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" Handrich owes me 5 bucks (fixed log) " (Cloud) | back |
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eq
* CW HP:Bad Mana:Warm> You are using:
#wielded primary# a long, slender foil (dented)
#worn as shield# a segment of stony grey hide
#worn on head# a gloss scale coif
#worn on body# a gloss scale jerkin
#worn about body# a many-coloured patchwork cloak (wrinkled)
#worn on arms# a pair of gloss scale sleeves
#worn on hands# a pair of blackened iron gauntlets (battered)
#worn on legs# a pair of gloss scale leggings
#worn on feet# a pair of black leather boots
#worn around neck# a crystal pendant
#worn around wrist# a wide strap of leather
#worn around wrist# a wide strap of leather
#worn on back# a leather backpack
#worn as belt# a silken sash
#worn on belt# a small water skin
#worn on belt# a small belt sack
stat
* CW HP:Bad Mana:Warm> OB: 76%, DB: 68%, PB: 87%, SB: 22%, Armour: 71%/28%, Wimpy: 50.
Needed: 1712044 xp, Coins: 24, Wps: 10. Style: defensive.
Affected by:
- noquit
You raise your arms and command 'Be gone, a spectral officer!'.
You send a spectral officer plummeting into the void.
The spectral officer dissipates into a swirling mist.
A spectral officer is dead! R.I.P.
You gained 12140 experience points.
With a quick maneuver, you approach the wraith captain and score a deadly pierce.
A bright light engulfs the wraith, then both fade.
The wraith captain is dead! R.I.P.
You gained 28519 experience points.
* CW HP:Fine Mana:Icy A spectral officer(one):Dying>
With a quick maneuver, you approach a spectral officer and score a deadly pierce.
The spectral officer dissipates into a swirling mist.
A spectral officer is dead! R.I.P.
You gained 11764 experience points.
With a quick maneuver, you approach a spectral officer and score a deadly pierce.
The spectral officer dissipates into a swirling mist.
A spectral officer is dead! R.I.P.
You gained 12076 experience points.
With a quick maneuver, you approach the grisly cadaver of a guard and score a deadly pierce.
Your blood freezes as you hear the grisly cadaver of a guard's death cry.
The grisly cadaver of a guard is dead! R.I.P.
You gained 15310 experience points.
With a quick maneuver, you approach the grisly cadaver of a guard and score a deadly pierce.
Your blood freezes as you hear the grisly cadaver of a guard's death cry.
The grisly cadaver of a guard is dead! R.I.P.
You gained 15310 experience points.
You raise your arms and command 'Be gone, a spectral officer!'.
You send a spectral officer plummeting into the void.
The spectral officer dissipates into a swirling mist.
A spectral officer is dead! R.I.P.
You gained 11502 experience points.
##Talk about a pain in the ass, banshee takes 30 minutes of my life away##
You raise your arms and command 'Be gone, a shrieking banshee!'.
You send a shrieking banshee plummeting into the void.
Your blood freezes as you hear a shrieking banshee's death cry.
A shrieking banshee is dead! R.I.P.
You gained 26993 experience points.
Swinging your weapon with great force, you land a smite on the grisly cadaver of a guard, finishing it off.
Your blood freezes as you hear the grisly cadaver of a guard's death cry.
The grisly cadaver of a guard is dead! R.I.P.
You gained 15310 experience points.
With a quick maneuver, you approach the grisly cadaver of a guard and score a deadly pierce.
Your blood freezes as you hear the grisly cadaver of a guard's death cry.
The grisly cadaver of a guard is dead! R.I.P.
You gained 14544 experience points.
##At this point I've done every mob in citadel except for one officer on the second floor and the 4 guards with spectral commander, and I think to myself, damn
I wonder if I'm gonna mob again... seeing as how this is the third time I've attempted to solo
sc, once I mobbed, and once I couldn't kill the freakin banshee... but sure, why not! I'm bored!##
##And so begins the nuking of the guards##
With a quick maneuver, you approach the grisly cadaver of a guard and score a deadly pierce.
Your blood freezes as you hear the grisly cadaver of a guard's death cry.
