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2004/09/01, 05:49, Slaanesh: | |
I've noticed that to play successfully, you really need to watch your moves and move regen. That's great, got no problems with that. What I think is nasty is how much advantage the refresh spell gives compared to those who don't have any similiar method of gaining back moves, especially for solo players. It's great fun being slow wounded and being chased by a horde of orcs as I was the other day, as since they had same move problems I had it was a game of hide, seek, and who could regen faster. I (I personally, not my char, he hates orcs and would never feel sorry for one) felt sorry for an orc earlier as he was stomped not because he played poorly, but because he was spammed moveless by refresh spell. Unless this is fixed, elves and humans have too great an advantage when most the areas pkill seems to be done in are great movesucking areas.
Rant off! |
2004/09/05, 21:12, Rogon: | |
The problem with refresh, as I see it, is that you can keep it permanently up and that it do give a rather nice boost to move regen. This need to be tweaked either by making it more expensive or slowing down its regen speed. |
2004/09/08, 19:24, Splintor: | |
Do both! |
2004/09/09, 20:29, Alan: | |
yup... skavens could use some other kind of improvements too. buh... im really looking forward to that day when this mud is balanced.. or more balanced than it is right now at least. |
2004/09/10, 19:18, Calarin: | |
fine and dandy to reduce the usefulness of refresh. But keep in mind, this char has shit hps and shit power. The reason to play this char is for mobility. So if u screw up mobility of a low hp low power warrior, you best replace it with something. Skavens and orcs both have way more tools, and better regen. Shall we cut back on hps for them? |
2004/09/11, 04:15, Splintor: | |
Calarin if you don't recall our conversation from earlier, most stormvermin have almost identical hps to wardancers, and we DON'T get anything like refresh. Plague monks however get what 40 more hps than stormvermin at hero level? We get devour, which I'm told is being tweeked some atm, but in order for that to do us any good we have to go kill something like 5 decently sized mobs before the time comes that we would need the extra move regen. Also, please go into more detail for what you mean by 'way more tools', and I doubt the regen is that much different if different at all. |
2004/09/12, 19:38, Alan: | |
dont forget tho that there are alot of classes out there who do not have spells like refresh nor devour. like dwarves or maradeurs or so. but yes, refresh is by far one of most useful spells in warp atm. devour can never compete with it because of the corpse requirement. sure its nice rpish thing but in reality its quite useless when you are in pk situation. now if you enhance devour and make it effect you longer then it would surely be more useful. right now it wears off way too fast. and like splintor said you need to kill quite powerful mobs (hploss! timeloss) for it to affect you more than 10-15 seconds. lets see how it works after tweaks. |
2004/09/13, 03:57, Splintor: | |
Yes, they don't have any spells like that, but they have what 200 max moves?
Btw Marauders get drain life at level 10, and yes I don't know how exactly that works since I didn't play greenskins much because I disliked the style of the people who played them. As far as I know it works somewhat like bob. =p |
2004/09/13, 06:47, Alan: | |
no their max moves are nowhere near 200. id say they are somewhere between 130 and 150 so their moves are not that different from stormvermins.
