" Skavens vs A Human! " (Nakk)back
#So i found 2 skaven tracks near blob....
#Uncut version!

*: CW HP:Fine Mana:Burning> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the west.
   There are perceivable tracks of *a Skaven* leading into the crack.
   There are perceivable tracks of *a Skaven* leading into the crack.

Those were all the tracks you managed to identify.

*: CW HP:Fine Mana:Burning> sc230/241 hits, 107/107 mana, and 74/138 moves.

*: CW HP:Fine> 
The refreshing energy leaves your limbs.

*: CW HP:Fine> cast 'refresh'You muster all your concentration...


Ok.
You draw upon the power of nature and feel new energy flow into your limbs.

*: CW HP:Fine Mana:Burning> enter crackYou enter the crack.
In a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
Exits: north, east, south, west.

*: CW HP:Fine Mana:Burning> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the outside.
   There are fresh tracks of a large rabbit leading south.
   There are fresh tracks of a small rabbit leading south.
   There are perceivable tracks of *a Skaven* leading north.
   There are perceivable tracks of *a Skaven* leading north.
   There are recent tracks of a sly caprigor hunter leading north.
   There are recent tracks of a sly caprigor hunter coming from the east.
drop 1 copperA large rabbit has arrived from the south.

A large rabbit leaves north.


Those were all the tracks you managed to identify.

*: CW Mana:Burning> You don't seem to have any coppers.

*: CW Mana:Burning> lIn a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
Exits: north, east, south, west.

*: CW Mana:Burning> drop 1 coinYou drop some coins.

*: CW Mana:Burning> lIn a Lush Mountain Valley
One miserable coin is lying here.
The corpse of a sly caprigor hunter is lying here.
Exits: north, east, south, west.

*: CW Mana:Burning> sc241/241 hits, 94/107 mana, and 96/138 moves.

*: CW Mana:Burning> nA Steep Mountainside
A large rabbit is sitting here, chewing on some leaves.
Exits: east, south.

*( CW Mana:Burning> eLush Vale
The corpse of a rock viper is lying here.
Exits: east, south, west.

*: CW Mana:Burning> _sync- Lost! (room not found.)
- Lost! (room not found.)
- Lost! (room not found.)

A large rabbit has arrived from the west.

*: CW Mana:Burning> 
A large rabbit leaves east.

*: CW Mana:Burning> tr skavenYou search the area for skaven's tracks...


   There are perceivable tracks of *a Skaven* leading east.

*: CW Mana:Burning> sc241/241 hits, 97/107 mana, and 104/138 moves.

*: CW Mana:Burning> eLush Vale
The corpse of a sly caprigor hunter is lying here.
A large rabbit is sitting here, chewing on some leaves.
Exits: south, west.

You are following the tracks of *a Skaven*...


   There are perceivable tracks of *a Skaven* leading south.

*: CW Mana:Burning> sLush Vale
Exits: north, east, west.

You are following the tracks of *a Skaven*...


   There are perceivable tracks of *a Skaven* leading east.

*: CW Mana:Burning> eOutside a Large Tent
The corpse of a little gor youngling is lying here.
The corpse of a little gor youngling is lying here.
The corpse of a female gor is lying here.
The corpse of a scabby ungor fighter is lying here.
A large tent made of animal furs has been raised here.
*a Skaven* is standing here.
*Skorn the Skaven* is standing here.
Exits: north, east, west.

You've found your victim!

*: CW Mana:Burning> 
*a Skaven* nods solemnly.

*: CW Mana:Burning> 
*Skorn the Skaven* says 'hit flee '

*: CW Mana:Burning> kill 2.skavenYou try to cleave *Skorn the Skaven*, but he parries skillfully.

*: CW Mana:Burning *Skorn the Skaven*:Healthy> 
*a Skaven* assists *Skorn the Skaven*.
*a Skaven* lightly smites your right leg, grazing it.

*: CW HP:Fine Mana:Burning *Skorn the Skaven*:Healthy> 
You attempt to kick *Skorn the Skaven* but miss.

*: CW HP:Fine Mana:Burning *Skorn the Skaven*:Healthy> lOutside a Large Tent
The corpse of a little gor youngling is lying here.
The corpse of a little gor youngling is lying here.
The corpse of a female gor is lying here.
The corpse of a scabby ungor fighter is lying here.
A large tent made of animal furs has been raised here.
*a Skaven* is here, fighting you.
*Skorn the Skaven* is here, fighting you.
Exits: north, east, west.

*: CW HP:Fine Mana:Burning *Skorn the Skaven*:Healthy> fleeYou desperately search for an escape route.

*: CW HP:Fine Mana:Burning *Skorn the Skaven*:Healthy> 
You flee in panic.
At a Mountain Spring
The corpse of a little gor youngling is lying here.
The corpse of a little gor youngling is lying here.
The corpse of a little gor youngling is lying here.
A buckler made of wood lies here.
The corpse of a scabby ungor fighter is lying here.
The corpse of a vicious caprigor is lying here.
A small spring has formed here, its water nourishing the surroundings.
Exits: south.

*( CW HP:Fine Mana:Burning> wAlas, you cannot go that way...

*( CW HP:Fine Mana:Burning> sOutside a Large Tent
The corpse of a little gor youngling is lying here.
The corpse of a little gor youngling is lying here.
The corpse of a female gor is lying here.
The corpse of a scabby ungor fighter is lying here.
A large tent made of animal furs has been raised here.
*a Skaven* is standing here.
*Skorn the Skaven* is standing here.
Exits: north, east, west.

*: CW HP:Fine Mana:Burning> 
*Skorn the Skaven* yells 'lmao'

*: CW HP:Fine Mana:Burning> wLush Vale
A large rabbit is sitting here, chewing on some leaves.
Exits: north, east, west.

*: CW HP:Fine Mana:Burning> 
*Skorn the Skaven* yells from the east 'you should leave'

*: CW HP:Fine Mana:Burning> eOutside a Large Tent
The corpse of a little gor youngling is lying here.
The corpse of a little gor youngling is lying here.
The corpse of a female gor is lying here.
The corpse of a scabby ungor fighter is lying here.
A large tent made of animal furs has been raised here.
*a Skaven* is standing here.
*Skorn the Skaven* is standing here.
Exits: north, east, west.

*: CW Mana:Burning> kill skaven
*Skorn the Skaven* yells 'trust me'

*: CW Mana:Burning> You cleave *a Skaven*'s left shoulder hard.

*: CW Mana:Burning *a Skaven*:Fine> 
*a Skaven* smites your left hand forcefully.

*: CW HP:Fine Mana:Burning *a Skaven*:Fine> label skaven DEAD
*a Skaven* feebly cuts your left leg, barely grazing it.

*: CW HP:Fine Mana:Burning *a Skaven*:Fine> Ok.

*: CW HP:Fine Mana:Burning *a Skaven*(dead):Fine> fleeYou desperately search for an escape route.

*: CW HP:Fine Mana:Burning *a Skaven*(dead):Fine> 
You flee in panic.
Lush Vale
Exits: north, east, west.

*: CW HP:Fine Mana:Burning> eOutside a Large Tent
The corpse of a little gor youngling is lying here.
The corpse of a little gor youngling is lying here.
The corpse of a female gor is lying here.
The corpse of a scabby ungor fighter is lying here.
A large tent made of animal furs has been raised here.
*a Skaven* (dead) is standing here.
*Skorn the Skaven* is standing here.
Exits: north, east, west.
*Skorn the Skaven* quickly approaches, trying to stab you.

kill DEAD*: CW HP:Fine Mana:Burning *Skorn the Skaven*:Healthy> 
You cleave *Skorn the Skaven*'s head very hard.

*: CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> You do the best you can!

*: CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> 
*a Skaven* assists *Skorn the Skaven*.
*a Skaven* smites your torso hard.

*: CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> fleeYou desperately search for an escape route.

*: CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> 
You flee in panic.
Lush Vale
Exits: north, east, west.

*: CW HP:Fine Mana:Burning> wOn a Tree-covered Valley Floor
A large, black-feathered raven with a dull-black bill soars in the air.
Exits: north, east, south, west.

*% CW HP:Fine Mana:Burning> m
 o-------------------o
 |                   |
 |                   |
 |                   |
 |                   |
 |          ?        |
 |          :A       |
 |          ?:?      |
 |           ::%     |
 |            ?%%    |
 |      ??      %    |
 |     ^%%%%%   :?   |
 |   ^X^  % *%%%:    |
 |  ???   F  % ?%%   |
 |  ?          ? %   |
 |  ?            :   |
 |              ?:N  |
 |            ? ?    |
 |             ?     |
 |                   |
 |          ?        |
 |          ?        |
 |                   |
 o-------------------o

*% CW HP:Fine Mana:Burning> mb[change style balance]
Ok.

*% CW HP:Fine Mana:Burning> statOB: 142%, DB: 46%, PB: 63%, SB: 9%, Armour: 77%/27%, Wimpy: 100.
Needed: 1685119 xp, Coins: 90, Wps: 6. Style: balanced.
Affected by:
- refreshed
- noquit

*% CW HP:Fine Mana:Burning> sc220/241 hits, 104/107 mana, and 113/138 moves.

*% CW HP:Fine Mana:Burning> 
A black raven leaves south.

*% CW HP:Fine Mana:Burning> cast 'refresh'You muster all your concentration...

/
A black raven has arrived from the south.

/*% CW HP:Fine Mana:Burning> eLush Vale
Exits: north, east, west.

*: CW HP:Fine Mana:Burning> eOutside a Large Tent
The corpse of a little gor youngling is lying here.
The corpse of a little gor youngling is lying here.
The corpse of a female gor is lying here.
The corpse of a scabby ungor fighter is lying here.
A large tent made of animal furs has been raised here.
*a Skaven* (dead) is standing here.
*Skorn the Skaven* is standing here.
Exits: north, east, west.

*: CW HP:Fine Mana:Burning> kill DEADYou try to cleave *a Skaven* but he blocks your attack with his buckler.

*: CW HP:Fine Mana:Burning *a Skaven*(dead):Fine> 
*a Skaven* smites your head meagerly, grazing it.

*: CW HP:Fine Mana:Burning *a Skaven*(dead):Fine> 
*Skorn the Skaven* leaves west.

*: CW HP:Fine Mana:Burning *a Skaven*(dead):Fine> 
*a Skaven* lightly cuts your right foot, grazing it.

*: CW HP:Fine Mana:Burning *a Skaven*(dead):Fine> fleeYou desperately search for an escape route.

*: CW HP:Fine Mana:Burning *a Skaven*(dead):Fine> 
You flee in panic.
Camp Site in the Vale
The corpse of a scabby ungor fighter is lying here.
The corpse of a scabby ungor fighter is lying here.
The corpse of a scabby ungor fighter is lying here.
The corpse of a female gor is lying here.
A small, crude tent made out of various animal hides stands here.
Exits: west.

*: CW HP:Fine Mana:Burning> wOutside a Large Tent
The corpse of a little gor youngling is lying here.
The corpse of a little gor youngling is lying here.
The corpse of a female gor is lying here.
The corpse of a scabby ungor fighter is lying here.
A large tent made of animal furs has been raised here.
*a Skaven* (dead) is standing here.
Exits: north, east, west.

*: CW HP:Fine Mana:Burning> kill DEADYou approach *a Skaven*, trying to cleave him.

*: CW HP:Fine Mana:Burning *a Skaven*(dead):Fine> 
*Skorn the Skaven* has arrived from the west.

*: CW HP:Fine Mana:Burning *a Skaven*(dead):Fine> 
*Skorn the Skaven* cleaves your left leg very hard.

*: CW HP:Fine Mana:Burning *a Skaven*(dead):Fine> 
You cleave *a Skaven*'s right arm forcefully.

*: CW HP:Fine Mana:Burning *a Skaven*(dead):Fine> fleeYou desperately search for an escape route.

*: CW HP:Fine Mana:Burning *a Skaven*(dead):Fine> 
You flee in panic.
Camp Site in the Vale
The corpse of a scabby ungor fighter is lying here.
The corpse of a scabby ungor fighter is lying here.
The corpse of a scabby ungor fighter is lying here.
The corpse of a female gor is lying here.
A small, crude tent made out of various animal hides stands here.
Exits: west.

*: CW HP:Fine Mana:Burning> wOutside a Large Tent
The corpse of a little gor youngling is lying here.
The corpse of a little gor youngling is lying here.
The corpse of a female gor is lying here.
The corpse of a scabby ungor fighter is lying here.
A large tent made of animal furs has been raised here.
*a Skaven* (dead) is standing here.
*Skorn the Skaven* is standing here.
Exits: north, east, west.

*: CW HP:Fine Mana:Burning> w
*Skorn the Skaven* feebly cuts your left arm, barely grazing it.

*: CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> No way! You're fighting for your life!

*: CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> 
*a Skaven* strongly smites your left shoulder.

*: CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> fleeYou desperately search for an escape route.

*: CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> kill DEAD
You flee in panic.
Camp Site in the Vale
The corpse of a scabby ungor fighter is lying here.
The corpse of a scabby ungor fighter is lying here.
The corpse of a scabby ungor fighter is lying here.
The corpse of a female gor is lying here.
A small, crude tent made out of various animal hides stands here.
Exits: west.

*: CW HP:Fine Mana:Burning> They don't seem to be here.

*: CW HP:Fine Mana:Burning> sc183/241 hits, 106/107 mana, and 110/138 moves.

*: CW HP:Fine Mana:Burning> 
The refreshing energy leaves your limbs.

*: CW HP:Fine Mana:Burning> cast 'ameliorating touch'You muster all your concentration...

\cast 'refresh'
Ok.
You feel the soothing touch of a divine spirit.

*: CW HP:Fine Mana:Burning> You muster all your concentration...

-
*Skorn the Skaven* has arrived from the west.
*a Skaven* has arrived from the west.

-
You were unable to concentrate!
*Skorn the Skaven* strongly cleaves your left arm.

*: CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> 
You cleave *Skorn the Skaven*'s right leg hard.

*: CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> 
The sun rises in the east.
*a Skaven* smites your left leg very hard.

*: CW HP:Hurt Mana:Burning *Skorn the Skaven*:Fine> fleeYou desperately search for an escape route.

*: CW HP:Hurt Mana:Burning *Skorn the Skaven*:Fine> 
You flee in panic.
Outside a Large Tent
The corpse of a little gor youngling is lying here.
The corpse of a little gor youngling is lying here.
The corpse of a female gor is lying here.
The corpse of a scabby ungor fighter is lying here.
A large tent made of animal furs has been raised here.
Exits: north, east, west.

*: CW HP:Hurt Mana:Burning> 
A healing warmth flows through your blood.

*: CW HP:Hurt Mana:Burning> wLush Vale
A small rabbit is bouncing around, looking for something tasty.
Exits: north, east, west.

*: CW HP:Hurt Mana:Burning> wOn a Tree-covered Valley Floor
A large, black-feathered raven with a dull-black bill soars in the air.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
Exits: north, east, south, west.

*% CW HP:Hurt Mana:Burning> wIn a Lush Mountain Valley
One miserable coin is lying here.
The corpse of a sly caprigor hunter is lying here.
Exits: north, east, south, west.

*: CW HP:Hurt Mana:Burning> wA Narrow Gorge
Exits: ~west~.

*: CW HP:Hurt Mana:Burning> cast 'refresh'You muster all your concentration...


A healing warmth flows through your blood.

|
Ok.
You draw upon the power of nature and feel new energy flow into your limbs.

*: CW HP:Fine Mana:Hot> 
You feel the soothing touch leave you.

*: CW HP:Fine Mana:Hot> sc179/241 hits, 69/107 mana, and 108/138 moves.

*: CW HP:Fine Mana:Hot> reYou sit down and rest your tired bones.

*: CW HP:Fine Mana:Hot> eqYou are using:
<wielded 2-hands>    an ornamented, two-bladed axe (sharp)
<worn as buckler>    a round bronze-rimmed buckler
<worn on head>       an aged visored helmet (battered)
<worn on body>       an aged splint mail breastplate (scratched)
<worn about body>    a dark, blood-stained fur
<worn on arms>       a set of aged splint mail vambraces (marred)
<worn on hands>      a set of aged splint mail gauntlets (scratched)
<worn on legs>       a set of aged splint mail greaves (battered)
<worn on feet>       a pair of soft leather boots (spotless)
<worn around neck>   a sapphire amulet
<worn around wrist>  a radiant mithril bracelet
<worn around wrist>  a wide strap of leather
<worn on finger>     a silver ring
<worn on finger>     a silver ring
<worn on back>       a leather backpack
<worn as belt>       a simple leather belt (patched)
<worn on belt>       a brass-framed lantern
<worn on belt>       a small water skin

*: CW HP:Fine Mana:Hot> whePlayers near you:
-----------------
Nakk                 - A Narrow Gorge


*: CW HP:Fine Mana:Hot> sc183/241 hits, 70/107 mana, and 114/138 moves.

*: CW HP:Fine Mana:Hot> sc183/241 hits, 70/107 mana, and 114/138 moves.

*: CW HP:Fine Mana:Hot> sc183/241 hits, 70/107 mana, and 115/138 moves.

*: CW HP:Fine Mana:Hot> sc184/241 hits, 70/107 mana, and 115/138 moves.

*: CW HP:Fine Mana:Hot> sc184/241 hits, 70/107 mana, and 115/138 moves.

*: CW HP:Fine Mana:Hot> iYou are carrying:
a simple bronze key
a thick, solid fir pole

*: CW HP:Fine Mana:Hot> lA Narrow Gorge
Exits: ~west~.

*: CW HP:Fine Mana:Hot> stYou stop resting, and stand up.

*: CW HP:Fine Mana:Hot> reYou sit down and rest your tired bones.

*: CW HP:Fine Mana:Hot> sc188/241 hits, 71/107 mana, and 121/138 moves.

*: CW HP:Fine Mana:Hot> sc188/241 hits, 71/107 mana, and 122/138 moves.

*: CW HP:Fine Mana:Hot> sc188/241 hits, 71/107 mana, and 122/138 moves.

*: CW HP:Fine Mana:Hot> sc188/241 hits, 71/107 mana, and 122/138 moves.

*: CW HP:Fine Mana:Hot> sc190/241 hits, 72/107 mana, and 125/138 moves.

*: CW HP:Fine Mana:Hot> eqYou are using:
<wielded 2-hands>    an ornamented, two-bladed axe (sharp)
<worn as buckler>    a round bronze-rimmed buckler
<worn on head>       an aged visored helmet (battered)
<worn on body>       an aged splint mail breastplate (scratched)
<worn about body>    a dark, blood-stained fur
<worn on arms>       a set of aged splint mail vambraces (marred)
<worn on hands>      a set of aged splint mail gauntlets (scratched)
<worn on legs>       a set of aged splint mail greaves (battered)
<worn on feet>       a pair of soft leather boots (spotless)
<worn around neck>   a sapphire amulet
<worn around wrist>  a radiant mithril bracelet
<worn around wrist>  a wide strap of leather
<worn on finger>     a silver ring
<worn on finger>     a silver ring
<worn on back>       a leather backpack
<worn as belt>       a simple leather belt (patched)
<worn on belt>       a brass-framed lantern
<worn on belt>       a small water skin

*: CW HP:Fine Mana:Hot> sc190/241 hits, 72/107 mana, and 125/138 moves.

*: CW HP:Fine Mana:Hot> sc201/241 hits, 75/107 mana, and 138/138 moves.

*: CW HP:Fine Mana:Hot> stYou stop resting, and stand up.

*: CW HP:Fine Mana:Hot> 
*Skorn the Skaven* yells from the east 'why dont you go call one of your teen friends'

*: CW HP:Fine Mana:Hot> 
*Skorn the Skaven* yells from the east 'then you can cheat >P'

*: CW HP:Fine Mana:Hot> 
Saving Nakk.

*: CW HP:Fine Mana:Hot> enter crackYou enter the crack.
In a Lush Mountain Valley
One miserable coin is lying here.
The corpse of a sly caprigor hunter is lying here.
A large rabbit is sitting here, chewing on some leaves.
A small rabbit is bouncing around, looking for something tasty.
Exits: north, east, south, west.

*: CW HP:Fine Mana:Hot> eOn a Tree-covered Valley Floor
*Skorn the Skaven* is here scanning the ground for tracks.
*a Skaven* (dead) is standing here.
A large, black-feathered raven with a dull-black bill soars in the air.
Exits: north, east, south, west.

*% CW HP:Fine Mana:Hot> kill DEADYou try to cleave *a Skaven* but he blocks your attack with his buckler.

*% CW HP:Fine Mana:Hot *a Skaven*(dead):Fine> 
*a Skaven* lightly smites your right leg, grazing it.

*% CW HP:Fine Mana:Hot *a Skaven*(dead):Fine> fleeYou desperately search for an escape route.

*% CW HP:Fine Mana:Hot *a Skaven*(dead):Fine> 
You flee in panic.
Lush Vale
The corpse of a rock viper is lying here.
Exits: east, south, west.

*: CW HP:Fine Mana:Hot> wA Steep Mountainside
Exits: east, south.