The grisly cadaver of a guard is dead! R.I.P.
You gained 14544 experience points.
##15 minutes later##
You raise your arms and command 'Be gone, the grisly cadaver of a guard!'.
You send the grisly cadaver of a guard plummeting into the void.
Your blood freezes as you hear the grisly cadaver of a guard's death cry.
The grisly cadaver of a guard is dead! R.I.P.
You gained 14544 experience points.
##20 minutes and many mightily/savagely smites from commander later##
You raise your arms and command 'Be gone, the grisly cadaver of a guard!'.
You send the grisly cadaver of a guard plummeting into the void.
Your blood freezes as you hear the grisly cadaver of a guard's death cry.
The grisly cadaver of a guard is dead! R.I.P.
You gained 14544 experience points.
##5 minutes later, this is where I get really kill horny##
You raise your arms and command 'Be gone, the grisly cadaver of a guard!'.
You send the grisly cadaver of a guard plummeting into the void.
Your blood freezes as you hear the grisly cadaver of a guard's death cry.
The grisly cadaver of a guard is dead! R.I.P.
You gained 13396 experience points.
##I wouldn't dare cut out the fight with the commander solo, otherwise I
might not get my cashola##
* CW> 249/249 hits, 101/101 mana, and 139/139 moves.
* CW> w
ban commander
The Commander's Quarters
The corpse of the grisly cadaver of a guard is lying here.
A tall shadow can be seen lurking in thick mist, eagerly seeking a new victim.
Exits: east, west.
* CW> You muster all your concentration...
ban
/.You were unable to concentrate!
The spectral commander mightily smites your right foot.
You muster all your concentration...
one
|.ban<<little nukage spam>>
ban
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
* CW HP:Fine Mana:Burning The spectral commander:Fine> [label one]
Ok.
* CW HP:Fine Mana:Burning The spectral commander(one):Fine> You muster all your concentration...
ban
/.
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
* CW HP:Fine Mana:Hot The spectral commander(one):Fine> You muster all your concentration...
/.ban
You were unable to concentrate!
The spectral commander smites your left shoulder forcefully.
You muster all your concentration...
ban
\.ban
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
* CW HP:Fine Mana:Warm The spectral commander(one):Fine> You muster all your concentration...
\.ban
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
* CW HP:Fine Mana:Cold The spectral commander(one):Hurt> You muster all your concentration...
\.You were unable to concentrate!
The spectral commander smites your left leg forcefully.
You muster all your concentration...
-.f
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
* CW HP:Fine Mana:Icy The spectral commander(one):Hurt> Not enough mana flows through you...
* CW HP:Fine Mana:Icy The spectral commander(one):Hurt> You desperately search for an escape route.
* CW HP:Fine Mana:Icy The spectral commander(one):Hurt>
You flee in panic.
Dusty Chambers
The corpse of the grisly cadaver of a guard is lying here.
Exits: east.
* CW HP:Fine Mana:Icy>
The spectral commander has arrived from the east.
* CW HP:Fine Mana:Icy> e
e
No way! You're fighting for your life!
* CW HP:Fine Mana:Icy The spectral commander(one):Hurt> No way! You're fighting for your life!
s
* CW HP:Fine Mana:Icy The spectral commander(one):Hurt> No way! You're fighting for your life!
f
* CW HP:Fine Mana:Icy The spectral commander(one):Hurt> You desperately search for an escape route.
* CW HP:Fine Mana:Icy The spectral commander(one):Hurt>
You flee in panic.
The Commander's Quarters
The corpse of the grisly cadaver of a guard is lying here.
Exits: east, west.
* CW HP:Fine Mana:Icy>
The spectral commander has arrived from the west.
e
* CW HP:Fine Mana:Icy> A Dust-caked Antechamber
Exits: south, west.
s
* CW HP:Fine Mana:Icy> A Gloomy Hallway
Exits: north, south, west.
s
s
* CW HP:Fine Mana:Icy> A Gloomy Hallway
Exits: north, south, west.
* CW HP:Fine Mana:Icy> Lady Ursula's Room
Exits: north.
* CW HP:Fine Mana:Icy> sleep
You go to sleep.