about drain life. considering how bad is soldiers refresh compared to clerics refresh (its still damn good tho dont get me wrong :P) then maradeurs drain life probably aint all that good either. Calarin can tell us more about it i think tho. but there is mob(s) requirement also. |
2004/09/13, 14:09, Rogon: | |
Devour for skaven will change and become more useful. |
2004/09/13, 17:22, Alan: | |
im glad to hear that |
2004/09/20, 08:53, Alan: | |
k... new devour. getting the battery to sizzling takes bit time. but when you exp with group you get there fast enough i guess. havent tried yet. but it seems its even more useful than refresh atm. plus it decays quite slow. it is good i guess but it also gives you decent regen when you need it. pehaps bit toning down would be good. perhaps not. ill test it tad more :P |
2004/09/20, 10:29, Rogon: | |
It's mean to be useful so I hope it's not complete crap atleast ;)
Being better than refresh, not sure about that. Sure you don't need to cast the spell when you're in an emergency for moves, thats an advantage. But refresh gives you slightly more regen. Plus refresh also boosts HP regen. |
2004/09/20, 10:41, Alan: | |
nodnods |
2004/09/29, 11:31, Emre: | |
IMHO devoured energy should be filled faster, after a few discussions and considering the fact of getting a connection to my new flat... expect update in devoured energy from the corpses. |
2004/09/29, 18:34, Alan: | |
i think its beeing filled quite fast already. this morning (before you posted this message) my level 15 PM got max level in 30 mins or so. and i wasnt trying particalaryly hard. |
2004/10/03, 04:21, Ridley: | |
Devour got changed and I was all psyched up about it. Sure it looks really pretty, but I tested my move regen while sleeping with devour on and off and it was almost exactly the same. I've gotten it up to empowered and it lasted a long time, but the only time I noticed a regen difference was when I was solo and engaged in combat. IMHO, it doesnt need to fill faster, it just needs to regen more moves. It is no where near as good as refresh. ;) |
2004/12/10, 19:42, Kiith: | |
I personally get really pissed off when we are alerted of an enemy and group to fight him. Then sit helpless and he spams in and out hitting and fleeing so that none of us can use magic or use our strength of numbers to bring down a more numerable enemy.
When this happens now all the orcs generally rent which sucks. Orcs never shy away from a fight, even if is with a lvl 30 elf. My point is that maybe you could somehow either put a 5 second lag on the character being able to move/attack/cast spells as the exertion of fleeing would have drained them. OR Any player who kills another player but is out of a 5 level range of the killer will gain no exp/wouldn't be able to loot and the player will lose no exp. This means Calarin and Gror can spam kill as much as they want but they wont get anything. Kiith |
2004/12/16, 09:29, Ares: | |
Hang yourself, I have never ever yet intentionally went to orcish lands to kill newbies, you own fault when you run to exping me. So leave me out of it. |
2004/12/18, 16:55, Kiith: | |
Yeh i mean when im sitting in the great hall regening after a bit of experiencing its completely and utterly my fault for existing while you run in and out spam killing.
TRASNLATION: Go and fuck yourself. Kiith |
2004/12/18, 19:31, Taal: | |
Both of you keep such language and personal remarks for yourself, or you will not be allowed to comment upon these boards no more. Use them for what they are meant to be used for - constructive comments and ideas.
- Taal |
2004/12/19, 01:29, Calarin: | |
Kiith can you show where I have ever spamkilled anyone? If need be I'll copy my trophy and we can see how much repeat kills it has. Orc caves is no easy run at least for an elf, so I'd just quiet yourself. Not to mention, when was the last time you even saw me in orc caves? Sad comments, and not very truthful to top it off. |
2004/12/19, 03:51, Kiith: | |
If you had read what i said more than what you want to protest your innocent. In so state have i said you have repeat killed anyone. You for one have only killed me once, though that was a super-spam event.
What i do state is your spamming in and out of rooms and attacking has taken down many groups ive been in that have tried to fight you in numbers. I have seen you around the orc area roughly 4 times and have killed many with spamming. Bolg i know for definate and when i leave the pub and stop doing this on my mobile ill see if i can remember who the others are. Before you winge and protest your innocents please check what ive actually said or im just going to sit around and pick holes in the rubbish you say. Now if you will excuse my i need the other hand to pay the barmaid, shes lovely i tell ya. Blonde hair, nice pair of tits, perfect arse and even better when the four shots of vodka arrive in a glass the can of red bull is already opened. Kiith |
2004/12/19, 12:02, Ravesh: | |
Lol, hang on a moment. So you're trying to say you want Calarin the *Mosquito* to sit still so you can squish him? :) Just because he has become proficient at a tactic that suits well to his class and enables him to have a chance against larger groups, you are upset? It's guerilla tactics, my friend. His strength is in his mobility and capacity to run circles around you, to draw you in, forcing you to track and tire yourself and then pounce, with near-full moves. Long gone are the times when armies would muster and face-off in an open field. Especially when one of them consists of a single elf!