*( CW HP:Fine Mana:Hot> kill skornThey don't seem to be here.

*( CW HP:Fine Mana:Hot> eLush Vale
The corpse of a rock viper is lying here.
Exits: east, south, west.

*: CW HP:Fine Mana:Hot> sOn a Tree-covered Valley Floor
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
A large, black-feathered raven with a dull-black bill soars in the air.
Exits: north, east, south, west.

*% CW HP:Fine Mana:Hot> kill skorn
*Skorn the Skaven* tries to cleave you but you block his attack with your buckler.

*% CW HP:Fine Mana:Hot *Skorn the Skaven*:Healthy> 
You strongly cleave *Skorn the Skaven*'s torso.

*% CW HP:Fine Mana:Hot *Skorn the Skaven*:Fine> You do the best you can!

*% CW HP:Fine Mana:Hot *Skorn the Skaven*:Fine> 
*a Skaven* strongly smites your right hand.

*% CW HP:Fine Mana:Hot *Skorn the Skaven*:Fine> fleeYou desperately search for an escape route.

*% CW HP:Fine Mana:Hot *Skorn the Skaven*:Fine> 
You flee in panic.
Tree-covered Mountain Slope
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A crow is here, its feathers mostly grey, but some are black as well.
Exits: north, west.

*% CW HP:Fine Mana:Hot> 
A black raven has arrived from the north.

*% CW HP:Fine Mana:Burning> 
A black raven leaves north.

*% CW HP:Fine Mana:Burning> wRocky Mountainside
Exits: north, east.

*( CW HP:Fine Mana:Burning> kill skornThey don't seem to be here.

*( CW HP:Fine Mana:Burning> eTree-covered Mountain Slope
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A crow is here, its feathers mostly grey, but some are black as well.
Exits: north, west.

*% CW HP:Fine Mana:Burning> eAlas, you cannot go that way...

*% CW HP:Fine Mana:Burning> nOn a Tree-covered Valley Floor
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
A large, black-feathered raven with a dull-black bill soars in the air.
Exits: north, east, south, west.

*% CW HP:Fine Mana:Burning> kill skorn
*Skorn the Skaven* strongly cleaves your left arm.

*% CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> You lightly cleave *Skorn the Skaven*'s torso, grazing it.
You do the best you can!

*% CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> 
*a Skaven* cuts your torso, but your armour absorbs the damage.

*% CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> 
*a Skaven* lightly smites your right leg, grazing it.

*% CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> fleeYou desperately search for an escape route.

*% CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> 
You flee in panic.
Lush Vale
The corpse of a rock viper is lying here.
Exits: east, south, west.

*: CW HP:Fine Mana:Burning> sOn a Tree-covered Valley Floor
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
A large, black-feathered raven with a dull-black bill soars in the air.
Exits: north, east, south, west.

*% CW HP:Fine Mana:Burning> kill skorn
*Skorn the Skaven* cleaves your left leg hard.

*% CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> 
You strongly cleave *Skorn the Skaven*'s torso.

*% CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> You do the best you can!

*% CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> 
*a Skaven* quickly approaches, trying to smite you.

*% CW HP:Fine Mana:Burning *Skorn the Skaven*:Fine> flee
*a Skaven* smites your right leg hard.

*% CW HP:Hurt Mana:Burning *Skorn the Skaven*:Fine> You desperately search for an escape route.

*% CW HP:Hurt Mana:Burning *Skorn the Skaven*:Fine> 
You flee in panic.
Lush Vale
The corpse of a rock viper is lying here.
Exits: east, south, west.

*: CW HP:Hurt Mana:Burning> cast 'ameliorating touch'You muster all your concentration...

|
Ok.
You feel the soothing touch of a divine spirit.

*: CW HP:Fine Mana:Hot> sc172/241 hits, 59/107 mana, and 130/138 moves.

*: CW HP:Fine Mana:Hot> 
A small rabbit has arrived from the west.

*: CW HP:Fine Mana:Hot> sOn a Tree-covered Valley Floor
Exits: north, east, south, west.

*% CW HP:Fine Mana:Hot> kill skornThey don't seem to be here.

*% CW HP:Fine Mana:Hot> eLush Vale
Exits: north, east, west.

*: CW HP:Fine Mana:Hot> 
The day has begun.
The lightning stops.

*: CW HP:Fine Mana:Hot> 
A healing warmth flows through your blood.

*: CW HP:Fine Mana:Hot> wOn a Tree-covered Valley Floor
Exits: north, east, south, west.

*% CW HP:Fine Mana:Hot> wIn a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: north, east, south, west.

*: CW HP:Fine Mana:Hot> kill skornYou cleave *Skorn the Skaven*'s left claw very hard.

*: CW HP:Fine Mana:Hot *Skorn the Skaven*:Fine> 
*Skorn the Skaven* lightly cleaves your torso, grazing it.

*: CW HP:Fine Mana:Hot *Skorn the Skaven*:Fine> 
*a Skaven* feebly smites your left arm, barely grazing it.

*: CW HP:Fine Mana:Hot *Skorn the Skaven*:Fine> fleeYou desperately search for an escape route.

*: CW HP:Fine Mana:Hot *Skorn the Skaven*:Fine> 
You flee in panic.
On a Tree-covered Valley Floor
Exits: north, east, south, west.

*% CW HP:Fine Mana:Hot> 
A healing warmth flows through your blood.

*% CW HP:Fine Mana:Hot> 
A black and grey crow has arrived from the south.

*% CW HP:Fine Mana:Hot> sc189/241 hits, 61/107 mana, and 125/138 moves.

*% CW HP:Fine Mana:Hot> cast 'ameliorating touch'You muster all your concentration...

/
A healing warmth flows through your blood.

-
The refreshing energy leaves your limbs.

|
Ok.
You feel the soothing touch of a divine spirit.

*% CW HP:Fine Mana:Warm> sTree-covered Mountain Slope
A large, black-feathered raven with a dull-black bill soars in the air.
Exits: north, west.

*% CW HP:Fine Mana:Warm> kill skorn
A black raven leaves north.

*% CW HP:Fine Mana:Warm> 
You feel the soothing touch leave you.

*% CW HP:Fine Mana:Warm> They don't seem to be here.

*% CW HP:Fine Mana:Warm> 
A black raven has arrived from the north.

*% CW HP:Fine Mana:Warm> wRocky Mountainside
A large rabbit is sitting here, chewing on some leaves.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
Exits: north, east.

*( CW HP:Fine Mana:Warm> kill skornThey don't seem to be here.

*( CW HP:Fine Mana:Warm> nIn a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: north, east, south, west.

*: CW HP:Fine Mana:Warm> 
*Skorn the Skaven* strongly cleaves your left leg.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> kill skorn
You cleave *Skorn the Skaven*'s left leg very hard.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> A healing warmth flows through your blood.
You do the best you can!

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> 
*a Skaven* smites your right hand meagerly, grazing it.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> flee
A large rabbit has arrived from the south.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> You desperately search for an escape route.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> 
You flee out of the crack.
A Narrow Gorge
Exits: ~west~.

*: CW HP:Fine Mana:Warm> wA Small Stream
Exits: ~north~, east, south.

*~ CW HP:Fine Mana:Warm> eA Narrow Gorge
Exits: ~west~.

*: CW HP:Fine Mana:Warm> 
A healing warmth flows through your blood.

*: CW HP:Fine Mana:Warm> sc201/241 hits, 39/107 mana, and 116/138 moves.

*: CW HP:Fine Mana:Warm> 
You feel the soothing touch leave you.

*: CW HP:Fine Mana:Warm> enter crackYou enter the crack.
In a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
A large rabbit is sitting here, chewing on some leaves.
Exits: north, east, south, west.

*: CW HP:Fine Mana:Warm> kill skornYou try to cleave *Skorn the Skaven* but he blocks your attack with his buckler.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> 
*Skorn the Skaven* cleaves your right leg hard.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> 
*a Skaven* smites your torso hard.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> 
*Skorn the Skaven* snickers softly.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> fleeYou desperately search for an escape route.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> 
You flee in panic.
Rocky Mountainside
Exits: north, east.

*( CW HP:Fine Mana:Warm> nIn a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
A large rabbit is sitting here, chewing on some leaves.
Exits: north, east, south, west.

*: CW HP:Fine Mana:Warm> kill skorn
*Skorn the Skaven* weakly cuts your torso, grazing it.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> 
You land a kick solidly on *Skorn the Skaven*.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> You do the best you can!

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> 
*a Skaven* cuts your torso, but your armour absorbs the damage.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> 
*Skorn the Skaven* cleaves your left leg meagerly, grazing it.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> fleeYou desperately search for an escape route.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> 
You flee in panic.
Rocky Mountainside
Exits: north, east.

*( CW HP:Fine Mana:Warm> nIn a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
A large rabbit is sitting here, chewing on some leaves.
Exits: north, east, south, west.
*Skorn the Skaven* quickly approaches, trying to cleave you.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> kill skornYou do the best you can!

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> 
*a Skaven* stops using a buck-skin jacket.
*a Skaven* stops using a pair of buck-skin leggings.
*a Skaven* stops using a pair of buck-skin gloves.
*a Skaven* stops using a pair of buck-skin armbands.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> fleeYou desperately search for an escape route.

*: CW HP:Fine Mana:Warm *Skorn the Skaven*:Fine> 
You flee in panic.
A Steep Mountainside
Exits: east, south.

*( CW HP:Fine Mana:Warm> sIn a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
A large rabbit is sitting here, chewing on some leaves.
Exits: north, east, south, west.
*Skorn the Skaven* cleaves your left arm forcefully.

*: CW HP:Hurt Mana:Warm *Skorn the Skaven*:Fine> kill skornYou do the best you can!

*: CW HP:Hurt Mana:Warm *Skorn the Skaven*:Fine> fleeYou desperately search for an escape route.

*: CW HP:Hurt Mana:Warm *Skorn the Skaven*:Fine> 
You flee out of the crack.
A Narrow Gorge
Exits: ~west~.

*: CW HP:Hurt Mana:Warm> sc159/241 hits, 42/107 mana, and 104/138 moves.

*: CW HP:Hurt Mana:Warm> cast 'ameliorating touch'You muster all your concentration...

-
Ok.
You feel the soothing touch of a divine spirit.

*: CW HP:Hurt Mana:Cold> sc164/241 hits, 20/107 mana, and 107/138 moves.

*: CW HP:Hurt Mana:Cold> 
A healing warmth flows through your blood.

*: CW HP:Fine Mana:Cold> 
You feel the soothing touch leave you.

*: CW HP:Fine Mana:Cold> enter crackYou enter the crack.
In a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: north, east, south, west.

*: CW HP:Fine Mana:Cold> kill skornYou cleave *Skorn the Skaven*'s right arm very hard.

*: CW HP:Fine Mana:Cold *Skorn the Skaven*:Hurt> 
*Skorn the Skaven* cleaves your left shoulder very hard.

*: CW HP:Hurt Mana:Cold *Skorn the Skaven*:Hurt> flee
*a Skaven* smites your left foot very hard.

*: CW HP:Hurt Mana:Cold *Skorn the Skaven*:Hurt> You desperately search for an escape route.

*: CW HP:Hurt Mana:Cold *Skorn the Skaven*:Hurt> 
You flee in panic.
A Steep Mountainside
A large rabbit is sitting here, chewing on some leaves.
Exits: east, south.

*( CW HP:Hurt Mana:Cold> sc147/241 hits, 22/107 mana, and 108/138 moves.

*( CW HP:Hurt Mana:Cold> cast 'refresh'You muster all your concentration...

/
Ok.
You draw upon the power of nature and feel new energy flow into your limbs.

*( CW HP:Hurt Mana:Icy> 
A large rabbit leaves east.

*( CW HP:Hurt Mana:Icy> get boots packYou get a set of aged splint mail boots from a leather backpack.

*( CW HP:Hurt Mana:Icy> rem bootswear 2.bootsYou stop using a pair of soft leather boots.

*( CW HP:Hurt Mana:Icy> You wear a set of aged splint mail boots on your feet.

*( CW HP:Hurt Mana:Icy> sIn a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: north, east, south, west.

*: CW HP:Hurt Mana:Icy> kill skornYou strongly cleave *Skorn the Skaven*'s right claw.

*: CW HP:Hurt Mana:Icy *Skorn the Skaven*:Hurt> 
*Skorn the Skaven* cleaves your head forcefully.

*: CW HP:Hurt Mana:Icy *Skorn the Skaven*:Hurt> fleeYou desperately search for an escape route.

*: CW HP:Hurt Mana:Icy *Skorn the Skaven*:Hurt> 
You flee in panic.
On a Tree-covered Valley Floor
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A crow is here, its feathers mostly grey, but some are black as well.
Exits: north, east, south, west.

*% CW HP:Hurt Mana:Icy> 
A black and grey crow leaves south.

*% CW HP:Hurt Mana:Icy> change style aggOk.

*% CW HP:Hurt Mana:Icy> wIn a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: north, east, south, west.
*a Skaven* tries to smite you but you block his attack with your buckler.

*: CW HP:Hurt Mana:Icy *a Skaven*(dead):Healthy> kill skorn
You cleave *a Skaven*'s right leg forcefully.

*: CW HP:Hurt Mana:Icy *a Skaven*(dead):Fine> You do the best you can!

*: CW HP:Hurt Mana:Icy *a Skaven*(dead):Fine> fleeYou desperately search for an escape route.

*: CW HP:Hurt Mana:Icy *a Skaven*(dead):Fine> 
You flee in panic.
Rocky Mountainside
Exits: north, east.

*( CW HP:Hurt Mana:Icy> nIn a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: north, east, south, west.

*: CW HP:Hurt Mana:Icy> kill skornYou approach *Skorn the Skaven*, trying to cleave him.

*: CW HP:Hurt Mana:Icy *Skorn the Skaven*:Fine> 
*a Skaven* weakly cuts your head, grazing it.

*: CW HP:Hurt Mana:Icy *Skorn the Skaven*:Fine> fleeYou desperately search for an escape route.

*: CW HP:Hurt Mana:Icy *Skorn the Skaven*:Fine> 
You flee in panic.
A Steep Mountainside
A small rabbit is bouncing around, looking for something tasty.
Exits: east, south.

*( CW HP:Hurt Mana:Icy> sc136/241 hits, 10/107 mana, and 106/138 moves.

*( CW HP:Hurt Mana:Icy> sIn a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: north, east, south, west.

*: CW HP:Hurt Mana:Icy> kill skorn
*a Skaven* lightly smites your torso, grazing it.

*: CW HP:Hurt Mana:Icy *a Skaven*(dead):Fine> You do the best you can!

*: CW HP:Hurt Mana:Icy *a Skaven*(dead):Fine> flee
You cleave *a Skaven*'s left shoulder hard.

*: CW HP:Hurt Mana:Cold *a Skaven*(dead):Fine> You desperately search for an escape route.

*: CW HP:Hurt Mana:Cold *a Skaven*(dead):Fine> 
You flee in panic.
On a Tree-covered Valley Floor
Exits: north, east, south, west.

*% CW HP:Hurt Mana:Cold> 
A black and grey crow has arrived from the south.

*% CW HP:Hurt Mana:Cold> wIn a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: north, east, south, west.

*: CW HP:Hurt Mana:Cold> kill skorn
*a Skaven* quickly approaches, trying to smite you.

*: CW HP:Hurt Mana:Cold *a Skaven*(dead):Fine> You do the best you can!

*: CW HP:Hurt Mana:Cold *a Skaven*(dead):Fine> fleeYou desperately search for an escape route.

*: CW HP:Hurt Mana:Cold *a Skaven*(dead):Fine> 
You flee out of the crack.
A Narrow Gorge
Exits: ~west~.

*: CW HP:Hurt Mana:Cold> wA Small Stream
Exits: ~north~, east, south.

*~ CW HP:Hurt Mana:Cold> kill skornThey don't seem to be here.

*~ CW HP:Hurt Mana:Cold> eA Narrow Gorge
Exits: ~west~.

*: CW HP:Hurt Mana:Cold> sc
The rain stops.

*: CW HP:Hurt Mana:Cold> 137/241 hits, 11/107 mana, and 100/138 moves.

*: CW HP:Hurt Mana:Cold> enter crackYou enter the crack.
In a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
A small rabbit is bouncing around, looking for something tasty.
Exits: north, east, south, west.

*: CW HP:Hurt Mana:Cold> kill skorn
*a Skaven* strongly smites your torso.

*: CW HP:Hurt Mana:Cold *a Skaven*(dead):Fine> 
A small rabbit leaves south.
You cleave *a Skaven*'s head very hard.

*: CW HP:Hurt Mana:Cold *a Skaven*(dead):Fine> You do the best you can!

*: CW HP:Hurt Mana:Cold *a Skaven*(dead):Fine> fleeYou desperately search for an escape route.

*: CW HP:Hurt Mana:Cold *a Skaven*(dead):Fine> 
You flee in panic.
A Narrow Gorge
Exits: ~west~.

*: CW HP:Hurt Mana:Cold> enter crackYou enter the crack.
In a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: north, east, south, west.

*: CW HP:Hurt Mana:Cold> kill skorn
*Skorn the Skaven* tries to cleave you but you block his attack with your buckler.

*: CW HP:Hurt Mana:Cold *Skorn the Skaven*:Fine> You do the best you can!

*: CW HP:Hurt Mana:Cold *Skorn the Skaven*:Fine> 
*a Skaven* weakly cuts your torso, grazing it.

*: CW HP:Hurt Mana:Cold *Skorn the Skaven*:Fine> flee
*Skorn the Skaven* lightly cuts your torso, grazing it.

*: CW HP:Hurt Mana:Cold *Skorn the Skaven*:Fine> You desperately search for an escape route.

*: CW HP:Hurt Mana:Cold *Skorn the Skaven*:Fine> 
You flee in panic.
On a Tree-covered Valley Floor
A crow is here, its feathers mostly grey, but some are black as well.
Exits: north, east, south, west.

*% CW HP:Hurt Mana:Cold> 
A black raven has arrived from the south.

*% CW HP:Hurt Mana:Cold> wIn a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: north, east, south, west.

*: CW HP:Hurt Mana:Cold> kill DEAD
*Skorn the Skaven* cleaves your left foot very hard.

*: CW HP:Wounded Mana:Cold *Skorn the Skaven*:Fine> 
You cleave *Skorn the Skaven*'s right foot forcefully.

*: CW HP:Wounded Mana:Cold *Skorn the Skaven*:Fine> You do the best you can!

*: CW HP:Wounded Mana:Cold *Skorn the Skaven*:Fine> 
*a Skaven* lightly smites your torso, barely prickling it.

*: CW HP:Wounded Mana:Cold *Skorn the Skaven*:Fine> 
You flee in panic.
A Steep Mountainside
Exits: east, south.

*( CW HP:Wounded Mana:Cold> fleeYou flee in panic.
In a Lush Mountain Valley
The corpse of a sly caprigor hunter is lying here.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: north, east, south, west.

*: CW HP:Wounded Mana:Cold> 
*Skorn the Skaven* quickly approaches, trying to cleave you.

*: CW HP:Wounded Mana:Cold *Skorn the Skaven*:Fine> 
You flee out of the crack.
A Narrow Gorge
Exits: ~west~.

*: CW HP:Wounded Mana:Cold> cha style defOk.

*: CW HP:Wounded Mana:Cold> sc101/241 hits, 15/107 mana, and 99/138 moves.

*: CW HP:Wounded Mana:Cold> reYou sit down and rest your tired bones.

*: CW HP:Wounded Mana:Cold> sc103/241 hits, 16/107 mana, and 103/138 moves.

*: CW HP:Wounded Mana:Cold> 
*Skorn the Skaven* yells from the east 'run away estonian run away!'

*: CW HP:Wounded Mana:Cold> 
*Skorn the Skaven* has arrived from the east.
*a Skaven* has arrived from the east.

*: CW HP:Wounded Mana:Cold> 
*a Skaven* strongly smites your right leg.

*: CW HP:Wounded Mana:Cold *a Skaven*(dead):Fine> 
PANIC!  You couldn't escape!

*: CW HP:Wounded Mana:Cold *a Skaven*(dead):Fine> 
*Skorn the Skaven* strongly cleaves your head.

*: CW HP:Wounded Mana:Cold *a Skaven*(dead):Fine> stDo you not consider fighting as standing?

*: CW HP:Wounded Mana:Cold *a Skaven*(dead):Fine> 
PANIC!  You couldn't escape!

*: CW HP:Wounded Mana:Cold *a Skaven*(dead):Fine> flee
*a Skaven* feebly cuts your left shoulder, grazing it.

*: CW HP:Wounded Mana:Cold *a Skaven*(dead):Fine> 
*a Skaven* viciously bites you!

*: CW HP:Wounded Mana:Cold *a Skaven*(dead):Fine> You are already trying to flee!

*: CW HP:Wounded Mana:Cold *a Skaven*(dead):Fine> 
You land a solid kick on *a Skaven* and send him staggering.

*: CW HP:Wounded Mana:Cold *a Skaven*(dead):Hurt> 
You flee in panic.
A Small Stream
Exits: ~north~, east, south.