##And so Round 1 ends, now for round 2 after 3 minutes of regen##
* CW Mana:Burning> sco
249/249 hits, 100/101 mana, and 138/139 moves.
* CW Mana:Burning> w
x
The Commander's Quarters
The spectral commander (one) is standing here.
Exits: east, west.
* CW> [cast 'banishment' one]
You muster all your concentration...
x
-.x
The spectral commander tries to smite you but you block his attack with your shield.
x
/.
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
* CW Mana:Burning The spectral commander(one):Hurt> [cast 'banishment' one]
You muster all your concentration...
\.x
x
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
* CW Mana:Hot The spectral commander(one):Hurt> [cast 'banishment' one]
You muster all your concentration...
\.
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
* CW Mana:Warm The spectral commander(one):Hurt>
The spectral commander smites your head savagely, jolting it.
* CW HP:Fine Mana:Warm The spectral commander(one):Hurt> [cast 'banishment' one]
You muster all your concentration...
\.x
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
* CW HP:Fine Mana:Cold The spectral commander(one):Wounded> [cast 'banishment' one]
You muster all your concentration...
\.f
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
* CW HP:Fine Mana:Icy The spectral commander(one):Wounded> [cast 'banishment' one]
Not enough mana flows through you...
* CW HP:Fine Mana:Icy The spectral commander(one):Wounded> [cast 'banishment' one]
Not enough mana flows through you...
* CW HP:Fine Mana:Icy The spectral commander(one):Wounded> You desperately search for an escape route.
* CW HP:Fine Mana:Icy The spectral commander(one):Wounded>
You flee in panic.
A Dust-caked Antechamber
Exits: south, west.
* CW HP:Fine Mana:Icy>
The spectral commander has arrived from the west.
s
* CW HP:Fine Mana:Icy> s
The spectral commander powerfully smites your head.
No way! You're fighting for your life!
* CW HP:Fine Mana:Icy The spectral commander(one):Wounded> No way! You're fighting for your life!
f
* CW HP:Fine Mana:Icy The spectral commander(one):Wounded> You desperately search for an escape route.
* CW HP:Fine Mana:Icy The spectral commander(one):Wounded>
You flee in panic.
The Commander's Quarters
Exits: east, west.
s
s
* CW HP:Fine Mana:Icy>
The spectral commander has arrived from the east.
s
* CW HP:Fine Mana:Icy> Alas, you cannot go that way...
* CW HP:Fine Mana:Icy> Alas, you cannot go that way...
* CW HP:Fine Mana:Icy> Alas, you cannot go that way...
w
* CW HP:Fine Mana:Icy> Dusty Chambers
The corpse of the grisly cadaver of a guard is lying here.
Exits: east.
* CW HP:Fine Mana:Icy> e
e
The spectral commander has arrived from the east.
* CW HP:Fine Mana:Icy> The Commander's Quarters
Exits: east, west.
* CW HP:Fine Mana:Icy> A Dust-caked Antechamber
Exits: south, west.
s
s
* CW HP:Fine Mana:Icy> A Gloomy Hallway
Exits: north, south, west.
* CW HP:Fine Mana:Icy> A Gloomy Hallway
Exits: north, south, west.
s
s
* CW HP:Fine Mana:Icy> Lady Ursula's Room
Exits: north.
* CW HP:Fine Mana:Icy> Alas, you cannot go that way...
* CW HP:Fine Mana:Icy> slee
You go to sleep.
sco
* CW HP:Fine Mana:Icy> 180/249 hits, 5/101 mana, and 138/139 moves.
##Round 2 in the books, getting kill horny, dont wanna fakk up...
so i go outside and smoke a cig during regen, and now Round 3##
* CW> sc
249/249 hits, 101/101 mana, and 139/139 moves.
* CW> w
x
The Commander's Quarters
The spectral commander (one) is standing here.
Exits: east, west.
* CW> [cast 'banishment' one]
You muster all your concentration...
x
x
/.x
x
x
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
The spectral commander tries to smite you but you block his attack with your shield.
* CW Mana:Burning The spectral commander(one):Wounded> [cast 'banishment' one]
You muster all your concentration...