As for assaulting your very home - I think that's pretty daring. However, I do agree that orcs need some kind of safer resting spot somewhere in the caves. But chasing you to your hometown and then entering to finish you off before you can reach said safe-spot, that you cannot whine about. And, unfortunately, until such time as a safer spot is made, it is reasonable that he kills an orc or goblin when he sees one. Such is the way of war. If however, the concept of hit-flee bothers you, then do not fault Calarin for fighting the best way he can. Rather question the fact that wardancers have lower hitpoints and slower bash than other warriors. It is for these reasons that most wardancers are ill-advised to stand and fight. And if hit-flee is to be disencouraged in the game, then there are far more than just these things, that need to change in order to facilitate this. |
2004/12/20, 22:24, Kiith: | |
I fault it becuase everyone uses that tactic and its not remotely what an elf would do. He didn't chase me anywhere he just turned up while i was regening, he must ahve seen my tracks somewhere and felt like killing me.
I have lower mv/hp than him by a long way-mainly becuase im like 15 levels below him. I fault him because he knows that noone can touch him while he does this, indeed if positions were changed im sure there would be four pages of him calling me a 'liar' and 'cheat'. Kiith |
2004/12/21, 11:09, Calarin: | |
Okay I'm a little lost here Kiith. While I have no idea who you are, I'm trying the logic. An Elf runs to hit you at your rentspot and hit flees you, because you are sitting with 4-5 mobs. If the Elf sits there and tries to buff, he very well might mobrip, as he can't have a clue of what level you are, and people 15 levels lower than Calarin for instance can bash him. I really don't get your complaining. The reality is, orc caves are raidable, though unsafe. If it's too tough for you, go ahead and play a whitie. What makes zero sense though is the crying here. I know for a fact that you didn't get looted, and if you are that low, you lost nothing for dying. And if you were that low of a charactor you got bugged for maybe 5 minutes and then I left. Most people love me to come to orc caves. You have multiple agg mobs and such, and one lucky bash and I die. In any event dude, get over this death and move on. And btw, Your last line makes no sense. Why would I be calling you a a liar and a cheat for killing me in orc caves? Well I'm done with this thread, though I have to admit, it was damn funny when you were insulting p(gror) in one line, and then praising him in another. *giggles* |
2004/12/21, 12:10, Lei: | |
I dont complain about move regen and refresh. if i die moveless then it was my own fault that i did run out of mvs. stop that whining and grow some balls. and if u think refresh is too overpowered then go play a puke. more exp for me! |
2004/12/22, 01:39, Ridley: | |
At least your race has a spell that regens moves Lei. Some of us (due to the recent move cost changes) lose 3 moves per room on a trail wearing leather boots. And god forbid that we try to loot a friend. I lost 5 moves per room on a trail, somewhere between 7-10 in forests after looting smoggle's measly 78 lbs of eq. |
2004/12/22, 08:51, Morr: | |
Ridley, well a rat is not perhaps supposed to walk on trails as you would hope so but rather in underground cozy tunnels or swamps, how about that? And why on hell can you wear boots and wield in your tail is also a mystery that some chaos god seems to have put it to joke again the rest of the world. |
2004/12/22, 09:18, Ridley: | |
Obviously you've never seen The Secret of Nimh! They can wear boots and walk anywhere and hold stuff with their tails! Not that that matters, I was drunk and pissed off about dying because of stupidity of looting a friend instead of saving my own rear. But devour still does nothing. Thats the only point I can make :( |
2004/12/22, 12:20, Morr: | |
Regarding devour I agree eventually. It has been noted a few times in these boards or in mud boards. We must do something about this. |
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