*~ CW HP:Wounded Mana:Cold> wAlas, you cannot go that way...

*~ CW HP:Wounded Mana:Cold> 
*Skorn the Skaven* has arrived from the east.

*~ CW HP:Wounded Mana:Cold> sSmall Ford in the Stream
A river trout is swimming here, looking for a tasty treat.
Exits: ~north~, -east-, ~south~, -west-.

*~ CW HP:Wounded Mana:Cold> wGoat Trail
Exits: north, east, -down-.

*- CW HP:Wounded Mana:Cold> nIn the Grey Mountains
Exits: -south-, west.

*^ CW HP:Wounded Mana:Cold> sc72/241 hits, 17/107 mana, and 97/138 moves.

*^ CW HP:Wounded Mana:Cold> cast 'refresh'You muster all your concentration...

|
A shaggy ibex has arrived from the west.

/bash
A shaggy ibex starts descending the steep western slope.


Ok.
You draw upon the power of nature and feel new energy flow into your limbs.

*^ CW HP:Wounded Mana:Icy> rem bootswear 2.bootsBash who?

*^ CW HP:Wounded Mana:Icy> You stop using a set of aged splint mail boots.

*^ CW HP:Wounded Mana:Icy> You wear a pair of soft leather boots on your feet.

*^ CW HP:Wounded Mana:Icy> 
A shaggy ibex has arrived from the west.

*^ CW HP:Wounded Mana:Icy> 
A shaggy ibex starts descending the steep western slope.

*^ CW HP:Wounded Mana:Icy> rem bootswear 2.bootsYou stop using a pair of soft leather boots.

*^ CW HP:Wounded Mana:Icy> You wear a set of aged splint mail boots on your feet.

*^ CW HP:Wounded Mana:Icy> sGoat Trail
Exits: north, east, -down-.

*- CW HP:Wounded Mana:Icy> rem bootswear 2.bootsYou stop using a set of aged splint mail boots.

*- CW HP:Wounded Mana:Icy> You wear a pair of soft leather boots on your feet.

*- CW HP:Wounded Mana:Icy> eeSmall Ford in the Stream
A river trout is swimming here, looking for a tasty treat.
Exits: ~north~, -east-, ~south~, -west-.

*~ CW HP:Wounded Mana:Icy> Goat Trail
Exits: -south-, west.

*- CW HP:Wounded Mana:Icy> nAlas, you cannot go that way...

*- CW HP:Wounded Mana:Icy> wSmall Ford in the Stream
A river trout is swimming here, looking for a tasty treat.
Exits: ~north~, -east-, ~south~, -west-.

*~ CW HP:Wounded Mana:Icy> nA Small Stream
Exits: ~north~, east, south.

*~ CW HP:Wounded Mana:Icy> eA Narrow Gorge
Exits: ~west~.

*: CW HP:Wounded Mana:Icy> kill DEADThey don't seem to be here.

*: CW HP:Wounded Mana:Icy> sc81/241 hits, 4/107 mana, and 91/138 moves.

*: CW HP:Wounded Mana:Icy> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the west.
   There are fresh tracks of *a Skaven* leading west.
   There are fresh tracks of *a Skaven* leading west.
You stop searching the ground for tracks.

*: CW HP:Wounded Mana:Icy> wA Small Stream
Exits: ~north~, east, south.

*~ CW HP:Wounded Mana:Icy> sSmall Ford in the Stream
A river trout is swimming here, looking for a tasty treat.
Exits: ~north~, -east-, ~south~, -west-.

*~ CW HP:Wounded Mana:Icy> eGoat Trail
Exits: -south-, west.

*- CW HP:Wounded Mana:Icy> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the west.
   There are fresh tracks of *a Skaven* leading south.
   There are fresh tracks of *a Skaven* leading south.
You stop searching the ground for tracks.

*- CW HP:Wounded Mana:Icy> sGoat Trail
Exits: -north-, -up-.

*- CW HP:Wounded Mana:Icy> eAlas, you cannot go that way...

*- CW HP:Wounded Mana:Icy> uGoat Trail on a Ledge
Exits: -east-, up, -down-.

*- CW HP:Wounded Mana:Icy> eGoat Trail on a Ledge
Exits: -east-, -west-.

*- CW HP:Wounded Mana:Icy> _sync- Ok. 
eGoat Trail on a Ledge
Exits: -north-, south, -west-.

*- CW HP:Wounded Mana:Icy> nGoat Trail on a Ledge
Exits: -south-, -down-.

*- CW HP:Wounded Mana:Icy> sc90/241 hits, 8/107 mana, and 80/138 moves.

*- CW HP:Wounded Mana:Icy> dGoat Trail
Exits: south, -up-, -down-.

*- CW HP:Wounded Mana:Icy> eAlas, you cannot go that way...

*- CW HP:Wounded Mana:Icy> dGoat Trail
Exits: -east-, -up-.

*- CW HP:Wounded Mana:Icy> eGoat Trail
Exits: -east-, -west-.

*- CW HP:Wounded Mana:Icy> eA Goat Trail
Exits: -east-, -west-.

*- CW HP:Wounded Mana:Icy> eA Goat Trail Below a Huge Mountain
Exits: -north-, -west-, up.

*- CW HP:Wounded Mana:Icy> nA Narrow Trail Between Two Ledges
Exits: north, -south-, -down-.

*- CW HP:Wounded Mana:Icy> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the south.
   There are fresh tracks of a wild mountain goat leading down.
   There are fresh tracks of a wild mountain goat leading down.
   There are fresh tracks of a wild mountain goat leading down.
mb   There are fresh tracks of a wild mountain goat leading down.
   There are fresh tracks of a wild mountain goat leading down.
   There are fresh tracks of a wild mountain goat leading down.
   There are fresh tracks of a wild mountain goat leading down.

Those were all the tracks you managed to identify.
A wild mountain goat has arrived from below.
A wild mountain goat has arrived from below.
A wild mountain goat has arrived from below.

*- CW HP:Wounded Mana:Cold> [change style balance]
Ok.

*- CW HP:Wounded Mana:Cold> sA Goat Trail Below a Huge Mountain
Exits: -north-, -west-, up.

*- CW HP:Wounded Mana:Cold> trYou search the area for tracks...

The clouds disappear.

   There are fresh tracks of a Human coming from the north.
   There are fresh tracks of *a Skaven* leading up.
   There are fresh tracks of *a Skaven* leading up.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
You stop searching the ground for tracks.

*- CW HP:Wounded Mana:Cold> reYou sit down and rest your tired bones.

*- CW HP:Wounded Mana:Cold> sc101/241 hits, 13/107 mana, and 78/138 moves.

*- CW HP:Wounded Mana:Cold> sc101/241 hits, 13/107 mana, and 78/138 moves.

*- CW HP:Wounded Mana:Cold> sc
A wild mountain goat has arrived from the north.
A wild mountain goat has arrived from the north.
A wild mountain goat has arrived from the north.

*- CW HP:Wounded Mana:Cold> sc102/241 hits, 13/107 mana, and 78/138 moves.

*- CW HP:Wounded Mana:Cold> 102/241 hits, 13/107 mana, and 78/138 moves.

*- CW HP:Wounded Mana:Cold> eqYou are using:
<wielded 2-hands>    an ornamented, two-bladed axe (sharp)
<worn as buckler>    a round bronze-rimmed buckler
<worn on head>       an aged visored helmet (battered)
<worn on body>       an aged splint mail breastplate (scratched)
<worn about body>    a dark, blood-stained fur
<worn on arms>       a set of aged splint mail vambraces (marred)
<worn on hands>      a set of aged splint mail gauntlets (scratched)
<worn on legs>       a set of aged splint mail greaves (battered)
<worn on feet>       a pair of soft leather boots (spotless)
<worn around neck>   a sapphire amulet
<worn around wrist>  a radiant mithril bracelet
<worn around wrist>  a wide strap of leather
<worn on finger>     a silver ring
<worn on finger>     a silver ring
<worn on back>       a leather backpack
<worn as belt>       a simple leather belt (patched)
<worn on belt>       a brass-framed lantern
<worn on belt>       a small water skin

*- CW HP:Wounded Mana:Cold> infYou are a 18 year old male Human.
You delight in all things good and strive to make the world a better place.
You are six feet one tall and weigh 216 pounds.
Your equipment weighs one hundred and twenty-eight pounds. This can feel heavy sometimes.
You have 90 coins.
You have 104/241 hit, 14/107 mana and 81/138 movement points.
Abilities: Str:60 Con:65 Dex:60 Agi:53 Int:50 Spi:55 Wil:57 Apt:25 Per:42
Offensive Bonus: 117%, Dodging Bonus: 0%, Parrying Bonus: 48%.
Shield Block Bonus: 9%.
Your armour protects 77%/27% of your body.
You have scored 10033631 experience points.
You need 1685119 exp to reach your next level.
You have gained 6 war points in battles against your enemies.
This ranks you as Nakk Nakk (level 24).
You are resting.
Affected by:
- refreshed
- noquit

*- CW HP:Wounded Mana:Cold> whoPlayers
-------
           Nakk Nakk
 [   Imp]  Sigmar Heldenhammer, Patron of the Empire and Warp (idle 53)

2 characters displayed.

*- CW HP:Wounded Mana:Cold> sc105/241 hits, 15/107 mana, and 83/138 moves.

*- CW HP:Wounded Mana:Cold> sc105/241 hits, 15/107 mana, and 84/138 moves.

*- CW HP:Wounded Mana:Cold> 
A wild mountain goat leaves north.
A wild mountain goat leaves north.
A wild mountain goat leaves north.

*- CW HP:Wounded Mana:Cold> 
You hear some very close noise from the north.

*- CW HP:Wounded Mana:Cold> 
A wild mountain goat has arrived from the north.
A wild mountain goat has arrived from the north.
A wild mountain goat has arrived from the north.
A wild mountain goat has arrived from the north.

*- CW HP:Hurt Mana:Cold> sc109/241 hits, 17/107 mana, and 90/138 moves.

*- CW HP:Hurt Mana:Cold> sc110/241 hits, 17/107 mana, and 90/138 moves.

*- CW HP:Hurt Mana:Cold> sc110/241 hits, 17/107 mana, and 91/138 moves.

*- CW HP:Hurt Mana:Cold> infYou are a 18 year old male Human.
You delight in all things good and strive to make the world a better place.
You are six feet one tall and weigh 216 pounds.
Your equipment weighs one hundred and twenty-eight pounds. This can feel heavy sometimes.
You have 90 coins.
You have 110/241 hit, 17/107 mana and 91/138 movement points.
Abilities: Str:60 Con:65 Dex:60 Agi:53 Int:50 Spi:55 Wil:57 Apt:25 Per:42
Offensive Bonus: 117%, Dodging Bonus: 0%, Parrying Bonus: 48%.
Shield Block Bonus: 9%.
Your armour protects 77%/27% of your body.
You have scored 10033631 experience points.
You need 1685119 exp to reach your next level.
You have gained 6 war points in battles against your enemies.
This ranks you as Nakk Nakk (level 24).
You are resting.
Affected by:
- refreshed
- noquit

*- CW HP:Hurt Mana:Cold> stYou stop resting, and stand up.

*- CW HP:Hurt Mana:Cold> reYou sit down and rest your tired bones.

*- CW HP:Hurt Mana:Cold> sc112/241 hits, 18/107 mana, and 94/138 moves.

*- CW HP:Hurt Mana:Cold> 
A wild mountain goat leaves north.
A wild mountain goat leaves north.
A wild mountain goat leaves north.
A wild mountain goat leaves north.

*- CW HP:Hurt Mana:Cold> 
You hear some very close noise from the north.

*- CW HP:Hurt Mana:Cold> sc114/241 hits, 19/107 mana, and 97/138 moves.

*- CW HP:Hurt Mana:Cold> slYou go to sleep.

*- CW HP:Hurt Mana:Cold> sc
The refreshing energy leaves your limbs.

*- CW HP:Hurt Mana:Cold> 116/241 hits, 19/107 mana, and 100/138 moves.

*- CW HP:Hurt Mana:Cold> sc116/241 hits, 19/107 mana, and 100/138 moves.

*- CW HP:Hurt Mana:Cold> sc116/241 hits, 19/107 mana, and 100/138 moves.

*- CW HP:Hurt Mana:Cold> sc116/241 hits, 19/107 mana, and 100/138 moves.

*- CW HP:Hurt Mana:Cold> sc116/241 hits, 19/107 mana, and 101/138 moves.

*- CW HP:Hurt Mana:Cold> sc117/241 hits, 20/107 mana, and 101/138 moves.

*- CW HP:Hurt Mana:Cold> sc117/241 hits, 20/107 mana, and 101/138 moves.

*- CW HP:Hurt Mana:Cold> scsc117/241 hits, 20/107 mana, and 102/138 moves.

*- CW HP:Hurt Mana:Cold> 117/241 hits, 20/107 mana, and 102/138 moves.

*- CW HP:Hurt Mana:Cold> waYou awaken, and sit up.

*- CW HP:Hurt Mana:Cold> stYou stand up.

*- CW HP:Hurt Mana:Cold> 
You hear some close noise from the north.

*- CW HP:Hurt Mana:Cold> cast 'refresh'
You hear some far noise from the north.

*- CW HP:Hurt Mana:Cold> You muster all your concentration...

|change style agg
Ok.
You draw upon the power of nature and feel new energy flow into your limbs.

*- CW HP:Hurt Mana:Icy> Ok.

*- CW HP:Hurt Mana:Icy> uClimbing Up a Mountain
*a Skaven* (dead) is resting here.
*Skorn the Skaven* is sleeping here.
Exits: up, -down-.

*^ CW HP:Hurt Mana:Icy> kill DEADYou strongly cleave *a Skaven*'s left leg.

*^ CW HP:Hurt Mana:Icy *a Skaven*(dead):Fine> 
*a Skaven* smites your right arm very hard.

*^ CW HP:Wounded Mana:Icy *a Skaven*(dead):Fine> fleeYou desperately search for an escape route.

*^ CW HP:Wounded Mana:Icy *a Skaven*(dead):Fine> 
PANIC!  You couldn't escape!

*^ CW HP:Wounded Mana:Icy *a Skaven*(dead):Fine> 
*a Skaven* feebly cuts your left leg, barely grazing it.

*^ CW HP:Wounded Mana:Icy *a Skaven*(dead):Fine> 
You flee in panic.
A Goat Trail Below a Huge Mountain
Exits: -north-, -west-, up.

*- CW HP:Wounded Mana:Icy> - Ok. 
uClimbing Up a Mountain
*a Skaven* (dead) is standing here.
*Skorn the Skaven* is sitting here.
Exits: up, -down-.

*^ CW HP:Wounded Mana:Icy> bash DEAD*a Skaven* quickly approaches, trying to smite you.

flee*Skorn the Skaven* clambers to his feet.


You send *a Skaven* sprawling on the ground.
You cleave *a Skaven*'s left leg forcefully, jolting it.
*a Skaven* looks shocked by the hit!

*^ CW HP:Wounded Mana:Icy *a Skaven*(dead):Hurt> You desperately search for an escape route.

*^ CW HP:Wounded Mana:Icy *a Skaven*(dead):Hurt> 
You flee in panic.
Further Up the Mountain
Exits: up, down.

*^ CW HP:Wounded Mana:Icy> - Ok. 
dClimbing Up a Mountain
*a Skaven* (dead) is here trying to get up from the ground.
*Skorn the Skaven* is standing here.
Exits: up, -down-.

*^ CW HP:Wounded Mana:Icy> kill DEADYou approach *a Skaven*, trying to cleave him.

*^ CW HP:Wounded Mana:Icy *a Skaven*(dead):Hurt> 
*Skorn the Skaven* stabs your head meagerly, prickling it.

*^ CW HP:Wounded Mana:Icy *a Skaven*(dead):Hurt> 
You flee in panic.
A Goat Trail Below a Huge Mountain
Exits: -north-, -west-, up.

*- CW HP:Wounded Mana:Icy> - Ok. 
sc100/241 hits, 8/107 mana, and 96/138 moves.

*- CW HP:Wounded Mana:Icy> 
You hear some close noise from the north.

*- CW HP:Wounded Mana:Icy> 
*Skorn the Skaven* has arrived from above.

*- CW HP:Wounded Mana:Icy> 
*Skorn the Skaven* feebly stabs your right arm, barely grazing it.

*- CW HP:Wounded Mana:Icy *Skorn the Skaven*:Fine> cha wim 70You'll flee if you drop below 70 hit points.

*- CW HP:Wounded Mana:Icy *Skorn the Skaven*:Fine> fleeYou desperately search for an escape route.

*- CW HP:Wounded Mana:Icy *Skorn the Skaven*:Fine> 
You flee in panic.
A Goat Trail
Exits: -east-, -west-.

*- CW HP:Wounded Mana:Icy> - Ok. 
wGoat Trail
Exits: -east-, -west-.

*- CW HP:Wounded Mana:Icy> wGoat Trail
Exits: -east-, -up-.

*- CW HP:Wounded Mana:Icy> _obey open [s]- open brush


Ok.

*- CW HP:Wounded Mana:Icy> 
You hear some very far noise from the east.

*- CW HP:Wounded Mana:Icy> sIn a Den
Exits: (north), up.

*O CW HP:Wounded Mana:Icy> 
You hear some very far noise from the north.

*O CW HP:Wounded Mana:Icy> _obey close [n]- close brush


Ok.

*O CW HP:Wounded Mana:Cold> sc108/241 hits, 11/107 mana, and 99/138 moves.

*O CW HP:Wounded Mana:Cold> reYou sit down and rest your tired bones.

*O CW HP:Wounded Mana:Cold> sc109/241 hits, 12/107 mana, and 101/138 moves.

*O CW HP:Hurt Mana:Cold> eqYou are using:
<wielded 2-hands>    an ornamented, two-bladed axe (sharp)
<worn as buckler>    a round bronze-rimmed buckler
<worn on head>       an aged visored helmet (battered)
<worn on body>       an aged splint mail breastplate (scratched)
<worn about body>    a dark, blood-stained fur
<worn on arms>       a set of aged splint mail vambraces (marred)
<worn on hands>      a set of aged splint mail gauntlets (scratched)
<worn on legs>       a set of aged splint mail greaves (battered)
<worn on feet>       a pair of soft leather boots (spotless)
<worn around neck>   a sapphire amulet
<worn around wrist>  a radiant mithril bracelet
<worn around wrist>  a wide strap of leather
<worn on finger>     a silver ring
<worn on finger>     a silver ring
<worn on back>       a leather backpack
<worn as belt>       a simple leather belt (patched)
<worn on belt>       a brass-framed lantern
<worn on belt>       a small water skin

*O CW HP:Hurt Mana:Cold> stYou stop resting, and stand up.

*O CW HP:Hurt Mana:Cold> _obey open [n]- open brush


Ok.

*O CW HP:Hurt Mana:Cold> 
A brown marmot has arrived from above.

*O CW HP:Hurt Mana:Cold> 
A brown marmot leaves up.

*O CW HP:Hurt Mana:Cold> nGoat Trail
Exits: -east-, (south), -up-.

*- CW HP:Hurt Mana:Cold> eGoat Trail
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Cold> eA Goat Trail
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Cold> 
*Skorn the Skaven* leaves west.
*a Skaven* leaves west.

*- CW HP:Hurt Mana:Cold> eA Goat Trail Below a Huge Mountain
Exits: -north-, -west-, up.

*- CW HP:Hurt Mana:Cold> 
You hear some far noise from the north.

*- CW HP:Hurt Mana:Cold> 
You hear some close noise from the north.

*- CW HP:Hurt Mana:Cold> sc119/241 hits, 15/107 mana, and 105/138 moves.

*- CW HP:Hurt Mana:Cold> cast 'refresh'Not enough mana flows through you...

*- CW HP:Hurt Mana:Cold> sc121/241 hits, 16/107 mana, and 109/138 moves.

*- CW HP:Hurt Mana:Cold> sc121/241 hits, 16/107 mana, and 109/138 moves.

*- CW HP:Hurt Mana:Cold> sc122/241 hits, 16/107 mana, and 109/138 moves.

*- CW HP:Hurt Mana:Cold> cast 'refresh'You muster all your concentration...

/
You hear some very close noise from the north.

/
Ok.
You draw upon the power of nature and feel new energy flow into your limbs.

*- CW HP:Hurt Mana:Frozen> wA Goat Trail
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Frozen> kill DEADYou weakly cleave *a Skaven*'s right leg, grazing it.

*- CW HP:Hurt Mana:Frozen *a Skaven*(dead):Hurt> fleeYou desperately search for an escape route.
*Skorn the Skaven* nods solemnly.

*- CW HP:Hurt Mana:Frozen *a Skaven*(dead):Hurt> 
You flee in panic.
A Goat Trail Below a Huge Mountain
Exits: -north-, -west-, up.

*- CW HP:Hurt Mana:Frozen> - Ok. 
nA Narrow Trail Between Two Ledges
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
Exits: north, -south-, -down-.

*- CW HP:Hurt Mana:Icy> sc127/241 hits, 2/107 mana, and 108/138 moves.