-.
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
* CW Mana:Hot The spectral commander(one):Wounded> [cast 'banishment' one]
You muster all your concentration...
-.
A large rusted metal key decays in your hands.
\.
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
* CW Mana:Warm The spectral commander(one):Bad> [cast 'banishment' one]
You muster all your concentration...
|.You were unable to concentrate!
The spectral commander powerfully smites your torso.
[cast 'banishment' one]
You muster all your concentration...
-.
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
* CW HP:Fine Mana:Cold The spectral commander(one):Bad> [cast 'banishment' one]
You muster all your concentration...
-.
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
* CW HP:Fine Mana:Icy The spectral commander(one):Awful>
You swiftly dodge the spectral commander's attempt to smite you.
* CW HP:Fine Mana:Icy The spectral commander(one):Awful> f
You desperately search for an escape route.
* CW HP:Fine Mana:Icy The spectral commander(one):Awful>
You flee in panic.
A Dust-caked Antechamber
Exits: south, west.
* CW HP:Fine Mana:Icy> s
s
A Gloomy Hallway
Exits: north, south, west.
s
* CW HP:Fine Mana:Icy> A Gloomy Hallway
Exits: north, south, west.
* CW HP:Fine Mana:Icy> Lady Ursula's Room
Exits: north.
* CW HP:Fine Mana:Icy> sleep
You go to sleep.
##I regen enough for 3 more banishments, and yes I know he was awful,
but you can ask Cid about trying to buff it when its awful...ha ha##
* CW Mana:Hot> w
x
x
The Commander's Quarters
The spectral commander (one) is standing here.
Exits: east, west.
* CW Mana:Hot> [cast 'banishment' one]
You muster all your concentration...
x
/.x
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
The spectral commander tries to smite you but you block his attack with your shield.
* CW Mana:Warm The spectral commander(one):Awful> [cast 'banishment' one]
You muster all your concentration...
-.
Ok.
You raise your arms and command 'Be gone, the spectral commander!'.
You send the spectral commander plummeting into the void.
The thick mist dissipates together with the shadow.
The spectral commander is dead! R.I.P.
You gained 83216 experience points.
GET SWORD
* CW Mana:Cold> You get a sapphire-encrusted claymore.
##Handrich, wheres mah money bish?##
And yes, I know most of you dont give a crap about me doing that mob
So I added some pk in there for you hornballs
There are fresh tracks of a Human coming from the east.
There are perceivable tracks of a small, vile spider coming from above.
There are recent tracks of *an Orc* leading east.
There are perceivable tracks of a small, vile spider leading up.
There are perceivable tracks of *an Orc* leading east.
Those were all the tracks you managed to identify.
##WTF, I thought he wanted solo fight....... whatever :)##
*an Orc* has arrived from the east.
*an Orc* has arrived from the east.
There are recent tracks of *an Orc* leading east.
Saving Cloud.
You stop searching the ground for tracks.
s
* CW HP:Fine Mana:Burning>
*an Orc* says '6close exit'##Thats my plan too!##
Anyway... long story short.... I eat a bash not thinking the level 5
is a shaman and that his chokes might hurt... by the way, I lost 150 hit
points in a single freakin bash from a lvl 21 and a lvl 5 choking
* CW HP:Awful Move:Weak> At the Cave Mouth
A bulky goblin warrior is here, contemplating what to eat next.
Fenris the black orc captain, envoy of Ghash-Baal, is standing here.
A gruff looking black-orc glares about him contemptuously.
A gruff looking black-orc glares about him contemptuously.
A small goblin female stands here looking over-worked.
Exits: north, east, south, west.
* CW HP:Awful Move:Weak>
A gruff black-orc marauder slashes your left hand hard, rupturing it.
You are mortally wounded, and will die soon, if not aided.
* CW HP:Dying Move:Weak Someone:Healthy> You are in a pretty bad shape, unable to do anything!
s
* CW HP:Dying Move:Weak Someone:Healthy> Landing a well placed slash, Someone's sword deeply bites into your body, slaying you.
You are dead! Sorry...
Nah... You feel too relaxed to do that..
f
##At least that was fun for me :D, I regen, go back, and taunt Snoochy
into fighting me 1 v 1##
* CW> Feeder Trough
A curled up parchment lies upon the ground here.
Exits: (east), up.
* CW>
*an Orc* has arrived from the east.##Here I'm like... FAKK YEA BABY##
* CW> cex
pex
Ok.
u
* CW> You start to enable the lock on the cagedoor.
\.
You enable the lock on the cagedoor.
*click*
* CW> Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A vile spider scuttles around here.
Exits: east, down.
* CW> d
Feeder Trough
A curled up parchment lies upon the ground here.
*an Orc* (one) is standing here.
ko
Exits: [east], up.
* CW> [kill *orc*]
You smite *an Orc*'s torso hard.
* CW *an Orc*(one):Fine>
*an Orc* feebly crushes your torso, barely grazing it.
f
* CW HP:Fine *an Orc*(one):Fine> You desperately search for an escape route.
* CW *an Orc*(one):Fine>
PANIC! You couldn't escape!
* CW *an Orc*(one):Fine>
A small, vile spider has arrived from above.
* CW *an Orc*(one):Fine>
PANIC! You couldn't escape!
* CW *an Orc*(one):Fine>
You attempt to kick *an Orc* but miss.
* CW *an Orc*(one):Fine>
You flee in panic.
Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
Exits: east, down.
* CW> d
Feeder Trough
A curled up parchment lies upon the ground here.
ko
*an Orc* (one) is standing here.
A vile spider scuttles around here.
b
Exits: [east], up.
* CW>
*an Orc* quickly approaches, trying to crush you.
* CW *an Orc*(one):Fine> *an Orc* crushes your right foot hard.
[kill *orc*]
You do the best you can!
* CW HP:Fine *an Orc*(one):Fine>
*an Orc* panics, and attempts to flee!
*an Orc* leaves up.
Your victim has disappeared!
* CW HP:Fine> u
Arachnid Grounds
A heavy tankard looks ready for imbibing.
bo
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
*an Orc* (one) is standing here.
Exits: east, down.
* CW HP:Fine> [bash *orc*]
*an Orc* leaves down.
Your victim has disappeared!
s
* CW HP:Fine> Alas, you cannot go that way...
d
bo
* CW HP:Fine> Feeder Trough
A curled up parchment lies upon the ground here.
A vile spider scuttles around here.
*an Orc* (one) is standing here.
Exits: [east], up.
* CW HP:Fine>
*an Orc* feebly crushes your right arm, barely grazing it.
* CW HP:Fine *an Orc*(one):Fine>
You feebly smite *an Orc*'s right leg, barely grazing it.
* CW HP:Fine *an Orc*(one):Fine> [bash *orc*]
*an Orc* panics, and attempts to flee!
*an Orc* leaves up.
Your victim has disappeared!
* CW HP:Fine> bo
[bash *orc*]
Bash who?
bo
* CW HP:Fine> [bash *orc*]
Bash who?
* CW HP:Fine>
A small, vile spider leaves up.
bo
bo
* CW HP:Fine> [bash *orc*]
Bash who?
* CW HP:Fine> [bash *orc*]
Bash who?
bo
* CW HP:Fine> bo
[bash *orc*]
Bash who?
* CW HP:Fine>
*an Orc* has arrived from above.
* CW HP:Fine> [bash *orc*]
*an Orc* lightly crushes your left leg, grazing it.
*an Orc* panics, and attempts to flee!
*an Orc* panics, and attempts to flee!
*an Orc* leaves up.
Your victim has disappeared!
* CW HP:Fine>
*an Orc* has arrived from above.
* CW HP:Fine>
*an Orc* quickly approaches, trying to crush you.
bo
* CW HP:Fine *an Orc*(one):Fine>
You weakly smite *an Orc*'s torso, grazing it.
* CW HP:Fine *an Orc*(one):Fine> [bash *orc*]
bo
*an Orc* crushes your right arm hard.
*an Orc* panics, and attempts to flee!
*an Orc* panics, and attempts to flee!