*- CW HP:Hurt Mana:Icy> sA Goat Trail Below a Huge Mountain
Exits: -north-, -west-, up.

*- CW HP:Hurt Mana:Icy> wA Goat Trail
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Icy> kill DEAD
*a Skaven* straps a blue dragon scale around his arm as a shield.

*- CW HP:Hurt Mana:Icy> You strongly cleave *a Skaven*'s torso.

*- CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> 
*Skorn the Skaven* says 'he cant hit you in evasive ;)'

*- CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> fleeYou desperately search for an escape route.

*- CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> 
You flee in panic.
Goat Trail
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Icy> - Ok. 

*Skorn the Skaven* has arrived from the east.
*a Skaven* has arrived from the east.

*- CW HP:Hurt Mana:Icy> 
*Skorn the Skaven* tries to stab you, but you barely manage to parry.

*- CW HP:Hurt Mana:Icy *Skorn the Skaven*:Fine> eNo way! You're fighting for your life!

*- CW HP:Hurt Mana:Icy *Skorn the Skaven*:Fine> fleeYou desperately search for an escape route.

*- CW HP:Hurt Mana:Icy *Skorn the Skaven*:Fine> 
PANIC!  You couldn't escape!

*- CW HP:Hurt Mana:Icy *Skorn the Skaven*:Fine> 
You flee in panic.
Goat Trail
Exits: -east-, (south), -up-.

*- CW HP:Hurt Mana:Icy> - Ok. 
nAlas, you cannot go that way...

*- CW HP:Hurt Mana:Icy> eGoat Trail
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Icy> 
You hear some close noise from the east.

*- CW HP:Hurt Mana:Icy> kill DEAD
You hear some far noise from the east.

*- CW HP:Hurt Mana:Icy> You approach *a Skaven*, trying to cleave him.

*- CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> fleeYou desperately search for an escape route.

*- CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> 
You flee in panic.
Goat Trail
Exits: -east-, (south), -up-.

*- CW HP:Hurt Mana:Icy> - Ok. 
sIn a Den
A large, brown rodent is here, looking out for any dangers.
Exits: (north), up.

*O CW HP:Hurt Mana:Icy> change style aggOk.

*O CW HP:Hurt Mana:Icy> sc135/241 hits, 4/107 mana, and 103/138 moves.

*O CW HP:Hurt Mana:Icy> 
*Skorn the Skaven* yells from the north 'bwa ha'

*O CW HP:Hurt Mana:Icy> sc136/241 hits, 5/107 mana, and 103/138 moves.

*O CW HP:Hurt Mana:Icy> nGoat Trail
Exits: -east-, (south), -up-.

*- CW HP:Hurt Mana:Icy> eGoat Trail
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Icy> kill DEADYou cleave *a Skaven*'s right foot forcefully, jolting it.

*- CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> 
*a Skaven* giggles happily.

*- CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> fleeYou desperately search for an escape route.

*- CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> 
You flee in panic.
Goat Trail
Exits: -east-, (south), -up-.

*- CW HP:Hurt Mana:Icy> - Ok. 
sIn a Den
A large, brown rodent is here, looking out for any dangers.
Exits: (north), up.

*O CW HP:Hurt Mana:Icy> eqYou are using:
<wielded 2-hands>    an ornamented, two-bladed axe (sharp)
<worn as buckler>    a round bronze-rimmed buckler
<worn on head>       an aged visored helmet (battered)
<worn on body>       an aged splint mail breastplate (scratched)
<worn about body>    a dark, blood-stained fur
<worn on arms>       a set of aged splint mail vambraces (marred)
<worn on hands>      a set of aged splint mail gauntlets (scratched)
<worn on legs>       a set of aged splint mail greaves (battered)
<worn on feet>       a pair of soft leather boots (spotless)
<worn around neck>   a sapphire amulet
<worn around wrist>  a radiant mithril bracelet
<worn around wrist>  a wide strap of leather
<worn on finger>     a silver ring
<worn on finger>     a silver ring
<worn on back>       a leather backpack
<worn as belt>       a simple leather belt (patched)
<worn on belt>       a brass-framed lantern
<worn on belt>       a small water skin

*O CW HP:Hurt Mana:Icy> reYou sit down and rest your tired bones.

*O CW HP:Hurt Mana:Icy> sc140/241 hits, 7/107 mana, and 98/138 moves.

*O CW HP:Hurt Mana:Icy> sc141/241 hits, 7/107 mana, and 101/138 moves.

*O CW HP:Hurt Mana:Icy> sc141/241 hits, 7/107 mana, and 101/138 moves.

*O CW HP:Hurt Mana:Icy> sc141/241 hits, 7/107 mana, and 101/138 moves.

*O CW HP:Hurt Mana:Icy> eqYou are using:
<wielded 2-hands>    an ornamented, two-bladed axe (sharp)
<worn as buckler>    a round bronze-rimmed buckler
<worn on head>       an aged visored helmet (battered)
<worn on body>       an aged splint mail breastplate (scratched)
<worn about body>    a dark, blood-stained fur
<worn on arms>       a set of aged splint mail vambraces (marred)
<worn on hands>      a set of aged splint mail gauntlets (scratched)
<worn on legs>       a set of aged splint mail greaves (battered)
<worn on feet>       a pair of soft leather boots (spotless)
<worn around neck>   a sapphire amulet
<worn around wrist>  a radiant mithril bracelet
<worn around wrist>  a wide strap of leather
<worn on finger>     a silver ring
<worn on finger>     a silver ring
<worn on back>       a leather backpack
<worn as belt>       a simple leather belt (patched)
<worn on belt>       a brass-framed lantern
<worn on belt>       a small water skin

*O CW HP:Hurt Mana:Icy> inf
*Skorn the Skaven* has arrived from the north.
*a Skaven* has arrived from the north.

*O CW HP:Hurt Mana:Icy> You are a 18 year old male Human.
You delight in all things good and strive to make the world a better place.
You are six feet one tall and weigh 216 pounds.
Your equipment weighs one hundred and twenty-eight pounds. This can feel heavy sometimes.
You have 90 coins.
You have 142/241 hit, 7/107 mana and 102/138 movement points.
Abilities: Str:60 Con:65 Dex:60 Agi:53 Int:50 Spi:55 Wil:57 Apt:25 Per:42
Offensive Bonus: 143%, Dodging Bonus: 0%, Parrying Bonus: 27%.
Shield Block Bonus: 9%.
Your armour protects 77%/27% of your body.
You have scored 10033631 experience points.
You need 1685119 exp to reach your next level.
You have gained 6 war points in battles against your enemies.
This ranks you as Nakk Nakk (level 24).
You are resting.
Affected by:
- refreshed
- noquit

*O CW HP:Hurt Mana:Icy> 
*Skorn the Skaven* stabs your torso meagerly, barely prickling it.

*O CW HP:Hurt Mana:Icy *Skorn the Skaven*:Healthy> 
A brown marmot tries to bite you, but you barely manage to parry.

*O CW HP:Hurt Mana:Icy *Skorn the Skaven*:Healthy> fleeYou desperately search for an escape route.

*O CW HP:Hurt Mana:Icy *Skorn the Skaven*:Healthy> 
You flee in panic.
Cave in the Mountain
Exits: -north-, down.

*O CW HP:Hurt Mana:Icy> - Ok. 
dIn a Den
A large, brown rodent is here, looking out for any dangers.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: [north], up.

*O CW HP:Hurt Mana:Icy> kill DEADYou approach *a Skaven*, trying to cleave him.

*O CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> 
*Skorn the Skaven* quickly approaches, trying to stab you.

*O CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> fleeYou desperately search for an escape route.

*O CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> 
You flee in panic.
Cave in the Mountain
Exits: -north-, down.

*O CW HP:Hurt Mana:Icy> - Ok. 
dIn a Den
A large, brown rodent is here, looking out for any dangers.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: [north], up.

*O CW HP:Hurt Mana:Icy> kill DEADYou approach *a Skaven*, trying to cleave him.

*O CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> open exitOk.

*O CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> fleeYou desperately search for an escape route.

*O CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> 
You flee in panic.
Goat Trail
Exits: -east-, (south), -up-.

*- CW HP:Hurt Mana:Icy> - Ok. 
eGoat Trail
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Icy> sc141/241 hits, 9/107 mana, and 95/138 moves.

*- CW HP:Hurt Mana:Icy> reYou sit down and rest your tired bones.

*- CW HP:Hurt Mana:Icy> sc141/241 hits, 9/107 mana, and 95/138 moves.

*- CW HP:Hurt Mana:Icy> sc142/241 hits, 9/107 mana, and 95/138 moves.

*- CW HP:Hurt Mana:Icy> stYou stop resting, and stand up.

*- CW HP:Hurt Mana:Icy> wGoat Trail
Exits: -east-, -up-.

*- CW HP:Hurt Mana:Icy> s
*Skorn the Skaven* has arrived from above.
*a Skaven* has arrived from above.

*- CW HP:Hurt Mana:Icy> kill DEADAlas, you cannot go that way...

*- CW HP:Hurt Mana:Icy> You try to cleave *a Skaven*, but he parries skillfully.

*- CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> fleeYou desperately search for an escape route.

*- CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> 
You flee in panic.
Goat Trail
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Icy> - Ok. 
wGoat Trail
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: -east-, -up-.

*- CW HP:Hurt Mana:Cold> kill DEADYou approach *a Skaven*, trying to cleave him.

*- CW HP:Hurt Mana:Cold *a Skaven*(dead):Hurt> 
*Skorn the Skaven* opens the brush.

*- CW HP:Hurt Mana:Cold *a Skaven*(dead):Hurt> 
*a Skaven* closes the brush.

*- CW HP:Hurt Mana:Cold *a Skaven*(dead):Hurt> fleeYou desperately search for an escape route.

*- CW HP:Hurt Mana:Cold *a Skaven*(dead):Hurt> 
You flee in panic.
Goat Trail
Exits: south, -up-, -down-.

*- CW HP:Hurt Mana:Cold> - Ok. 
uGoat Trail on a Ledge
Exits: -south-, -down-.

*- CW HP:Hurt Mana:Cold> reYou sit down and rest your tired bones.

*- CW HP:Hurt Mana:Cold> sc148/241 hits, 12/107 mana, and 91/138 moves.

*- CW HP:Hurt Mana:Cold> sc149/241 hits, 12/107 mana, and 93/138 moves.

*- CW HP:Hurt Mana:Cold> sc149/241 hits, 12/107 mana, and 93/138 moves.

*- CW HP:Hurt Mana:Cold> sc149/241 hits, 12/107 mana, and 93/138 moves.

*- CW HP:Hurt Mana:Cold> sc149/241 hits, 13/107 mana, and 94/138 moves.

*- CW HP:Hurt Mana:Cold> stYou stop resting, and stand up.

*- CW HP:Hurt Mana:Cold> dGoat Trail
Exits: south, -up-, -down-.

*- CW HP:Hurt Mana:Cold> eAlas, you cannot go that way...

*- CW HP:Hurt Mana:Cold> 
A grinding sound of stones moving against stones can be heard from further up the mountainside.

*- CW HP:Hurt Mana:Cold> dGoat Trail
Exits: -east-, -up-.

*- CW HP:Hurt Mana:Cold> kill DEADThey don't seem to be here.

*- CW HP:Hurt Mana:Cold> eGoat Trail
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Cold> eA Goat Trail
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Cold> eA Goat Trail Below a Huge Mountain
Exits: -north-, -west-, up.

*- CW HP:Hurt Mana:Cold> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the west.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are distinct tracks of *a Skaven* leading west.
   There are distinct tracks of *a Skaven* leading west.
You stop searching the ground for tracks.

*- CW HP:Hurt Mana:Cold> wA Goat Trail
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Cold> wwGoat Trail
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Cold> Goat Trail
Exits: -east-, -up-.

*- CW HP:Hurt Mana:Cold> 
The refreshing energy leaves your limbs.

*- CW HP:Hurt Mana:Cold> _obey open [s]- open brush


Ok.

*- CW HP:Hurt Mana:Cold> kill DEADThey don't seem to be here.

*- CW HP:Hurt Mana:Cold> sIn a Den
A large, brown rodent is here, looking out for any dangers.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: (north), up.

*O CW HP:Hurt Mana:Cold> kill DEADYou try to cleave *a Skaven*, but he parries skillfully.

*O CW HP:Hurt Mana:Cold *a Skaven*(dead):Hurt> fleeYou desperately search for an escape route.

*O CW HP:Hurt Mana:Cold *a Skaven*(dead):Hurt> 
You flee in panic.
Cave in the Mountain
Exits: -north-, down.

*O CW HP:Hurt Mana:Cold> - Ok. 
dIn a Den
A large, brown rodent is here, looking out for any dangers.
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
Exits: (north), up.

*O CW HP:Hurt Mana:Cold> kill DEADYou approach *a Skaven*, trying to cleave him.

*O CW HP:Hurt Mana:Cold *a Skaven*(dead):Hurt> 
*Skorn the Skaven* closes the brush.

*O CW HP:Hurt Mana:Cold *a Skaven*(dead):Hurt> 
*Skorn the Skaven* weakly stabs your torso, barely grazing it.

*O CW HP:Hurt Mana:Cold *a Skaven*(dead):Hurt> 
*Skorn the Skaven* viciously bites you!
You feel a strong ache there!

*O CW HP:Hurt Mana:Cold *a Skaven*(dead):Hurt> open exitOk.

*O CW HP:Hurt Mana:Cold *a Skaven*(dead):Hurt> fleeYou desperately search for an escape route.

*O CW HP:Hurt Mana:Cold *a Skaven*(dead):Hurt> 
You flee in panic.
Cave in the Mountain
Exits: -north-, down.

*O CW HP:Hurt Mana:Cold> - Ok. 
nGoat Trail
Exits: south, -up-, -down-.

*- CW HP:Hurt Mana:Cold> dGoat Trail
Exits: -east-, (south), -up-.
The brush is closed from the other side.

*- CW HP:Hurt Mana:Cold> sc144/241 hits, 17/107 mana, and 68/138 moves.

*- CW HP:Hurt Mana:Cold> cast 'refresh'You muster all your concentration...

-
Ok.
You draw upon the power of nature and feel new energy flow into your limbs.

*- CW HP:Hurt Mana:Icy> statOB: 168%, DB: 39%, PB: 42%, SB: 9%, Armour: 77%/27%, Wimpy: 70.
Needed: 1685119 xp, Coins: 90, Wps: 6. Style: aggressive.
Affected by:
- refreshed
- shallow puncture in the right leg
- noquit

*- CW HP:Hurt Mana:Icy> 
You hear some far noise from the east.

*- CW HP:Hurt Mana:Icy> 
You hear some very far noise from the east.

*- CW HP:Hurt Mana:Icy> bandYou start applying a bandage to your right leg.

/
You apply a light bandage on your right leg.

*- CW HP:Hurt Mana:Icy> sc155/241 hits, 5/107 mana, and 83/138 moves.

*- CW HP:Hurt Mana:Icy> bandYou try to firm up the bandage on your right leg.

-
You fail to improve on the bandage.

*- CW HP:Hurt Mana:Icy> sAlas, you cannot go that way...

*- CW HP:Hurt Mana:Icy> _obey open [s]- open brush


Ok.

*- CW HP:Hurt Mana:Icy> sIn a Den
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
A large, brown rodent is here, looking out for any dangers.
Exits: (north), up.

*O CW HP:Hurt Mana:Icy> kill DEADYou cleave *a Skaven*'s head very hard, jolting it.

*O CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> 
*Skorn the Skaven* closes the brush.

*O CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> fleeYou desperately search for an escape route.

*O CW HP:Hurt Mana:Icy *a Skaven*(dead):Hurt> 
You flee in panic.
Cave in the Mountain
Exits: -north-, down.

*O CW HP:Hurt Mana:Icy> - Ok. 

Saving Nakk.

*O CW HP:Hurt Mana:Icy> nGoat Trail
Exits: south, -up-, -down-.

*- CW HP:Hurt Mana:Icy> dGoat Trail
Exits: -east-, -up-.

*- CW HP:Hurt Mana:Icy> 
You hear some very far noise from the east.

*- CW HP:Hurt Mana:Icy> sc167/241 hits, 8/107 mana, and 91/138 moves.

*- CW HP:Hurt Mana:Icy> reYou sit down and rest your tired bones.

*- CW HP:Hurt Mana:Icy> eqYou are using:
<wielded 2-hands>    an ornamented, two-bladed axe (sharp)
<worn as buckler>    a round bronze-rimmed buckler
<worn on head>       an aged visored helmet (battered)
<worn on body>       an aged splint mail breastplate (scratched)
<worn about body>    a dark, blood-stained fur
<worn on arms>       a set of aged splint mail vambraces (marred)
<worn on hands>      a set of aged splint mail gauntlets (scratched)
<worn on legs>       a set of aged splint mail greaves (battered)
<worn on feet>       a pair of soft leather boots (spotless)
<worn around neck>   a sapphire amulet
<worn around wrist>  a radiant mithril bracelet
<worn around wrist>  a wide strap of leather
<worn on finger>     a silver ring
<worn on finger>     a silver ring
<worn on back>       a leather backpack
<worn as belt>       a simple leather belt (patched)
<worn on belt>       a brass-framed lantern
<worn on belt>       a small water skin

*- CW HP:Hurt Mana:Icy> sc170/241 hits, 9/107 mana, and 95/138 moves.

*- CW HP:Fine Mana:Icy> sc170/241 hits, 9/107 mana, and 95/138 moves.

*- CW HP:Fine Mana:Icy> sNah... You feel too relaxed to do that..

*- CW HP:Fine Mana:Icy> cNah... You feel too relaxed to do that..

*- CW HP:Fine Mana:Icy> stYou stop resting, and stand up.

*- CW HP:Fine Mana:Icy> _obey open [s]- open brush


Ok.

*- CW HP:Fine Mana:Icy> sIn a Den
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
A large, brown rodent is here, looking out for any dangers.
Exits: (north), up.

*O CW HP:Fine Mana:Icy> kill DEADYou try to cleave *a Skaven* but he blocks your attack with his shield.

*O CW HP:Fine Mana:Icy *a Skaven*(dead):Hurt> fleeYou desperately search for an escape route.

*O CW HP:Fine Mana:Icy *a Skaven*(dead):Hurt> 
You flee in panic.
Cave in the Mountain
Exits: -north-, down.

*O CW HP:Fine Mana:Icy> - Ok. 
nGoat Trail
Exits: south, -up-, -down-.

*- CW HP:Fine Mana:Cold> dGoat Trail
Exits: -east-, (south), -up-.

*- CW HP:Fine Mana:Cold> sc176/241 hits, 11/107 mana, and 94/138 moves.

*- CW HP:Fine Mana:Cold> reYou sit down and rest your tired bones.

*- CW HP:Fine Mana:Cold> eqYou are using:
<wielded 2-hands>    an ornamented, two-bladed axe (sharp)
<worn as buckler>    a round bronze-rimmed buckler
<worn on head>       an aged visored helmet (battered)
<worn on body>       an aged splint mail breastplate (scratched)
<worn about body>    a dark, blood-stained fur
<worn on arms>       a set of aged splint mail vambraces (marred)
<worn on hands>      a set of aged splint mail gauntlets (scratched)
<worn on legs>       a set of aged splint mail greaves (battered)
<worn on feet>       a pair of soft leather boots (spotless)
<worn around neck>   a sapphire amulet
<worn around wrist>  a radiant mithril bracelet
<worn around wrist>  a wide strap of leather
<worn on finger>     a silver ring
<worn on finger>     a silver ring
<worn on back>       a leather backpack
<worn as belt>       a simple leather belt (patched)
<worn on belt>       a brass-framed lantern
<worn on belt>       a small water skin

*- CW HP:Fine Mana:Cold> sc178/241 hits, 12/107 mana, and 98/138 moves.

*- CW HP:Fine Mana:Cold> sc178/241 hits, 12/107 mana, and 98/138 moves.

*- CW HP:Fine Mana:Cold> sc178/241 hits, 12/107 mana, and 98/138 moves.

*- CW HP:Fine Mana:Cold> sc178/241 hits, 12/107 mana, and 98/138 moves.

*- CW HP:Fine Mana:Cold> sc178/241 hits, 12/107 mana, and 98/138 moves.

*- CW HP:Fine Mana:Cold> sc
You hear some far noise from the east.

*- CW HP:Fine Mana:Cold> 178/241 hits, 12/107 mana, and 99/138 moves.

*- CW HP:Fine Mana:Cold> stYou stop resting, and stand up.

*- CW HP:Fine Mana:Cold> s
You hear some very far noise from the east.

*- CW HP:Fine Mana:Cold> kill DEADIn a Den
*Skorn the Skaven* is standing here.
*a Skaven* (dead) is standing here.
A large, brown rodent is here, looking out for any dangers.
Exits: (north), up.

*O CW HP:Fine Mana:Cold> You strongly cleave *a Skaven*'s right claw, jolting it.

*O CW HP:Fine Mana:Cold *a Skaven*(dead):Hurt> fleeYou desperately search for an escape route.