You send *an Orc* sprawling on the ground.
* CW HP:Fine *an Orc*(one):Fine> [bash *orc*]
Bash someone already stunned? Aren't we funny?
x
* CW HP:Fine *an Orc*(one):Fine> x
[cast 'banishment' one]
You muster all your concentration...
x
\.
Ok.
You raise your arms and command 'Be gone, *an Orc*!'.
* CW HP:Fine Mana:Burning *an Orc*(one):Fine> [cast 'banishment' one]
You muster all your concentration...
\.
*an Orc* recovers his senses.
*an Orc* panics, and attempts to flee!
/.
*an Orc* panics, and attempts to flee!
/.*an Orc* panics, and attempts to flee!
*an Orc* leaves up.
Your victim has disappeared!
[cast 'banishment' one]
Cannot find the target of your spell!
* CW HP:Fine Mana:Burning> x
[cast 'banishment' one]
Cannot find the target of your spell!
x
* CW HP:Fine Mana:Burning> [cast 'banishment' one]
Cannot find the target of your spell!
* CW HP:Fine Mana:Burning>
*an Orc* has arrived from above.
* CW HP:Fine Mana:Burning>
*an Orc* weakly crushes your torso, barely grazing it.
u
* CW HP:Fine Mana:Burning *an Orc*(one):Fine>
You smite *an Orc*'s torso, but his armour absorbs the damage.
* CW HP:Fine Mana:Burning *an Orc*(one):Fine> No way! You're fighting for your life!
* CW HP:Fine Mana:Burning *an Orc*(one):Fine>
*an Orc* panics, and attempts to flee!
*an Orc* leaves up.
* CW HP:Fine Mana:Burning>
*an Orc* has arrived from above.
ko
* CW HP:Fine Mana:Burning> [kill *orc*]
You do the best you can!
f
* CW HP:Fine Mana:Burning *an Orc*(one):Fine> You desperately search for an escape route.
* CW HP:Fine Mana:Burning *an Orc*(one):Fine>
*an Orc* panics, and attempts to flee!
You flee in panic.
Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
Exits: east, down.
* CW HP:Fine Mana:Burning>
*an Orc* has arrived from below.
d
* CW HP:Fine Mana:Burning> Feeder Trough
A curled up parchment lies upon the ground here.
Exits: [east], up.
u
* CW HP:Fine Mana:Burning>
*an Orc* has arrived from above.
* CW HP:Fine Mana:Burning> Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
Exits: east, down.
ko
f
* CW HP:Fine Mana:Burning> [kill *orc*]
They don't seem to be here.
* CW HP:Fine Mana:Burning> You flee in panic.
Spiders' Lair
A vile spider scuttles around here.
Exits: west.
ko
* CW HP:Fine Mana:Burning> [kill *orc*]
They don't seem to be here.
* CW HP:Fine Mana:Burning>
*an Orc* has arrived from the west.
w
* CW HP:Fine Mana:Burning> A small, vile spider leaves west.
*an Orc* tries to crush you but you block his attack with your buckler.
No way! You're fighting for your life!
* CW HP:Fine Mana:Burning *an Orc*(one):Fine>
You smite *an Orc*'s left shoulder meagerly, barely prickling it.
ko
* CW HP:Fine Mana:Burning *an Orc*(one):Fine> [kill *orc*]
You do the best you can!
f
* CW HP:Fine Mana:Burning *an Orc*(one):Fine>
*an Orc* panics, and attempts to flee!
*an Orc* leaves west.
* CW HP:Fine Mana:Burning> PANIC! You couldn't escape!
* CW HP:Fine Mana:Burning> w
Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
ko
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
*an Orc* (one) is standing here.
Exits: east, down.
* CW HP:Fine Mana:Burning> [kill *orc*]
You approach *an Orc*, trying to smite him.
* CW HP:Fine Mana:Burning *an Orc*(one):Fine>
You weakly smite *an Orc*'s right arm, grazing it.
f
* CW HP:Fine Mana:Burning *an Orc*(one):Fine>
*an Orc* weakly crushes your right arm, barely grazing it.
* CW HP:Fine Mana:Burning *an Orc*(one):Fine> You desperately search for an escape route.
* CW HP:Fine Mana:Burning *an Orc*(one):Fine>
You flee in panic.
Feeder Trough
A curled up parchment lies upon the ground here.
A vile spider scuttles around here.
Exits: [east], up.
* CW HP:Fine Mana:Burning> u
Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
Exits: east, down.
kk
* CW HP:Fine Mana:Burning> [kill one]
They don't seem to be here.
kk
* CW HP:Fine Mana:Burning> [kill one]
They don't seem to be here.
* CW HP:Fine Mana:Burning>
*an Orc* has arrived from the east.
e
* CW HP:Fine Mana:Burning> Spiders' Lair
Exits: west.
w
* CW HP:Fine Mana:Burning> Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
kk
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
*an Orc* (one) is standing here.
Exits: east, down.
* CW HP:Fine Mana:Burning> [kill one]
You weakly smite *an Orc*'s right leg, grazing it.
* CW HP:Fine Mana:Burning *an Orc*(one):Fine>
*an Orc* feebly crushes your torso, barely grazing it.
f
* CW HP:Fine Mana:Burning *an Orc*(one):Fine> You desperately search for an escape route.
* CW HP:Fine Mana:Burning *an Orc*(one):Fine>
You flee in panic.
Spiders' Lair
Exits: west.
* CW HP:Fine Mana:Burning> b
Bash who?
* CW HP:Fine Mana:Burning> w
Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
Exits: east, down.
* CW HP:Fine Mana:Burning>
*an Orc* has arrived from below.
d
* CW HP:Fine Mana:Burning> Feeder Trough
A curled up parchment lies upon the ground here.
A vile spider scuttles around here.
Exits: [east], up.
sco
* CW HP:Fine Mana:Burning> 229/249 hits, 85/101 mana, and 118/139 moves.
u
* CW HP:Fine Mana:Burning> Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
kk
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
Exits: east, down.
* CW HP:Fine Mana:Burning> [kill one]
They don't seem to be here.
e
* CW HP:Fine Mana:Burning> Spiders' Lair
*an Orc* (one) is standing here.
Exits: west.
kk
* CW HP:Fine Mana:Burning> [kill one]
You lightly smite *an Orc*'s torso, grazing it.
* CW HP:Fine Mana:Burning *an Orc*(one):Fine>
*an Orc* lightly crushes your left leg, grazing it.
f
* CW HP:Fine Mana:Burning *an Orc*(one):Fine> You desperately search for an escape route.
* CW HP:Fine Mana:Burning *an Orc*(one):Fine>
You flee in panic.
Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
Exits: east, down.
* CW HP:Fine Mana:Burning>
*an Orc* has arrived from the east.
* CW HP:Fine Mana:Burning>
A small, vile spider has arrived from below.
kk
* CW HP:Fine Mana:Burning> [kill one]
You approach *an Orc*, trying to smite him.
f
* CW HP:Fine Mana:Burning *an Orc*(one):Fine> You desperately search for an escape route.
* CW HP:Fine Mana:Burning *an Orc*(one):Fine>
You flee in panic.
Feeder Trough
A curled up parchment lies upon the ground here.
Exits: [east], up.
* CW HP:Fine Mana:Burning>
*an Orc* has arrived from above.
u
* CW HP:Fine Mana:Burning> Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A vile spider scuttles around here.
Exits: east, down.
kk
* CW HP:Fine Mana:Burning> [kill one]
They don't seem to be here.
d
* CW HP:Fine Mana:Burning> Feeder Trough
kk
A curled up parchment lies upon the ground here.
*an Orc* (one) is standing here.
Exits: [east], up.
* CW HP:Fine Mana:Burning>
*an Orc* leaves up.
* CW HP:Fine Mana:Burning> [kill one]
They don't seem to be here.
* CW HP:Fine Mana:Burning> kk
[kill one]
They don't seem to be here.
u
* CW HP:Fine Mana:Burning> Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A vile spider scuttles around here.
Exits: east, down.
kk
* CW HP:Fine Mana:Burning> [kill one]
They don't seem to be here.