*O CW HP:Fine Mana:Cold *a Skaven*(dead):Hurt> 
You flee in panic.
Cave in the Mountain
Exits: -north-, down.

*O CW HP:Fine Mana:Cold> - Ok. 
dIn a Den
A large, brown rodent is here, looking out for any dangers.
Exits: (north), up.

*O CW HP:Fine Mana:Cold> exa deadYou do not see that here.

*O CW HP:Fine Mana:Cold> nGoat Trail
Exits: -east-, (south), -up-.

*- CW HP:Fine Mana:Cold> eGoat Trail
Exits: -east-, -west-.

*- CW HP:Fine Mana:Cold> eA Goat Trail
Exits: -east-, -west-.

*- CW HP:Fine Mana:Cold> eA Goat Trail Below a Huge Mountain
Exits: -north-, -west-, up.

*- CW HP:Fine Mana:Cold> eAlas, you cannot go that way...

*- CW HP:Fine Mana:Cold> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the west.
   There are fresh tracks of *a Skaven* leading north.
   There are fresh tracks of *a Skaven* leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
   There are fresh tracks of a wild mountain goat leading north.
You stop searching the ground for tracks.

*- CW HP:Fine Mana:Cold> nA Narrow Trail Between Two Ledges
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
Exits: north, -south-, -down-.

*- CW HP:Fine Mana:Cold> 
A wild mountain goat leaves down.
A wild mountain goat leaves down.
A wild mountain goat leaves down.
A wild mountain goat leaves down.

*- CW HP:Fine Mana:Cold> d
You hear some very close noise from below.

*- CW HP:Fine Mana:Cold> A Goat Trail Leading Up the Mountain
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
A wild mountain goat moves surefooted over the terrain.
Exits: -east-, west, -up-.

*- CW HP:Fine Mana:Cold> eA Goat Trail
Exits: -west-, -down-.

*- CW HP:Fine Mana:Cold> dThe Meeting Ground of Two Trails
Exits: -north-, -east-, south, -up-.

*- CW HP:Fine Mana:Cold> nMountain Trail
Exits: -north-, east, -south-.

*- CW HP:Fine Mana:Cold> nMountain Trail
Exits: -north-, -south-.

*- CW HP:Fine Mana:Cold> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the south.
   There are fresh tracks of *a Skaven* leading north.
   There are fresh tracks of *a Skaven* leading north.
You hear some far noise from the south.

You hear some very far noise from the south.
You stop searching the ground for tracks.

*- CW HP:Fine Mana:Cold> nBend in the Mountain Trail
Exits: east, -south-.

*- CW HP:Fine Mana:Cold> eBroken Trail
Exits: -east-, -west-.

*^ CW HP:Fine Mana:Cold> eMountain Trail
Exits: -east-, south, west.

*- CW HP:Fine Mana:Cold> eMountain Trail
Exits: -west-, -down-.

*- CW HP:Fine Mana:Cold> dAscending Trail
Exits: -north-, -up-.

*- CW HP:Fine Mana:Cold> nSharp bend in the Mountain Trail
Exits: east, -south-, -west-.

*- CW HP:Fine Mana:Cold> trYou search the area for tracks...

A rock viper has arrived from the west.

The refreshing energy leaves your limbs.

   There are fresh tracks of a Human coming from the south.
   There are fresh tracks of *a Skaven* leading west.
   There are fresh tracks of *a Skaven* leading west.
   There are fresh tracks of a night goblin fanatic leading west.
   There are fresh tracks of a night goblin fanatic leading west.
   There are fresh tracks of a night goblin band leader leading west.
   There are distinct tracks of a night goblin hunter leading east.
   There are distinct tracks of a night goblin fanatic leading west.
   There are recent tracks of a goblin leading west.
   There are recent tracks of a goblin leading west.
   There are recent tracks of a goblin leading west.
   There are recent tracks of a goblin leading west.
   There are distinct tracks of a night goblin band leader leading west.
You stop searching the ground for tracks.

*- CW HP:Fine Mana:Cold> cast 'refresh'You muster all your concentration...

|
Your spell backfired!

*- CW HP:Fine Mana:Cold> wNatural Stone Arch
Exits: -east-, -west-.

*- CW HP:Fine Mana:Cold> sc205/241 hits, 12/107 mana, and 83/138 moves.

*- CW HP:Fine Mana:Cold> wMountain Trail
Exits: -east-, -up-, down.

*- CW HP:Fine Mana:Cold> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the east.
   There are fresh tracks of *a Skaven* leading down.
   There are fresh tracks of *a Skaven* leading down.
   There are fresh tracks of a night goblin fanatic leading up.
   There are fresh tracks of a night goblin fanatic leading up.
   There are fresh tracks of a night goblin band leader leading up.
   There are distinct tracks of a rock viper leading east.
   There are distinct tracks of a night goblin hunter leading east.
   There are distinct tracks of a night goblin fanatic leading up.
   There are distinct tracks of a goblin leading up.
   There are distinct tracks of a goblin leading up.
   There are distinct tracks of a goblin leading up.
   There are distinct tracks of a goblin leading up.
   There are distinct tracks of a night goblin band leader leading up.
You stop searching the ground for tracks.

*- CW HP:Fine Mana:Cold> dRising Valley
Exits: west, -up-.

*^ CW HP:Fine Mana:Cold> wShadowed Valley
A snake with zigzag pattern on its back stalks among rocks.
Exits: east, west.

*^ CW HP:Fine Mana:Cold> wDeep Valley
Exits: [north], east.

*^ CW HP:Fine Mana:Cold> kill DEADThey don't seem to be here.

*^ CW HP:Fine Mana:Cold> open exitOk.

*^ CW HP:Fine Mana:Cold> nDark Cave
A sticky bit of flesh lies on the ground.
A small and soft bundle of reddish fur lies on the ground here.
A sticky bit of flesh lies on the ground.
A simple-minded ogre is here trying to get up from the ground.
*Skorn the Skaven* is here, fighting a simple-minded ogre.
*a Skaven* (dead) is here, fighting a simple-minded ogre.
Exits: (south).

*[ CW HP:Fine Mana:Cold> kill DEADYou try to cleave *a Skaven*, but he parries skillfully.

*[ CW HP:Fine Mana:Cold *a Skaven*(dead):Hurt a simple-minded ogre:Hurt> 
*a Skaven* lightly pierces a simple-minded ogre's torso, barely grazing it.

*[ CW HP:Fine Mana:Cold *a Skaven*(dead):Hurt a simple-minded ogre:Hurt> 
*Skorn the Skaven* closes the boulder.

*[ CW HP:Fine Mana:Cold *a Skaven*(dead):Hurt a simple-minded ogre:Hurt> bashYou attempt to kick *a Skaven* but miss.

*Skorn the Skaven* viciously bites a simple-minded ogre.

*a Skaven* viciously bites a simple-minded ogre.
*Skorn the Skaven* cleaves a simple-minded ogre's left arm very hard.

*a Skaven* weakly pierces a simple-minded ogre's torso, barely grazing it.

*Skorn the Skaven* strongly cuts a simple-minded ogre's head.

*Skorn the Skaven* heroically rescues *a Skaven*!

A simple-minded ogre recovers his senses.


You cant bash someone you are not fighting.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Hurt> open exitOk.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Hurt> fYou desperately search for an escape route.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Hurt> 
PANIC!  You couldn't escape!

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Hurt> 
*a Skaven* closes the boulder.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Hurt> 
A simple-minded ogre hits *Skorn the Skaven*'s torso forcefully.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Hurt> 
You strongly cleave *Skorn the Skaven*'s torso.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Hurt> 
PANIC!  You couldn't escape!

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Hurt> fYou are already trying to flee!

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Hurt> fYou are already trying to flee!

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Hurt> f*Skorn the Skaven* sends you sprawling on the ground.

open exit*Skorn the Skaven* cleaves your right arm hard.

A simple-minded ogre bites *Skorn the Skaven*'s left leg hard.

*a Skaven* assists *Skorn the Skaven*.
*a Skaven* pierces your torso, but your armour absorbs the damage.

*Skorn the Skaven* viciously bites you!

*a Skaven* viciously bites you!

A simple-minded ogre hits *Skorn the Skaven*'s torso very hard.

You recover your senses and get back on your feet.
PANIC!  You couldn't escape!
You are already trying to flee!

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> Ok.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> open exit
*a Skaven* closes the boulder.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> open exitOk.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> 
*a Skaven* feebly pierces your left leg, barely grazing it.
*a Skaven* closes the boulder.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> 
PANIC!  You couldn't escape!

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> open exitOk.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> 
*a Skaven* closes the boulder.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> open exitOk.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> open exit
*a Skaven* closes the boulder.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> open exitOk.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> 
*a Skaven* closes the boulder.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> 
PANIC!  You couldn't escape!

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> open exitOk.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> 
*a Skaven* closes the boulder.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> open exitOk.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> open exit
*a Skaven* closes the boulder.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> open exitOk.

*[ CW HP:Fine Mana:Cold *Skorn the Skaven*:Wounded> 
You flee in panic.
Deep Valley
Exits: (north), east.
The boulder is closed from the other side.

*^ CW HP:Fine Mana:Cold> - Ok. 
open exitOk.

*^ CW HP:Fine Mana:Cold> 
The boulder is closed from the other side.

*^ CW HP:Fine Mana:Cold> Ok.

*^ CW HP:Fine Mana:Cold> 
The boulder is closed from the other side.

*^ CW HP:Fine Mana:Cold> Ok.

*^ CW HP:Fine Mana:Cold> 
The boulder is closed from the other side.

*^ CW HP:Fine Mana:Cold> Ok.

*^ CW HP:Fine Mana:Cold> 
The boulder is closed from the other side.

*^ CW HP:Fine Mana:Cold> open exitOk.
The boulder is closed from the other side.

*^ CW HP:Fine Mana:Cold> nThe boulder seems to be closed.

*^ CW HP:Fine Mana:Cold> open exitOk.

*^ CW HP:Fine Mana:Cold> n
The boulder is closed from the other side.

*^ CW HP:Fine Mana:Cold> The boulder seems to be closed.

*^ CW HP:Fine Mana:Cold> open exitOk.

*^ CW HP:Fine Mana:Cold> n
The boulder is closed from the other side.

*^ CW HP:Fine Mana:Cold> The boulder seems to be closed.

*^ CW HP:Fine Mana:Cold> open exitOk.
The boulder is closed from the other side.

*^ CW HP:Fine Mana:Cold> nThe boulder seems to be closed.

*^ CW HP:Fine Mana:Cold> open exitOk.

*^ CW HP:Fine Mana:Cold> n
The boulder is closed from the other side.

*^ CW HP:Fine Mana:Cold> open exitThe boulder seems to be closed.

*^ CW HP:Fine Mana:Cold> nOk.

*^ CW HP:Fine Mana:Cold> open exitn
The boulder is closed from the other side.

*^ CW HP:Fine Mana:Cold> The boulder seems to be closed.

*^ CW HP:Fine Mana:Cold> open exitnOk.

*^ CW HP:Fine Mana:Cold> open exit
*Skorn the Skaven* has arrived from the north.
The boulder is closed from the other side.

*^ CW HP:Fine Mana:Cold> The boulder seems to be closed.

*^ CW HP:Fine Mana:Cold> Ok.

*^ CW HP:Fine Mana:Cold> nDark Cave
A sticky bit of flesh lies on the ground.
A small and soft bundle of reddish fur lies on the ground here.
A sticky bit of flesh lies on the ground.
A large, simple-minded ogre stands here growling bestially.
*a Skaven* (dead) is standing here.
Exits: (south).

*[ CW HP:Fine Mana:Cold> kill DEADBut it's open!

*[ CW HP:Fine Mana:Cold> Alas, you cannot go that way...

*[ CW HP:Fine Mana:Cold> You try to cleave *a Skaven*, but he parries readily.

*[ CW HP:Fine Mana:Cold *a Skaven*(dead):Hurt> bash*Skorn the Skaven* has arrived from the south.

*Skorn the Skaven* cleaves your left hand hard.

*a Skaven* weakly pierces your left shoulder, barely grazing it.

open exitflee
You send *a Skaven* sprawling on the ground.

*[ CW HP:Fine Mana:Cold *a Skaven*(dead):Hurt> 
You land a kick solidly on *a Skaven*.

*[ CW HP:Fine Mana:Cold *a Skaven*(dead):Hurt> But it's open!

*[ CW HP:Fine Mana:Cold *a Skaven*(dead):Hurt> 
A simple-minded ogre strongly hits *a Skaven*'s torso.

*[ CW HP:Fine Mana:Cold *a Skaven*(dead):Hurt> You desperately search for an escape route.

*[ CW HP:Fine Mana:Cold *a Skaven*(dead):Hurt> 
You flee in panic.
Deep Valley
Exits: (north), east.
The boulder is closed from the other side.

*^ CW HP:Fine Mana:Cold> - Ok. 
open exitOk.

*^ CW HP:Fine Mana:Cold> nDark Cave
A sticky bit of flesh lies on the ground.
A small and soft bundle of reddish fur lies on the ground here.
A sticky bit of flesh lies on the ground.
A simple-minded ogre is here, fighting *a Skaven*.
*a Skaven* (dead) is here, fighting a simple-minded ogre.
*Skorn the Skaven* is standing here.
Exits: (south).

*[ CW HP:Fine Mana:Cold> kill DEADYou approach *a Skaven*, trying to cleave him.

*[ CW HP:Fine Mana:Cold *a Skaven*(dead):Hurt a simple-minded ogre:Hurt> 
You strongly cleave *a Skaven*'s right shoulder, jolting it.

*[ CW HP:Fine Mana:Cold *a Skaven*(dead):Wounded a simple-minded ogre:Hurt> close exitOk.
*Skorn the Skaven* quickly approaches, trying to cleave you.

*[ CW HP:Fine Mana:Cold *a Skaven*(dead):Wounded a simple-minded ogre:Hurt> close exit
*Skorn the Skaven* lightly cleaves your torso, grazing it.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Wounded a simple-minded ogre:Hurt> close exitBut it's already closed!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Wounded a simple-minded ogre:Hurt> close exitBut it's already closed!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Wounded a simple-minded ogre:Hurt> 
A simple-minded ogre hits *a Skaven*'s left claw hard, jolting it.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Wounded a simple-minded ogre:Hurt> But it's already closed!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Wounded a simple-minded ogre:Hurt> close exitBut it's already closed!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Wounded a simple-minded ogre:Hurt> 
*a Skaven* recovers his senses.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Wounded a simple-minded ogre:Hurt> open exitOk.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Wounded a simple-minded ogre:Hurt> fleeYou desperately search for an escape route.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Wounded a simple-minded ogre:Hurt> open exit
PANIC!  You couldn't escape!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Wounded a simple-minded ogre:Hurt> 
*a Skaven* panics, and attempts to flee!
You land a kick solidly on *a Skaven*.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> But it's open!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> open exit
*a Skaven* pierces a simple-minded ogre's left foot meagerly, grazing it.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> You flee in panic.
Deep Valley
Exits: (north), east.
But it's open!

*^ CW HP:Hurt Mana:Cold> - Ok. 
open exitBut it's open!

*^ CW HP:Hurt Mana:Cold> open exitBut it's open!

*^ CW HP:Hurt Mana:Cold> 
The boulder is closed from the other side.

*^ CW HP:Hurt Mana:Cold> kill DEADThey don't seem to be here.

*^ CW HP:Hurt Mana:Cold> kill DEADThey don't seem to be here.

*^ CW HP:Hurt Mana:Cold> kill DEADThey don't seem to be here.

*^ CW HP:Hurt Mana:Cold> open exitOk.

*^ CW HP:Fine Mana:Cold> nDark Cave
A sticky bit of flesh lies on the ground.
A small and soft bundle of reddish fur lies on the ground here.
A sticky bit of flesh lies on the ground.
A simple-minded ogre is here, fighting *a Skaven*.
*a Skaven* (dead) is here, fighting a simple-minded ogre.
*Skorn the Skaven* is standing here.
Exits: (south).

*[ CW HP:Fine Mana:Cold> kill DEAD
*a Skaven* panics, and attempts to flee!

*[ CW HP:Fine Mana:Cold> You cleave *a Skaven*'s left leg hard, rupturing it.

*[ CW HP:Fine Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> open exitBut it's open!

*[ CW HP:Fine Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> 
*a Skaven* weakly pierces a simple-minded ogre's left arm, grazing it.

*[ CW HP:Fine Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> close exit
*a Skaven* panics, and attempts to flee!

*[ CW HP:Fine Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> 
*Skorn the Skaven* strongly cleaves your right leg.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> close exitOk.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> close exitBut it's already closed!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> close exit
*a Skaven* panics, and attempts to flee!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> But it's already closed!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> close exitBut it's already closed!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> close exitBut it's already closed!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> close exit
*a Skaven* panics, and attempts to flee!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> close exitBut it's already closed!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> close exitBut it's already closed!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> But it's already closed!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Bad a simple-minded ogre:Hurt> close exit
A simple-minded ogre hits *a Skaven*'s left foot forcefully, rupturing it.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Awful a simple-minded ogre:Hurt> close exit*a Skaven* panics, and attempts to flee!
You strongly cleave *a Skaven*'s torso, rupturing it.
*a Skaven* is mortally wounded, and will die soon, if not aided.
But it's already closed!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Dying a simple-minded ogre:Hurt> But it's already closed!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Dying a simple-minded ogre:Hurt> But it's already closed!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Dying a simple-minded ogre:Hurt> open exit
*Skorn the Skaven* strongly cleaves your left hand.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Dying a simple-minded ogre:Hurt> Ok.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Dying a simple-minded ogre:Hurt> 
*Skorn the Skaven* viciously bites you!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Dying a simple-minded ogre:Hurt> 
*Skorn the Skaven* closes the boulder.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Dying a simple-minded ogre:Hurt> open exitOk.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Dying a simple-minded ogre:Hurt> open exitBut it's open!

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Dying a simple-minded ogre:Hurt> 
*Skorn the Skaven* closes the boulder.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Dying a simple-minded ogre:Hurt> open exitOk.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Dying a simple-minded ogre:Hurt> open exit
*Skorn the Skaven* closes the boulder.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Dying a simple-minded ogre:Hurt> open exitOk.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Dying a simple-minded ogre:Hurt> 
*Skorn the Skaven* closes the boulder.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Dying a simple-minded ogre:Hurt> open exitOk.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Dying a simple-minded ogre:Hurt> 
*Skorn the Skaven* closes the boulder.

*[ CW HP:Hurt Mana:Cold *a Skaven*(dead):Dying a simple-minded ogre:Hurt> 
A sweeping arc ends when your cleave bites into *a Skaven*, ending his life.
Your blood freezes as you hear *a Skaven*'s death cry.
*a Skaven* is dead! R.I.P.
get coins corpseYou gained 100000 experience points.
You gain considerable reputation for your abilities in battle!

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> Ok.

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> 
*Skorn the Skaven* closes the boulder.

open exit*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> There doesn't seem to be a coins in the corpse of *a Skaven*.

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> 
*Skorn the Skaven* cleaves your left arm hard.

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> Ok.

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> 
*Skorn the Skaven* closes the boulder.

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> fleeYou desperately search for an escape route.

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> 
PANIC!  You couldn't escape!

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> open exitOk.
*Skorn the Skaven* closes the boulder.

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> open exitopen exitOk.
*Skorn the Skaven* closes the boulder.

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> open exit
You land a solid kick on *Skorn the Skaven* and send him staggering.

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> 
PANIC!  You couldn't escape!

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> Ok.

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> open exitBut it's open!

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> open exitBut it's open!

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> open exit
A simple-minded ogre hits *Skorn the Skaven*'s head very hard, jolting it.

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> open exitBut it's open!

*[ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> open exit
You flee in panic.
Deep Valley
Exits: (north), east.

*^ CW HP:Hurt Mana:Cold> But it's open!

*^ CW HP:Hurt Mana:Cold> - Ok. 
open exitBut it's open!

*^ CW HP:Hurt Mana:Cold> But it's open!

*^ CW HP:Hurt Mana:Cold> But it's open!

*^ CW HP:Hurt Mana:Cold> kill DEADThey don't seem to be here.

*^ CW HP:Hurt Mana:Cold> 
The boulder is closed from the other side.

*^ CW HP:Hurt Mana:Cold> close exitBut it's already closed!

*^ CW HP:Hurt Mana:Cold> close exitBut it's already closed!

*^ CW HP:Hurt Mana:Cold> close exitBut it's already closed!

*^ CW HP:Hurt Mana:Cold> close exitBut it's already closed!

*^ CW HP:Hurt Mana:Cold> close exitBut it's already closed!

*^ CW HP:Hurt Mana:Cold> close exitBut it's already closed!

*^ CW HP:Hurt Mana:Cold> open exitOk.

*^ CW HP:Hurt Mana:Cold> open exit
*Skorn the Skaven* has arrived from the north.

*^ CW HP:Hurt Mana:Cold> But it's open!

*^ CW HP:Hurt Mana:Cold> close exitOk.

*^ CW HP:Hurt Mana:Cold> kill *skaven**Skorn the Skaven* barely manages to dodge your attempt to cleave him.

*^ CW HP:Hurt Mana:Cold *Skorn the Skaven*:Wounded> bash
*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves east.
Your victim has disappeared!

*^ CW HP:Hurt Mana:Cold> 
A rock viper has arrived from the east.

*^ CW HP:Hurt Mana:Cold> eShadowed Valley
*Skorn the Skaven* is standing here.
Exits: east, west.
*Skorn the Skaven* leaves east.

*^ CW HP:Hurt Mana:Cold> kill *skaven*They don't seem to be here.

*^ CW HP:Hurt Mana:Cold> ekill *skaven*Rising Valley
*Skorn the Skaven* is standing here.
Exits: west, -up-.

*^ CW HP:Hurt Mana:Cold> 
*Skorn the Skaven* leaves up.

*^ CW HP:Hurt Mana:Cold> They don't seem to be here.

*^ CW HP:Hurt Mana:Cold> uMountain Trail
A red fox with a white tail-tip runs about with a quick, airy gait.
A reddish fox pup is here, running about chasing its own tail.
*Skorn the Skaven* is standing here.
Exits: -east-, -up-, down.

*- CW HP:Hurt Mana:Cold> nAlas, you cannot go that way...

*- CW HP:Hurt Mana:Cold> kill *skaven*
*Skorn the Skaven* leaves east.

*- CW HP:Hurt Mana:Cold> They don't seem to be here.

*- CW HP:Hurt Mana:Cold> eNatural Stone Arch
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Cold> eSharp bend in the Mountain Trail
*Skorn the Skaven* is standing here.
Exits: east, -south-, -west-.

*- CW HP:Hurt Mana:Cold> 
*Skorn the Skaven* leaves east.

*- CW HP:Hurt Mana:Cold> eeHighland Vale
A copper coloured lizard tastes the air for your scent.
*Skorn the Skaven* is standing here.
Exits: east, -west-.

*^ CW HP:Hurt Mana:Cold> kill *skaven*The Highlands
A large, black-feathered raven with a dull-black bill soars in the air.
A large, black-feathered raven with a dull-black bill soars in the air.
Exits: east, south, west.

*^ CW HP:Hurt Mana:Cold> They don't seem to be here.

*^ CW HP:Hurt Mana:Cold> wHighland Vale
A copper coloured lizard tastes the air for your scent.
*Skorn the Skaven* is standing here.
Exits: east, -west-.

*^ CW HP:Hurt Mana:Cold> kill *skaven*
*Skorn the Skaven* leaves west.

*^ CW HP:Hurt Mana:Cold> They don't seem to be here.

*^ CW HP:Hurt Mana:Warm Move:Tired> eThe Highlands
A large, black-feathered raven with a dull-black bill soars in the air.
A large, black-feathered raven with a dull-black bill soars in the air.
Exits: east, south, west.

*^ CW HP:Hurt Mana:Warm Move:Tired> wHighland Vale
A copper coloured lizard tastes the air for your scent.
Exits: east, -west-.

*^ CW HP:Hurt Mana:Warm Move:Tired> wSharp bend in the Mountain Trail
Exits: east, -south-, -west-.

*- CW HP:Hurt Mana:Warm Move:Slow> wNatural Stone Arch
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Warm Move:Slow> kill *skaven*They don't seem to be here.

*- CW HP:Hurt Mana:Warm Move:Slow> cast 'refresh'You muster all your concentration...


Ok.
You draw upon the power of nature and feel new energy flow into your limbs.

*- CW HP:Hurt Mana:Cold Move:Slow> wMountain Trail
A red fox with a white tail-tip runs about with a quick, airy gait.
A reddish fox pup is here, running about chasing its own tail.
Exits: -east-, -up-, down.

*- CW HP:Hurt Mana:Cold Move:Slow> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the east.
   There are fresh tracks of *a Skaven* leading up.
   There are fresh tracks of a red fox pup coming from above.
   There are fresh tracks of a red vixen coming from above.
   There are distinct tracks of *a Skaven* leading down.
   There are distinct tracks of a night goblin fanatic leading up.
   There are distinct tracks of a night goblin fanatic leading up.
   There are distinct tracks of a night goblin band leader leading up.
   There are recent tracks of a rock viper leading east.
   There are distinct tracks of a night goblin hunter leading east.
   There are recent tracks of a night goblin fanatic leading up.
   There are recent tracks of a goblin leading up.
   There are recent tracks of a goblin leading up.
   There are recent tracks of a goblin leading up.
   There are recent tracks of a goblin leading up.
   There are recent tracks of a night goblin band leader leading up.
You stop searching the ground for tracks.

*- CW HP:Hurt Mana:Cold Move:Slow> uMountain Trail
Exits: -north-, -down-.

*- CW HP:Hurt Mana:Cold Move:Slow> nBend in the Mountain Trail
Exits: north, -east-, -south-.

*- CW HP:Hurt Mana:Cold Move:Slow> eSlippery Trail
Exits: -east-, south, -west-.

*- CW HP:Hurt Mana:Cold Move:Slow> eSlippery Trail
A stalwart, night goblin band leader glares at you ominously.
A goblin is standing here.
A goblin is standing here.
A goblin is standing here.
A goblin is standing here.
A night goblin fanatic wriggles restlessly, dazed by the mushrooms.
A stalwart, night goblin band leader glares at you ominously.
A night goblin fanatic wriggles restlessly, dazed by the mushrooms.
A night goblin fanatic wriggles restlessly, dazed by the mushrooms.
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Cold Move:Slow> eSlippery Trail
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Cold Move:Slow> eTurn in the Mountain Trail
Exits: -north-, south, -west-.

*- CW HP:Hurt Mana:Cold Move:Slow> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the west.
   There are fresh tracks of a starved wolf leading north.
   There are fresh tracks of a starved wolf leading north.
   There are fresh tracks of a hungry wolf leading north.
   There are fresh tracks of a night goblin fanatic leading west.
   There are fresh tracks of a goblin leading west.
   There are fresh tracks of a goblin leading west.
   There are fresh tracks of a goblin leading west.
   There are fresh tracks of a goblin leading west.
   There are fresh tracks of a night goblin band leader leading west.
   There are recent tracks of a red fox pup leading west.
   There are recent tracks of a red vixen leading west.
   There are recent tracks of a rock viper leading west.
   There are recent tracks of a night goblin hunter leading west.
   There are recent tracks of a night goblin fanatic leading west.
   There are recent tracks of a night goblin fanatic leading west.
   There are recent tracks of a night goblin band leader leading west.
You stop searching the ground for tracks.

*- CW HP:Hurt Mana:Cold Move:Slow> w
You hear some far noise from the west.

*- CW HP:Hurt Mana:Cold Move:Slow> wSlippery Trail
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Cold Move:Slow> wSlippery Trail
A stalwart, night goblin band leader glares at you ominously.
A night goblin fanatic wriggles restlessly, dazed by the mushrooms.
A night goblin fanatic wriggles restlessly, dazed by the mushrooms.
Exits: -east-, -west-.

*- CW HP:Hurt Mana:Cold Move:Slow> 
You hear some close noise from the west.

*- CW HP:Hurt Mana:Cold Move:Slow> Slippery Trail
Exits: -east-, south, -west-.

*- CW HP:Hurt Mana:Cold Move:Slow> wBend in the Mountain Trail
A stalwart, night goblin band leader glares at you ominously.
A goblin is standing here.
A goblin is standing here.
A goblin is standing here.
A goblin is standing here.
A night goblin fanatic wriggles restlessly, dazed by the mushrooms.
Exits: north, -east-, -south-.

*- CW HP:Hurt Mana:Cold Move:Slow> nA goblin tries to cleave you, but you parry skillfully.
You powerfully cleave a goblin's torso, rupturing it.
No way! You're fighting for your life!

*- CW HP:Hurt Mana:Cold Move:Slow A goblin:Hurt> flee
You nimbly dodge a goblin's attempt to cleave you.

*- CW HP:Hurt Mana:Cold Move:Slow A goblin:Hurt> You desperately search for an escape route.

*- CW HP:Hurt Mana:Cold Move:Slow A goblin:Hurt> 
You flee in panic.
Steep Mountainside
*Skorn the Skaven* is resting here.
Exits: north, -south-, down.

*^ CW HP:Hurt Mana:Cold Move:Weak> - Ok. 
wAlas, you cannot go that way...

*^ CW HP:Hurt Mana:Cold Move:Slow> kill *skaven*You approach *Skorn the Skaven*, trying to cleave him.

*^ CW HP:Hurt Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> bash
*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves north.
Your victim has disappeared!

*^ CW HP:Hurt Mana:Cold Move:Slow> nSteep Mountainside
A copper coloured lizard tastes the air for your scent.
*Skorn the Skaven* is standing here.
Exits: east, south.

*^ CW HP:Hurt Mana:Cold Move:Weak> kill *skaven*You approach *Skorn the Skaven*, trying to cleave him.

*^ CW HP:Hurt Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bash*Skorn the Skaven* manages to avoid your bash and you tumble to the ground.

*Skorn the Skaven* sends you sprawling on the ground.

*Skorn the Skaven* points his finger at you and laughs. You joker you!

You hear some far noise from the south.

A copper coloured lizard leaves south.

A copper coloured lizard has arrived from the south.

You recover your senses and get back on your feet.

*^ CW HP:Hurt Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> 
*Skorn the Skaven* says 'you know I can regen'

*^ CW HP:Hurt Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> fleeYou desperately search for an escape route.

*^ CW HP:Hurt Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> 
You flee in panic.
Rocky Closure
Exits: west.

*^ CW HP:Hurt Mana:Cold Move:Slow> - Lost! (room not found!)
wSteep Mountainside
*Skorn the Skaven* is standing here.
A copper coloured lizard tastes the air for your scent.
Exits: east, south.

*^ CW HP:Hurt Mana:Cold Move:Slow> kill *skaven*You approach *Skorn the Skaven*, trying to cleave him.

*^ CW HP:Hurt Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> bash*Skorn the Skaven* snickers softly.


*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves south.
Your victim has disappeared!

*^ CW HP:Hurt Mana:Cold Move:Slow> sSteep Mountainside
*Skorn the Skaven* is standing here.
Exits: north, -south-, down.

*^ CW HP:Hurt Mana:Cold Move:Slow> kill *skaven*You try to cleave *Skorn the Skaven*, but he parries readily.

*^ CW HP:Hurt Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> bash*Skorn the Skaven* sends you sprawling on the ground.

You hear some far noise from the south.

flee*Skorn the Skaven* yawns.

You recover your senses and get back on your feet.
You desperately search for an escape route.

*^ CW HP:Fine Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> 
You flee in panic.
Steep Mountainside
Exits: east, south.

*^ CW HP:Fine Mana:Cold Move:Slow> sc170/241 hits, 23/107 mana, and 28/138 moves.

*^ CW HP:Fine Mana:Cold Move:Slow> statOB: 168%, DB: 41%, PB: 42%, SB: 9%, Armour: 77%/27%, Wimpy: 70.
Needed: 1585119 xp, Coins: 90, Wps: 11. Style: aggressive.
Affected by:
- refreshed
- noquit
- shallow puncture in the right leg (lightly bandaged)

*^ CW HP:Fine Mana:Cold Move:Slow> change style aggOk.

*^ CW HP:Fine Mana:Cold Move:Slow> cast 'ameliorating touch'You muster all your concentration...

/
Ok.
You feel the soothing touch of a divine spirit.

*^ CW HP:Fine Mana:Frozen Move:Tired> 
A copper coloured lizard has arrived from the east.

*^ CW HP:Fine Mana:Frozen Move:Tired> sSteep Mountainside
Exits: north, -south-, down.

*^ CW HP:Fine Mana:Frozen Move:Slow> sBend in the Mountain Trail
Exits: north, -east-, -south-.

*- CW HP:Fine Mana:Frozen Move:Slow> 
You hear some far noise from the south.

*- CW HP:Fine Mana:Frozen Move:Slow> trYou search the area for tracks...

A healing warmth flows through your blood.

A night goblin hunter sneaks in from the south.

A night goblin hunter sneaks north.

   There are fresh tracks of a Human coming from the north.
   There are fresh tracks of *a Skaven* leading east.
change style agg   There are fresh tracks of a night goblin fanatic leading south.
   There are fresh tracks of a goblin leading south.
   There are fresh tracks of a goblin leading south.
   There are fresh tracks of a goblin leading south.
   There are fresh tracks of a goblin leading south.
   There are fresh tracks of a night goblin band leader leading south.
   There are fresh tracks of a night goblin fanatic leading east.
   There are fresh tracks of a night goblin fanatic leading east.
   There are fresh tracks of a night goblin band leader leading east.
   There are distinct tracks of a red fox pup leading south.
   There are distinct tracks of a red vixen leading south.
You feel the soothing touch leave you.

   There are recent tracks of a rock viper leading south.
   There are recent tracks of a night goblin hunter leading south.
You stop searching the ground for tracks.
Ok.

*- CW HP:Fine Mana:Icy Move:Tired> eSlippery Trail
Exits: -east-, south, -west-.

*- CW HP:Fine Mana:Icy Move:Tired> eSlippery Trail
Exits: -east-, -west-.

*- CW HP:Fine Mana:Icy Move:Tired> eSlippery Trail
Exits: -east-, -west-.

*- CW HP:Fine Mana:Icy Move:Slow> eTurn in the Mountain Trail
*Skorn the Skaven* is standing here.
Exits: -north-, south, -west-.

*- CW HP:Fine Mana:Icy Move:Slow> trYou search the area for tracks...

You stop searching the ground for tracks.

*- CW HP:Fine Mana:Icy Move:Slow> kill *skaven*You try to cleave *Skorn the Skaven*, but he parries skillfully.

*- CW HP:Fine Mana:Icy Move:Slow *Skorn the Skaven*:Hurt> bash*Skorn the Skaven* panics, and attempts to flee!

The refreshing energy leaves your limbs.


You send *Skorn the Skaven* sprawling on the ground.

*- CW HP:Fine Mana:Icy Move:Tired *Skorn the Skaven*:Hurt> change style agg*Skorn the Skaven* recovers his senses.
*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves south.
Ok.

*- CW HP:Fine Mana:Icy Move:Tired> skill *skaven*Fissures
A small pond of clear water has formed in a depression in the ground.
*Skorn the Skaven* is standing here.
Exits: -north-, down.

*^ CW HP:Fine Mana:Icy Move:Slow> You approach *Skorn the Skaven*, trying to cleave him.

*^ CW HP:Fine Mana:Icy Move:Slow *Skorn the Skaven*:Hurt> bashnkill *skaven*
You send *Skorn the Skaven* sprawling on the ground.

*^ CW HP:Fine Mana:Icy Move:Slow *Skorn the Skaven*:Hurt> No way! You're fighting for your life!

*^ CW HP:Fine Mana:Icy Move:Slow *Skorn the Skaven*:Hurt> You do the best you can!

*^ CW HP:Fine Mana:Icy Move:Tired *Skorn the Skaven*:Hurt> bashBash someone already stunned? Aren't we funny?

*^ CW HP:Fine Mana:Icy Move:Tired *Skorn the Skaven*:Hurt> 
You attempt to kick *Skorn the Skaven* but miss.

*^ CW HP:Fine Mana:Icy Move:Tired *Skorn the Skaven*:Hurt> 
You cleave *Skorn the Skaven*'s right shoulder hard.

*^ CW HP:Fine Mana:Icy Move:Tired *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*^ CW HP:Fine Mana:Icy Move:Tired *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*^ CW HP:Fine Mana:Icy Move:Tired *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*^ CW HP:Fine Mana:Icy Move:Tired *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*^ CW HP:Fine Mana:Icy Move:Tired *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*^ CW HP:Fine Mana:Icy Move:Tired *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*^ CW HP:Fine Mana:Icy Move:Tired *Skorn the Skaven*:Wounded> 
*Skorn the Skaven* recovers his senses.

*^ CW HP:Fine Mana:Icy Move:Tired *Skorn the Skaven*:Wounded> bashbash*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves north.
Your victim has disappeared!
Bash who?

*^ CW HP:Fine Mana:Icy Move:Tired> nTurn in the Mountain Trail
*Skorn the Skaven* is standing here.
Exits: -north-, south, -west-.

*- CW HP:Fine Mana:Icy Move:Slow> kill *skaven*You try to cleave *Skorn the Skaven*, but he parries skillfully.

*- CW HP:Fine Mana:Icy Move:Slow *Skorn the Skaven*:Wounded> bash*Skorn the Skaven* sends you sprawling on the ground.

You recover your senses and get back on your feet.

*- CW HP:Fine Mana:Icy Move:Tired *Skorn the Skaven*:Hurt> bash
*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves north.
Your victim has disappeared!

*- CW HP:Fine Mana:Icy Move:Tired> nTurn in the Mountain Trail
*Skorn the Skaven* is standing here.
Exits: -south-, -west-, down.

*- CW HP:Fine Mana:Icy Move:Slow> kill *skaven*bashYou approach *Skorn the Skaven*, trying to hit him.

*- CW HP:Fine Mana:Icy Move:Slow *Skorn the Skaven*:Hurt> *Skorn the Skaven* sends you sprawling on the ground.

*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves down.

You recover your senses and get back on your feet.

*- CW HP:Fine Mana:Cold Move:Tired> dThe Mountainside
*Skorn the Skaven* is standing here.
Exits: north, south, -up-.

*^ CW HP:Fine Mana:Cold Move:Slow> kill *skaven*You try to cleave *Skorn the Skaven* but he blocks your attack with his buckler.

*^ CW HP:Fine Mana:Cold Move:Slow *Skorn the Skaven*:Hurt> fleeYou land a solid kick on *Skorn the Skaven* and send him staggering.
You desperately search for an escape route.

*^ CW HP:Fine Mana:Cold Move:Slow *Skorn the Skaven*:Hurt> 
You flee in panic.
The Mountainside
Exits: north, down.

*^ CW HP:Fine Mana:Cold Move:Slow> dForest
A tangle of dark green vines lies here, ready to trap unwary travellers.
A tangle of dark green vines lies here, ready to trap unwary travellers.
Exits: up.

*% CW HP:Fine Mana:Cold Move:Slow> kill *skaven*They don't seem to be here.

*% CW HP:Fine Mana:Cold Move:Slow> uThe Mountainside
Exits: north, down.

*^ CW HP:Fine Mana:Cold Move:Slow> wAlas, you cannot go that way...

*^ CW HP:Fine Mana:Cold Move:Slow> nThe Mountainside
*Skorn the Skaven* is here trying to get up from the ground.
Exits: north, south, -up-.

*^ CW HP:Fine Mana:Cold Move:Slow> kill *skaven*
*Skorn the Skaven* recovers his senses.
*Skorn the Skaven* leaves north.

*^ CW HP:Fine Mana:Cold Move:Slow> They don't seem to be here.

*^ CW HP:Fine Mana:Cold Move:Slow> nA Mildly Shapen Slope
The corpse of a night goblin hunter is lying here.
*Skorn the Skaven* is standing here.
Exits: south, west, down.

*^ CW HP:Fine Mana:Cold Move:Slow> kill *skaven*You try to cleave *Skorn the Skaven*, but he parries readily.

*^ CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Hurt> 
You land a kick solidly on *Skorn the Skaven*.

*^ CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> fleeYou desperately search for an escape route.

*^ CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> *Skorn the Skaven* sends you sprawling on the ground.

*Skorn the Skaven* sinks deeply into thought about the meaning of life.


You recover your senses and get back on your feet.
You flee in panic.
Forested Slope
A crow is here, its feathers mostly grey, but some are black as well.
Exits: north, east, up.

*% CW HP:Fine Mana:Cold Move:Weak> cast 'refresh'Not enough mana flows through you...

*% CW HP:Fine Mana:Cold Move:Weak> eForest
Exits: south, west.

*% CW HP:Fine Mana:Cold Move:Weak> wForested Slope
A crow is here, its feathers mostly grey, but some are black as well.
Exits: north, east, up.

*% CW HP:Fine Mana:Cold Move:Weak> sc218/241 hits, 15/107 mana, and 11/138 moves.

*% CW HP:Fine Mana:Cold Move:Weak> uA Mildly Shapen Slope
The corpse of a night goblin hunter is lying here.
*Skorn the Skaven* is standing here.
Exits: south, west, down.

*^ CW HP:Fine Mana:Cold Move:Weak> kill *skaven*
*Skorn the Skaven* leaves down.

*^ CW HP:Fine Mana:Cold Move:Weak> They don't seem to be here.

*^ CW HP:Fine Mana:Cold Move:Weak> dForested Slope
A crow is here, its feathers mostly grey, but some are black as well.
*Skorn the Skaven* is standing here.
Exits: north, east, up.

*% CW HP:Fine Mana:Cold Move:Fainting> kill *skaven**Skorn the Skaven* swiftly dodges your attempt to cleave him.

*% CW HP:Fine Mana:Cold Move:Fainting *Skorn the Skaven*:Wounded> bashA star-nosed mole has arrived from the north.

A star-nosed mole leaves north.

A small rabbit has arrived from the north.

*Skorn the Skaven* sends you sprawling on the ground.

You recover your senses and get back on your feet.

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bash
*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves up.
Your victim has disappeared!

*% CW HP:Fine Mana:Cold Move:Weak> uA Mildly Shapen Slope
The corpse of a night goblin hunter is lying here.
*Skorn the Skaven* is standing here.
Exits: south, west, down.

*^ CW HP:Fine Mana:Cold Move:Fainting> bash *skaven*
*Skorn the Skaven* leaves down.
Your victim has disappeared!

*^ CW HP:Fine Mana:Cold Move:Fainting> dForested Slope
A crow is here, its feathers mostly grey, but some are black as well.
*Skorn the Skaven* is standing here.
Exits: north, east, up.

*% CW HP:Fine Mana:Cold Move:Exhausted> bash *skaven*You are too exhausted!

*% CW HP:Fine Mana:Cold Move:Exhausted> bash *skaven*You are too exhausted!

*% CW HP:Fine Mana:Cold Move:Exhausted> sc226/241 hits, 19/107 mana, and 0/138 moves.

*% CW HP:Fine Mana:Cold Move:Exhausted> uYou are too exhausted.

*% CW HP:Fine Mana:Cold Move:Exhausted> 
You avoid *Skorn the Skaven*'s bash and he tumbles to the ground.

*% CW HP:Fine Mana:Cold Move:Exhausted *Skorn the Skaven*:Wounded> cast 'refresh'Impossible! You can't concentrate enough!

*% CW HP:Fine Mana:Cold Move:Exhausted *Skorn the Skaven*:Wounded> bash*Skorn the Skaven* says 'this sucks I cant refresh'

A black and grey crow leaves north.


You send *Skorn the Skaven* sprawling on the ground.

*% CW HP:Fine Mana:Cold Move:Fainting *Skorn the Skaven*:Hurt> 
A small rabbit has arrived from the east.

*% CW HP:Fine Mana:Cold Move:Fainting *Skorn the Skaven*:Hurt> 
*Skorn the Skaven* recovers his senses.
*Skorn the Skaven* shrugs helplessly.

*% CW HP:Fine Mana:Cold Move:Fainting *Skorn the Skaven*:Hurt> 
*Skorn the Skaven* says 'Im dead'

*% CW HP:Fine Mana:Cold Move:Fainting *Skorn the Skaven*:Hurt> bash*Skorn the Skaven* says 'I wont flee'

*Skorn the Skaven* shrugs helplessly.


You send *Skorn the Skaven* sprawling on the ground.

*% CW HP:Fine Mana:Cold Move:Fainting *Skorn the Skaven*:Hurt> 
You strongly cleave *Skorn the Skaven*'s right arm.

*% CW HP:Fine Mana:Cold Move:Fainting *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bash
*Skorn the Skaven* recovers his senses.
*Skorn the Skaven* says 'kudoes'

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> *Skorn the Skaven* says 'might as well talk eh?'

bash*Skorn the Skaven* manages to avoid your bash and you tumble to the ground.

bash*Skorn the Skaven* says 'Im not fleeing'


You send *Skorn the Skaven* sprawling on the ground.

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> Bash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> 
You lightly cleave *Skorn the Skaven*'s right leg, barely prickling it.

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> change style aggA small rabbit leaves north.
Ok...

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> cmb[change style berserk]
Ok...

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> gigYou giggle happily.

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bash
A hungry wolf has arrived from the north.
A starved wolf has arrived from the north.
A starved wolf has arrived from the north.

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> Bash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> 
You cleave *Skorn the Skaven*'s right arm meagerly, prickling it.

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bash
*Skorn the Skaven* recovers his senses.
*Skorn the Skaven* says 'no talking?'

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bash*Skorn the Skaven* nimbly dodges a starved wolf's attempt to bite him.

*Skorn the Skaven* swiftly dodges a starved wolf's attempt to bite him.

*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves up.
Your victim has disappeared!
Bash who?

*% CW HP:Fine Mana:Cold Move:Weak> 
*Skorn the Skaven* has arrived from above.

*% CW HP:Fine Mana:Cold Move:Weak> uA Mildly Shapen Slope
Exits: south, west, down.

*^ CW HP:Fine Mana:Cold Move:Weak> dForested Slope
A large wolf with windswept fur and hunger in its eyes approaches you.
A starved wolf is here, desperately seeking prey.
A starved wolf is here, desperately seeking prey.
Exits: north, east, up.

*% CW HP:Fine Mana:Cold Move:Fainting> kill *skaven*They don't seem to be here.

*% CW HP:Fine Mana:Cold Move:Fainting> nForested Slope
A small rabbit is bouncing around, looking for something tasty.
Exits: south, west.

*% CW HP:Fine Mana:Cold Move:Exhausted> 
A small rabbit leaves south.

*% CW Mana:Warm Move:Exhausted> cast 'refresh'You muster all your concentration...


Your spell backfired!

*% CW Mana:Cold Move:Fainting> cast 'refresh'You muster all your concentration...


Ok.
You draw upon the power of nature and feel new energy flow into your limbs.

*% CW Mana:Icy Move:Fainting> sForested Slope
A large wolf with windswept fur and hunger in its eyes approaches you.
A starved wolf is here, desperately seeking prey.
A starved wolf is here, desperately seeking prey.
Exits: north, east, up.

*% CW Mana:Icy Move:Fainting> 
A starved wolf feebly bites your left leg, barely grazing it.
You cleave a starved wolf's head forcefully, jolting it.

*% CW HP:Fine Mana:Icy Move:Fainting A starved wolf:Fine> 
A hungry wolf leaves east.
A starved wolf leaves east.

*% CW HP:Fine Mana:Icy Move:Fainting A starved wolf:Fine> fleeYou are too full of battle rage to flee!

*% CW Mana:Icy Move:Fainting A starved wolf:Fine> 
A starved wolf feebly bites your torso, barely grazing it.

*% CW HP:Fine Mana:Icy Move:Fainting A starved wolf:Fine> 
You cleave a starved wolf's head forcefully, jolting it.

*% CW HP:Fine Mana:Icy Move:Fainting A starved wolf:Hurt> change style aggOk...

*% CW Mana:Icy Move:Weak A starved wolf:Hurt> fleeYou are too full of battle rage to flee!

*% CW Mana:Icy Move:Weak A starved wolf:Hurt> 
You powerfully cleave a starved wolf's legs, rupturing it.

*% CW Mana:Icy Move:Weak A starved wolf:Wounded> fleeYou are too full of battle rage to flee!

*% CW Mana:Icy Move:Weak A starved wolf:Wounded> fleeYou desperately search for an escape route.

*% CW Mana:Icy Move:Weak A starved wolf:Wounded> 
You flee in panic.
Forest
Exits: south, west.

*% CW Mana:Icy Move:Weak> wForested Slope
A starved wolf is here, desperately seeking prey.
Exits: north, east, up.

*% CW Mana:Icy Move:Weak> sAlas, you cannot go that way...

*% CW Mana:Icy Move:Weak> uA Mildly Shapen Slope
A wild mountain goat moves surefooted over the terrain.
Exits: south, west, down.

*^ CW Mana:Icy Move:Fainting> trYou search the area for tracks...

   There are fresh tracks of a Human coming from below.
   There are fresh tracks of a wild mountain goat coming from the west.
   There are fresh tracks of *a Skaven* leading down.
You stop searching the ground for tracks.

*^ CW Mana:Icy Move:Weak> dForested Slope
A starved wolf is here, desperately seeking prey.
Exits: north, east, up.

*% CW Mana:Icy Move:Weak> _sync- Lost! (Cannot read roomname! Retrying.)

Saving Nakk.

*% CW HP:Fine Mana:Icy Move:Weak> - Ok. 
eForest
Exits: south, west.

*% CW Mana:Icy Move:Weak> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the west.
   There are fresh tracks of a small rabbit leading south.
   There are fresh tracks of a starved wolf leading south.
   There are fresh tracks of a hungry wolf leading south.
   There are fresh tracks of *a Skaven* leading south.
   There are recent tracks of a small rabbit leading south.
   There are recent tracks of a red fox leading south.
You stop searching the ground for tracks.

*% CW Mana:Icy Move:Weak> sYoung Shady Forest
Exits: north, east, south.

*% CW Mana:Icy Move:Weak> 
You hear innumerous bird melodies sounding among the trees.  

*% CW Mana:Icy Move:Weak> warl
 Warlords:
 
  1. ( 18)  Gror the Dwarf Slayer
  2. ( 16)  Lei the Black Orc Marauder
  3. ( 16)  Calarin the Elf Wardancer
  4. ( 14)  Lomme the Elf Wardancer
  5. ( 11)  Skorn the Skaven Stormvermin
  6. ( 11)  Nakk the Human Soldier
  7. ( 10)  Bolg the Black Orc Marauder
  8. (  6)  Durin the Dwarf Warrior
  9. (  5)  Tyan the Human Cleric
 10. (  4)  Ravesh the Elf Druid
 11. (  3)  Esham the Black Orc Marauder
 12. (  3)  Tjogimuff the Black Orc Marauder
 13. (  3)  Buleobaz the Skaven Plague Monk
 14. (  2)  Caress the Skaven Stormvermin
 15. (  2)  Agonor the Dwarf Warrior
 16. (  2)  Bumli the Dwarf Slayer
 17. (  2)  Hector the Orc Shaman
 18. (  2)  Corim the Dwarf Warrior
 19. (  1)  Huor the Human Soldier
 20. (  1)  Gargamel the Elf Wizard

*% CW Mana:Icy Move:Weak> eHighland Pine Forest
A tangle of dark green vines grows here, quivering constantly.
A small rabbit is bouncing around, looking for something tasty.
Exits: north, east, south, west.

*% CW Mana:Icy Move:Weak> eForest Below a Steep Ascent
A tangle of dark green vines grows here, quivering constantly.
A large wolf with windswept fur and hunger in its eyes approaches you.
A starved wolf is here, desperately seeking prey.
Exits: east, west, up.

*% CW Mana:Cold Move:Weak> eRocky Ground Near a Trail
Exits: -east-, south, west.

*: CW Mana:Cold Move:Fainting> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the west.
A hungry wolf has arrived from the west.
A starved wolf has arrived from the west.

A hungry wolf leaves south.
A starved wolf leaves south.

You stop searching the ground for tracks.

*: CW Mana:Cold Move:Weak> wForest Below a Steep Ascent
A tangle of dark green vines grows here, quivering constantly.
Exits: east, west, up.

*% CW Mana:Cold Move:Weak> wHighland Pine Forest
A tangle of dark green vines grows here, quivering constantly.
A small rabbit is bouncing around, looking for something tasty.
Exits: north, east, south, west.

*% CW Mana:Cold Move:Weak> wYoung Shady Forest
Exits: north, east, south.

*% CW Mana:Cold Move:Weak> sGloomy Forest
A clump of a dark-green moss has been renounced here.
Exits: north.

*% CW Mana:Cold Move:Fainting> 
The chirping of birds suddenly ends when you arrive here.  

*% CW Mana:Cold Move:Fainting> nYoung Shady Forest
A small rabbit is bouncing around, looking for something tasty.
Exits: north, east, south.

*% CW Mana:Cold Move:Fainting> 
A small rabbit leaves north.

*% CW Mana:Cold Move:Fainting> eYou are too exhausted.

*% CW Mana:Cold Move:Fainting> trYou search the area for tracks...

   There are fresh tracks of a small rabbit leading north.
   There are fresh tracks of a Human coming from the south.
   There are fresh tracks of a starved wolf leading east.
   There are fresh tracks of a hungry wolf leading east.
   There are fresh tracks of *a Skaven* leading east.
   There are distinct tracks of a large red buck leading east.
   There are perceivable tracks of a small rabbit leading east.
   There are perceivable tracks of a red fox leading east.
You stop searching the ground for tracks.

*% CW Mana:Cold Move:Weak> eHighland Pine Forest
A tangle of dark green vines grows here, quivering constantly.
Exits: north, east, south, west.

*% CW Mana:Cold Move:Fainting> trYou search the area for tracks...

A large red buck has arrived from the south.

A large red buck leaves west.

   There are fresh tracks of a Human coming from the west.
   There are fresh tracks of a goblin scout leading south.
   There are fresh tracks of a small rabbit leading west.
   There are fresh tracks of a starved wolf leading east.
   There are fresh tracks of a hungry wolf leading east.
   There are fresh tracks of *a Skaven* leading south.
   There are distinct tracks of a large red buck leading south.
   There are perceivable tracks of a small rabbit leading south.
   There are recent tracks of a red fox leading south.
You stop searching the ground for tracks.

*% CW Mana:Cold Move:Weak> sGloomy Pine Forest
A tangle of dark green vines grows here, quivering constantly.
Exits: north, east.

*% CW Mana:Cold Move:Weak> eHighland Pine Forest
A shrubby plant attempts to bloom here.
Exits: east, south, west.

*% CW Mana:Cold Move:Weak> eHighland Pine Forest
A red fox is scurrying about, looking for food.
Exits: north, east, south, west.

*% CW Mana:Cold Move:Fainting> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the west.
   There are fresh tracks of a starved wolf leading east.
   There are fresh tracks of a hungry wolf leading east.
   There are fresh tracks of a red fox coming from the east.
   There are fresh tracks of a small rabbit leading west.
   There are fresh tracks of a large red buck leading west.
   There are fresh tracks of a goblin scout leading west.
   There are fresh tracks of a small rabbit leading east.
   There are recent tracks of a small rabbit leading west.
   There are recent tracks of a red-brown fawn leading east.
   There are recent tracks of a large red buck leading east.
   There are recent tracks of a large red buck leading west.
A red fox leaves south.


Those were all the tracks you managed to identify.

*% CW Mana:Cold Move:Weak> sHighland Pine Forest
Exits: north, east, south, west.

*% CW Mana:Cold Move:Weak> trYou search the area for tracks...

The refreshing energy leaves your limbs.

   There are fresh tracks of a Human coming from the north.
   There are fresh tracks of a red fox leading south.
   There are fresh tracks of a goblin scout leading south.
   There are fresh tracks of a small rabbit leading north.
   There are distinct tracks of a small rabbit leading north.
   There are fresh tracks of *a Skaven* leading south.
   There are distinct tracks of a large red buck leading east.
   There are distinct tracks of a large red buck leading east.
   There are perceivable tracks of a small rabbit leading north.
   There are recent tracks of a red-brown fawn leading north.
   There are recent tracks of a large red buck leading north.
You stop searching the ground for tracks.

*% CW Mana:Cold Move:Slow> sHighland Pine Forest
A banded snake dangles from tree branches overhead.
A banded snake dangles from tree branches overhead.
A red fox is scurrying about, looking for food.
Exits: north, west, up.

*% CW Mana:Cold Move:Weak> 
A banded tree-snake tries to bite you but you block its attack with your buckler.
You powerfully cleave a banded tree-snake's head, rupturing it.

*% CW Mana:Cold Move:Weak A banded tree-snake:Bad> cast 'refresh'Impossible! You can't concentrate enough!

*% CW Mana:Cold Move:Weak A banded tree-snake:Bad> 
A red fox leaves west.

*% CW Mana:Cold Move:Weak A banded tree-snake:Bad> fYou desperately search for an escape route.

*% CW Mana:Cold Move:Slow A banded tree-snake:Bad> 
You flee in panic.
Forested Plateau
Exits: south, down.

*% CW Mana:Cold Move:Weak> - Lost! (room not found!)
trYou search the area for tracks...

A small rabbit has arrived from below.

   There are fresh tracks of a Human coming from below.
   There are fresh tracks of a large rabbit leading south.
   There are fresh tracks of a goblin scout leading south.
   There are fresh tracks of *a Skaven* leading south.
   There are perceivable tracks of a large red buck leading down.
You stop searching the ground for tracks.

*% CW Mana:Cold Move:Weak> sAt the Ledge of a Forested Plateau
Exits: north, up.

*% CW Mana:Cold Move:Weak> uYou start climbing the steep mountain path towards the forested plateau above.


Forested Plateau
A large rabbit is sitting here, chewing on some leaves.
A dark goblin scout moves stealthily from shadow to shadow.
Exits: west, down.

*% CW Mana:Cold Move:Fainting> wForested Plateau
*Skorn the Skaven* is standing here.
Exits: east.

*% CW Mana:Cold Move:Fainting> kill *skaven*You strongly cleave *Skorn the Skaven*'s head.

*% CW Mana:Cold Move:Fainting *Skorn the Skaven*:Hurt> bash
*Skorn the Skaven* feebly pierces your head, barely grazing it.

*% CW HP:Fine Mana:Cold Move:Fainting *Skorn the Skaven*:Hurt> 
*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves east.
Your victim has disappeared!

*% CW HP:Fine Mana:Cold Move:Fainting> eForested Plateau
A large rabbit is sitting here, chewing on some leaves.
A dark goblin scout moves stealthily from shadow to shadow.
*Skorn the Skaven* is standing here.
Exits: west, down.

*% CW HP:Fine Mana:Cold Move:Exhausted> kill *skaven*
A goblin scout tries to hit *Skorn the Skaven* but he blocks the attack with his buckler.
*Skorn the Skaven* cuts a goblin scout's torso hard, rupturing it.

*% CW HP:Fine Mana:Cold Move:Exhausted> 
*Skorn the Skaven* pierces a goblin scout's left arm meagerly.
A goblin scout is mortally wounded, and will die soon, if not aided.

*% CW HP:Fine Mana:Cold Move:Exhausted> You approach *Skorn the Skaven*, trying to cleave him.

*% CW HP:Fine Mana:Cold Move:Exhausted *Skorn the Skaven*:Hurt a goblin scout:Dying> 
*Skorn the Skaven* viciously bites a goblin scout.
The goblin scout silences in the middle of a snarl.
A goblin scout is dead! R.I.P.
get coins corpse
*% CW HP:Fine Mana:Cold Move:Exhausted *Skorn the Skaven*:Hurt> bashYou get a coin from the corpse of a goblin scout.
There was 1 coin.

*% CW HP:Fine Mana:Cold Move:Exhausted *Skorn the Skaven*:Hurt> 
*Skorn the Skaven* panics, and attempts to flee!

*% CW HP:Fine Mana:Cold Move:Exhausted *Skorn the Skaven*:Hurt> You are too exhausted.

*% CW HP:Fine Mana:Cold Move:Exhausted *Skorn the Skaven*:Hurt> 
A large rabbit leaves west.

*% CW HP:Fine Mana:Cold Move:Exhausted *Skorn the Skaven*:Hurt> bash
*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves west.

*% CW Mana:Cold Move:Exhausted> You are too exhausted.

*% CW Mana:Cold Move:Exhausted> 
*Skorn the Skaven* has arrived from the west.

*% CW Mana:Cold Move:Exhausted> wYou are too exhausted.

*% CW Mana:Cold Move:Exhausted> kill *skaven*You are too exhausted.

*% CW Mana:Cold Move:Exhausted> 
*Skorn the Skaven* leaves down.

*% CW Mana:Cold Move:Exhausted> dYou are too exhausted.

*% CW Mana:Cold Move:Exhausted> sc241/241 hits, 25/107 mana, and 1/138 moves.

*% CW Mana:Cold Move:Exhausted> cast 'refresh'You muster all your concentration...

/
Your spell backfired!

*% CW Mana:Cold Move:Fainting> dYou start descending the steep mountain downwards, taking care of the sharp rocks lying over the path.


At the Ledge of a Forested Plateau
Exits: north, up.

*% CW Mana:Cold Move:Exhausted> cast 'refresh'You muster all your concentration...


Ok.
You draw upon the power of nature and feel new energy flow into your limbs.

*% CW Mana:Icy Move:Exhausted> nYou are too exhausted.

*% CW Mana:Icy Move:Exhausted> slYou go to sleep.

*% CW Mana:Icy Move:Exhausted> infYou are a 18 year old male Human.
You delight in all things good and strive to make the world a better place.
You are six feet one tall and weigh 216 pounds.
Your equipment weighs one hundred and twenty-eight pounds. This can feel heavy sometimes.
You have 91 coins.
You have 241/241 hit, 4/107 mana and 2/138 movement points.
Abilities: Str:60 Con:65 Dex:60 Agi:53 Int:50 Spi:55 Wil:57 Apt:25 Per:42
Offensive Bonus: 0%, Dodging Bonus: 0%, Parrying Bonus: 0%.
Shield Block Bonus: 0%.
Your armour protects 77%/27% of your body.
You have scored 10133631 experience points.
You need 1585119 exp to reach your next level.
You have gained 11 war points in battles against your enemies.
This ranks you as Nakk Nakk (level 24).
You are sleeping.
Affected by:
- refreshed
- noquit

*% CW Mana:Icy Move:Fainting> sc241/241 hits, 9/107 mana, and 19/138 moves.

*% CW Mana:Icy Move:Slow> sc241/241 hits, 9/107 mana, and 20/138 moves.

*% CW Mana:Icy Move:Slow> waYou awaken, and sit up.

*% CW Mana:Icy Move:Slow> stYou stand up.

*% CW Mana:Icy Move:Slow> lAt the Ledge of a Forested Plateau
A small rabbit is bouncing around, looking for something tasty.
A large wolf with windswept fur and hunger in its eyes approaches you.
A starved wolf is here, desperately seeking prey.
Exits: north, up.

*% CW Mana:Icy Move:Slow> nForested Plateau
A large rabbit is sitting here, chewing on some leaves.
Exits: south, down.

*% CW Mana:Icy Move:Slow> dHighland Pine Forest
A banded snake dangles from tree branches overhead.
A banded snake dangles from tree branches overhead.
Exits: north, west, up.

*% CW Mana:Icy Move:Slow> nHighland Pine Forest
Exits: north, east, south, west.

*% CW Mana:Icy Move:Slow> _sync- Ok. 
trYou search the area for tracks...

The sky starts to get cloudy.

   There are fresh tracks of a Human coming from the south.
   There are fresh tracks of a large red buck leading west.
   There are fresh tracks of *a Skaven* leading east.
   There are fresh tracks of a starved wolf leading south.
   There are fresh tracks of a hungry wolf leading south.
   There are distinct tracks of a red fox leading south.
   There are fresh tracks of a goblin scout leading south.
   There are distinct tracks of a small rabbit leading north.
   There are distinct tracks of a small rabbit leading north.
   There are distinct tracks of a large red buck leading east.
   There are perceivable tracks of a small rabbit leading north.
   There are perceivable tracks of a red-brown fawn leading north.
   There are recent tracks of a large red buck leading north.
You stop searching the ground for tracks.

*% CW Mana:Cold Move:Slow> eHighland Pine Forest
A shrubby plant attempts to bloom here.
Exits: north, east, west.

*% CW Mana:Cold Move:Slow> eWinding Forested Valley
Exits: south, west.

*% CW Mana:Cold Move:Slow> sWinding Forested Valley
Exits: north, east.

*% CW Mana:Cold Move:Weak> eForest Near a Trail
Exits: -north-, east, south, west.

*% CW Mana:Cold Move:Weak> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the west.
   There are fresh tracks of *a Skaven* leading east.
   There are distinct tracks of a small rabbit leading east.
   There are fresh tracks of a large red buck leading west.
   There are distinct tracks of a large red buck leading west.
   There are distinct tracks of a goblin scout leading west.
   There are distinct tracks of a red fox leading west.
   There are distinct tracks of a coy, brown roe leading west.
   There are recent tracks of a large red buck leading west.
   There are recent tracks of a red-brown fawn leading east.
   There are recent tracks of a large red buck leading east.
You stop searching the ground for tracks.

*% CW Mana:Cold Move:Slow> eForest in a Narrow Valley
Exits: east, west.

*% CW Mana:Cold Move:Weak> eForest Near a Trail
Exits: -north-, south, west.

*% CW Mana:Cold Move:Weak> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the west.
   There are fresh tracks of *a Skaven* leading south.
   There are fresh tracks of a small rabbit leading south.
   There are distinct tracks of a large red buck leading west.
   There are distinct tracks of a goblin scout leading west.
   There are distinct tracks of a coy, brown roe leading west.
   There are recent tracks of a red fox leading west.
   There are recent tracks of a large red buck leading west.
   There are recent tracks of a red-brown fawn leading south.
   There are recent tracks of a large red buck leading south.
   There are perceivable tracks of a large red buck leading west.
You stop searching the ground for tracks.

*% CW Mana:Cold Move:Slow> sA Narrowing Valley in the Forest
*Skorn the Skaven* is sleeping here.
Exits: north, east, south, up.

*% CW Mana:Cold Move:Slow> kill *skaven*You cleave *Skorn the Skaven*'s left arm very hard.

*% CW Mana:Cold Move:Slow *Skorn the Skaven*:Hurt> 
*Skorn the Skaven* pierces your right foot hard.

*% CW HP:Fine Mana:Cold Move:Slow *Skorn the Skaven*:Hurt> bash*Skorn the Skaven* feebly cuts your torso, barely grazing it.

*Skorn the Skaven* viciously bites you!
You feel a strong ache there!

*Skorn the Skaven* feebly pierces your left arm, barely grazing it.


*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves east.
Your victim has disappeared!

*% CW HP:Fine Mana:Cold Move:Slow> ePine Forest Below a Hill
*Skorn the Skaven* is standing here.
Exits: north, east, west.

*% CW HP:Fine Mana:Cold Move:Weak> kill *skaven*
*Skorn the Skaven* leaves east.

*% CW HP:Fine Mana:Cold Move:Weak> They don't seem to be here.

*% CW HP:Fine Mana:Cold Move:Weak> bashBash who?

*% CW HP:Fine Mana:Cold Move:Slow> eMossy Forest
Exits: north, east, west.

*% CW HP:Fine Mana:Cold Move:Weak> eMossy Pine Forest
A wild dog is sniffing the ground here.
Exits: north, east, south, west.

*% CW HP:Fine Mana:Cold Move:Weak> eMossy Pine Forest
A shrubby plant attempts to bloom here.
A large red buck is here, chewing on something edible and watching you.
A red-brown fawn is nosing around in the vegetation for clover and flowers.
*Skorn the Skaven* is standing here.
Exits: north, east, south, west.

*% CW HP:Fine Mana:Cold Move:Weak> eAt Some Spruces
A wide and shallow pool of still water has formed here.
A sleek wolverine is pacing around here, its eyes gleaming with intelligence.
A wild dog is sniffing the ground here.
Exits: north, south, west.

*% CW HP:Fine Mana:Cold Move:Weak> wMossy Pine Forest
A shrubby plant attempts to bloom here.
A large red buck is here, chewing on something edible and watching you.
A red-brown fawn is nosing around in the vegetation for clover and flowers.
*Skorn the Skaven* is standing here.
Exits: north, east, south, west.

*% CW HP:Fine Mana:Cold Move:Fainting> kill *skaven*You cleave *Skorn the Skaven*'s left arm hard.

*% CW HP:Fine Mana:Cold Move:Fainting *Skorn the Skaven*:Hurt> bash
*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves north.
Your victim has disappeared!

*% CW HP:Fine Mana:Cold Move:Fainting> nA Glade In The Forest
*Skorn the Skaven* is standing here.
Exits: east, south, west.

*% CW HP:Fine Mana:Cold Move:Exhausted> kill *skaven*You approach *Skorn the Skaven*, trying to cleave him.

*% CW HP:Fine Mana:Cold Move:Exhausted *Skorn the Skaven*:Hurt> bashA large red buck has arrived from the south.
A red-brown fawn has arrived from the south.

A large red buck leaves west.
A red-brown fawn leaves west.

*Skorn the Skaven* sighs loudly.

*Skorn the Skaven* panics, and attempts to flee!

*Skorn the Skaven* panics, and attempts to flee!


You send *Skorn the Skaven* sprawling on the ground.

*% CW HP:Fine Mana:Cold Move:Fainting *Skorn the Skaven*:Hurt> 
You lightly cleave *Skorn the Skaven*'s right arm, grazing it.

*% CW HP:Fine Mana:Cold Move:Fainting *Skorn the Skaven*:Hurt> cmb[change style berserk]
Ok...

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Hurt> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Hurt> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Hurt> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Hurt> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Hurt> bash
*Skorn the Skaven* recovers his senses.
*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves west.

*% CW HP:Fine Mana:Cold Move:Weak> bashBash who?

*% CW HP:Fine Mana:Cold Move:Weak> Bash who?

*% CW HP:Fine Mana:Cold Move:Weak> nAlas, you cannot go that way...

*% CW HP:Fine Mana:Cold Move:Weak> wMossy Pine Forest
A large red buck is here, chewing on something edible and watching you.
A red-brown fawn is nosing around in the vegetation for clover and flowers.
*Skorn the Skaven* is standing here.
Exits: east, south, west.

*% CW HP:Fine Mana:Cold Move:Fainting> kill *skaven**Skorn the Skaven* nimbly dodges your attempt to cleave him.

*% CW HP:Fine Mana:Cold Move:Fainting *Skorn the Skaven*:Hurt> bash*Skorn the Skaven* says 'was worth a shot'


*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves east.
Your victim has disappeared!

*% CW HP:Fine Mana:Cold Move:Weak> 
A large red buck leaves south.
A red-brown fawn leaves south.

*% CW HP:Fine Mana:Cold Move:Weak> eA Glade In The Forest
*Skorn the Skaven* is standing here.
Exits: east, south, west.

*% CW HP:Fine Mana:Cold Move:Fainting> kill *skaven*You approach *Skorn the Skaven*, trying to cleave him.

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Hurt> bash*Skorn the Skaven* sniffs sadly.


You send *Skorn the Skaven* sprawling on the ground.

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Hurt> 
You cleave *Skorn the Skaven*'s right foot very hard.

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> cmb[change style berserk]
Ok...

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bash
A cunning wolverine has arrived from the south.

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> Bash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Hurt> bashYou cleave *Skorn the Skaven*'s right leg very hard.
Bash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bash
*Skorn the Skaven* recovers his senses.

*% CW HP:Fine Mana:Cold Move:Weak *Skorn the Skaven*:Wounded> bashThe refreshing energy leaves your limbs.

You avoid *Skorn the Skaven*'s bash and he tumbles to the ground.


You send *Skorn the Skaven* sprawling on the ground.

*% CW HP:Fine Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> Bash someone already stunned? Aren't we funny?

*% CW HP:Fine Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> 
You cleave *Skorn the Skaven*'s torso hard.

*% CW Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> 
You land a kick solidly on *Skorn the Skaven*.

*% CW Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> bashbashBash someone already stunned? Aren't we funny?

*% CW Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*% CW Mana:Cold Move:Slow *Skorn the Skaven*:Wounded> bash*Skorn the Skaven* recovers his senses.

bash*Skorn the Skaven* manages to avoid your bash and you tumble to the ground.

*Skorn the Skaven* sends you sprawling on the ground.

*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves south.

bashA cunning wolverine leaves east.

You recover your senses and get back on your feet.
Bash who?

*% CW Mana:Cold Move:Slow> Bash who?

*% CW Mana:Cold Move:Slow> sBash who?

*% CW Mana:Cold Move:Slow> Mossy Pine Forest
A shrubby plant attempts to bloom here.
Exits: north, east, south, west.

*% CW Mana:Cold Move:Slow> tr skavenIt starts to rain.
You search the area for skaven's tracks...


   There are fresh tracks of *a Skaven* leading east.

*% CW Mana:Cold Move:Slow> eAt Some Spruces
A wide and shallow pool of still water has formed here.
A wild dog is sniffing the ground here.
Exits: north, south, west.

You are following the tracks of *a Skaven*...


   There are fresh tracks of *a Skaven* leading north.

*% CW Mana:Cold Move:Slow> 
A wild dog leaves south.

*% CW Mana:Cold Move:Slow> trYou stop tracking.

*% CW Mana:Cold Move:Slow> nMossy Pine Forest
A wild dog is sniffing the ground here.
A sleek wolverine is pacing around here, its eyes gleaming with intelligence.
Exits: -north-, -east-, south, west.

*% CW Mana:Cold Move:Weak> eYou try to push through the low branches in order to reach the trail to the east.


Highland Forest Trail
Exits: -north-, -south-, west.

*- CW Mana:Cold Move:Weak> trYou search the area for tracks...

   There are fresh tracks of a Human coming from the west.
   There are distinct tracks of a black raven leading south.
   There are distinct tracks of a goblin scout leading south.
*Skorn the Skaven* has arrived from the north.

You stop searching the ground for tracks.

*- CW Mana:Warm Move:Weak> kill *skaven*You try to cleave *Skorn the Skaven*, but he parries skillfully.

*- CW Mana:Warm Move:Weak *Skorn the Skaven*:Wounded> bash
*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves north.
Your victim has disappeared!

*- CW Mana:Warm Move:Weak> nHighland Forest Trail
*Skorn the Skaven* is standing here.
Exits: -south-, -west-.

*- CW Mana:Warm Move:Weak> kill *skaven*You approach *Skorn the Skaven*, trying to cleave him.

*- CW Mana:Warm Move:Weak *Skorn the Skaven*:Wounded> bash
You send *Skorn the Skaven* sprawling on the ground.

*- CW Mana:Warm Move:Weak *Skorn the Skaven*:Wounded> 
A black raven has arrived from the south.

*- CW Mana:Warm Move:Weak *Skorn the Skaven*:Wounded> 
A black raven leaves west.

*- CW Mana:Warm Move:Weak *Skorn the Skaven*:Wounded> 
You powerfully cleave *Skorn the Skaven*'s tail, rupturing it.

*- CW Mana:Warm Move:Weak *Skorn the Skaven*:Wounded> bashBash someone already stunned? Aren't we funny?

*- CW Mana:Warm Move:Weak *Skorn the Skaven*:Wounded> 
*Skorn the Skaven* recovers his senses.
*Skorn the Skaven* says 'You know'

*- CW Mana:Warm Move:Weak *Skorn the Skaven*:Wounded> bash*Skorn the Skaven* says 'you cant bash on exhausted?'


*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves west.
Your victim has disappeared!

*- CW Mana:Warm Move:Weak> 
*Skorn the Skaven* has arrived from the west.

*- CW Mana:Warm Move:Weak> wHighland Forest Trail
A large, black-feathered raven with a dull-black bill soars in the air.
Exits: -east-, south, -west-.

*- CW Mana:Warm Move:Weak> kill *skaven*They don't seem to be here.

*- CW Mana:Warm Move:Weak> eHighland Forest Trail
*Skorn the Skaven* is standing here.
Exits: -south-, -west-.

*- CW Mana:Warm Move:Weak> kill *skaven*You cleave *Skorn the Skaven*'s left leg hard.

*- CW Mana:Warm Move:Weak *Skorn the Skaven*:Bad> bash*Skorn the Skaven* panics, and attempts to flee!

*Skorn the Skaven* panics, and attempts to flee!

*Skorn the Skaven* panics, and attempts to flee!


You send *Skorn the Skaven* sprawling on the ground.

*- CW Mana:Warm Move:Weak *Skorn the Skaven*:Bad> 
You powerfully cleave *Skorn the Skaven*'s tail, rupturing it.

*- CW Mana:Warm Move:Weak *Skorn the Skaven*:Bad> 
*Skorn the Skaven* recovers his senses.
*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves south.

*- CW Mana:Warm Move:Weak> bashBash who?

*- CW Mana:Warm Move:Weak> sHighland Forest Trail
*Skorn the Skaven* is standing here.
Exits: -north-, -south-, west.

*- CW Mana:Warm Move:Weak> kill *skaven*You approach *Skorn the Skaven*, trying to cleave him.

*- CW Mana:Warm Move:Weak *Skorn the Skaven*:Bad> bash
*Skorn the Skaven* panics, and attempts to flee!

*- CW Mana:Warm Move:Weak *Skorn the Skaven*:Bad> *Skorn the Skaven* panics, and attempts to flee!


*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves north.
Your victim has disappeared!

*- CW Mana:Warm Move:Fainting> nHighland Forest Trail
*Skorn the Skaven* is standing here.
Exits: -south-, -west-.

*- CW Mana:Warm Move:Fainting> kill *skaven*bashYou approach *Skorn the Skaven*, trying to cleave him.

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Bad> 
*Skorn the Skaven* panics, and attempts to flee!

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Bad> *Skorn the Skaven* panics, and attempts to flee!

bash*Skorn the Skaven* panics, and attempts to flee!


You send *Skorn the Skaven* sprawling on the ground.

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Bad> Bash someone already stunned? Aren't we funny?

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Bad> 
*Skorn the Skaven* recovers his senses.
*Skorn the Skaven* panics, and attempts to flee!
*Skorn the Skaven* leaves south.

*- CW Mana:Warm Move:Fainting> sHighland Forest Trail
*Skorn the Skaven* is standing here.
Exits: -north-, -south-, west.

*- CW Mana:Warm Move:Fainting> kill *skaven*You try to cleave *Skorn the Skaven*, but he parries readily.

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Bad> sa i did knwYou say, 'i did knw'

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Bad> bash
You send *Skorn the Skaven* sprawling on the ground.

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Bad> 
You cleave *Skorn the Skaven*'s right arm forcefully, rupturing it.

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Awful> cmb[change style berserk]
Ok...

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Awful> 
You land a kick solidly on *Skorn the Skaven*.

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Awful> bashBash someone already stunned? Aren't we funny?

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Awful> bashBash someone already stunned? Aren't we funny?

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Awful> bashBash someone already stunned? Aren't we funny?

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Awful> bashBash someone already stunned? Aren't we funny?

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Awful> bashBash someone already stunned? Aren't we funny?

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Awful> bashBash someone already stunned? Aren't we funny?

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Awful> bashBash someone already stunned? Aren't we funny?

*- CW Mana:Warm Move:Fainting *Skorn the Skaven*:Awful> bash
A sweeping arc ends when your cleave bites into *Skorn the Skaven*, ending his life.
Your blood freezes as you hear *Skorn the Skaven*'s death cry.
*Skorn the Skaven* is dead! R.I.P.
get coins corpseYou gained 100000 experience points.
You gain vast reputation for your abiltities in battle!

*- CW Mana:Warm Move:Fainting> Bash who?

*- CW Mana:Warm Move:Fainting> bashYou are too busy slaying your enemies!

*- CW Mana:Warm Move:Fainting> Bash who?

*- CW Mana:Warm Move:Fainting> exa corpsethe corpse of *a Skaven* (here): 
a pile of coins
a small water skin
a thin-bladed skinning knife (nicked)
a small belt sack
a silken sash
a shady, black hilted knife (nicked)
a leather backpack
a leather quiver
a dark, blood-stained fur
a pair of gloss scale sleeves
a pair of gloss scale mittens
a pair of soft leather boots (spotless)
a pair of gloss scale leggings
a gloss scale coif
a gloss scale jerkin
a sapphire amulet
a wide strap of leather
a wide strap of leather
a silver ring
a silver ring
a round bronze-rimmed buckler
a main gauche (sharp)
a pair of buck-skin gloves (spotless)
a pair of buck-skin armbands (gashed)
a sapphire-encrusted claymore (blunted)
a wicked knife (dented)
a round bronze-rimmed buckler
a main gauche (blunted)
a blue dragon scale
a wide strap of leather
a wide strap of leather
a gloss scale jerkin
a gloss scale coif
a pair of gloss scale leggings
a pair of soft leather boots (torn)
a pair of gloss scale mittens
a pair of gloss scale sleeves
a long black cloak
a silken sash
a thin-bladed skinning knife (blunted)
an ornamented, two-bladed axe (notched)
a blue dragon scale
a sturdy boar spear (sharp)
a main gauche (sharp)
a huge stone club
a simple bronze key
a well-tempered longsword (dented)

# 1,  1%, #Skorn                         1,  1%, #Smoggle        
#Whine all u want but i looted 1 set of gloss scale and claymore, since they are impossible for me to get!


2004/12/22, 02:31, Nacs: 
If u want to whine about ppl looting eq from u, u better stop with the insults!

*Skorn the Skaven* yells from the east 'why dont you go call one of your teen friends'

*: CW HP:Fine Mana:Hot>
*Skorn the Skaven* yells from the east 'then you can cheat >P'

2004/12/22, 02:46, Ridley: 
Why dont you try looting MY eq next time instead of Smoggles?

2004/12/22, 02:47, Ridley: 
And btw, you have the exact same hps at me, more ob, and you can spam refresh, thats all this log shows. At least maybe now people will stop bitching about my defense? Would be nice >D

2004/12/22, 03:00, Nakk: 
It also shows how u bash on evasive :S

2004/12/22, 07:29, Ridley: 
Since no immorts 204+ are on atm, I feel the need to say this without consultation. I would like to apologize to almost all Estonians. I have been... for lack of a better term, a racist pretty much. I am sorry for my previous comments about how all Estonians are cheaters. My consort has advised me that this is exaclty the kind of self righteous attitude and close-mindedness that started the civil war in America. I would like to formally apologize to all Estonians right now. For I seem to forget that if it were not for an Estonian (pMakai) I would have no idea how to play Warp. I am truly sorry for judging all of you on the actions of but a handful. No immort has said anything to my along these lines, but I feel that I have been unjust. I'm sorry p(Nakk) and all other Estonians that are just. I know now after much conversation and arguing that, although some people do what only what will help them, not all people are as uncaring and unjust as those and that you can find people like that in any country, no matter what. I am sorry all Estonians and anyone else that I have been overtly rude to without cause. I do mean this. I would request that it be posted on all character-race boards throughout the Old World, but I doubt that would happen. I am sorry for being a typical bull-headed male.
Jase

2004/12/27, 05:26, Splintor: 
Damn overpowered Skavens!

2004/12/27, 05:30, Splintor: 
On a side note, can Malakai still solo the claymore mob, and supply all Estonians with any eq they need? Or did they finally tone down clerics some since I played last...






-I still hate Estonians!

2004/12/27, 08:50, Splintor: 
Repent!

2005/01/20, 13:58, Alan: 
apology accepted :)

2005/01/21, 15:05, Alan: 
ahh and btw.. malakai never soloed the claymore mob.


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