* CW HP:Fine Mana:Burning>
*an Orc* has arrived from the east.
e
* CW HP:Fine Mana:Burning> Spiders' Lair
kk
Exits: west.
* CW HP:Fine Mana:Burning> [kill one]
They don't seem to be here.
w
* CW HP:Fine Mana:Burning> Arachnid Grounds
kk
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A vile spider scuttles around here.
*an Orc* (one) is standing here.
Exits: east, down.
* CW HP:Fine Mana:Burning> [kill one]
You weakly smite *an Orc*'s right arm, grazing it.
* CW HP:Fine Mana:Burning *an Orc*(one):Fine>
*an Orc* feebly crushes your right leg, barely grazing it.
* CW HP:Fine Mana:Burning *an Orc*(one):Fine> f
You desperately search for an escape route.
* CW HP:Fine Mana:Burning *an Orc*(one):Fine>
You flee in panic.
Spiders' Lair
Exits: west.
bo
* CW HP:Fine Mana:Burning> [bash *orc*]
Bash who?
bo
* CW HP:Fine Mana:Burning>
A small, vile spider has arrived from the west.
* CW HP:Fine Mana:Burning> [bash *orc*]
Bash who?
bo
* CW HP:Fine Mana:Burning> [bash *orc*]
Bash who?
w
* CW HP:Fine Mana:Burning> Arachnid Grounds
bo
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
*an Orc* (one) is standing here.
Exits: east, down.
* CW HP:Fine Mana:Burning>
*an Orc* leaves east.
* CW HP:Fine Mana:Burning> [bash *orc*]
Bash who?
* CW HP:Fine Mana:Burning> bo
*an Orc* has arrived from the east.
* CW HP:Fine Mana:Burning> [bash *orc*]
x
You send *an Orc* sprawling on the ground.
You weakly smite *an Orc*'s left leg, grazing it.
* CW HP:Fine Mana:Burning *an Orc*(one):Fine> [cast 'banishment' one]
You muster all your concentration...
x
|.x
Ok.
You raise your arms and command 'Be gone, *an Orc*!'.
* CW HP:Fine Mana:Hot *an Orc*(one):Hurt> [cast 'banishment' one]
You muster all your concentration...
|.
Ok.
You raise your arms and command 'Be gone, *an Orc*!'.
* CW HP:Fine Mana:Hot *an Orc*(one):Hurt> [cast 'banishment' one]
You muster all your concentration...
|.
A small, vile spider has arrived from the east.
-.
A small, vile spider leaves down.
x
-.
*an Orc* recovers his senses.
You were unable to concentrate!
*an Orc* weakly crushes your torso, barely grazing it.
* CW HP:Fine Mana:Hot *an Orc*(one):Hurt> [cast 'banishment' one]
You muster all your concentration...
x
|.*an Orc* panics, and attempts to flee!
*an Orc* leaves east.
Your victim has disappeared!
[cast 'banishment' one]
Cannot find the target of your spell!
* CW HP:Fine Mana:Hot> kk
[kill one]
They don't seem to be here.
* CW HP:Fine Mana:Hot>
*an Orc* has arrived from the east.
kk
* CW HP:Fine Mana:Hot> [kill one]
You approach *an Orc*, trying to smite him.
* CW HP:Fine Mana:Hot *an Orc*(one):Hurt>
You weakly smite *an Orc*'s head, grazing it.
f
* CW HP:Fine Mana:Hot *an Orc*(one):Hurt> You desperately search for an escape route.
* CW HP:Fine Mana:Hot *an Orc*(one):Hurt>
You flee in panic.
Feeder Trough
A curled up parchment lies upon the ground here.
A vile spider scuttles around here.
Exits: [east], up.
* CW HP:Fine Mana:Hot>
*an Orc* has arrived from above.
u
* CW HP:Fine Mana:Hot> Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
Exits: east, down.
* CW HP:Fine Mana:Hot>
*an Orc* has arrived from below.
d
* CW HP:Fine Mana:Hot> Feeder Trough
A curled up parchment lies upon the ground here.
A vile spider scuttles around here.
Exits: [east], up.
kk
* CW HP:Fine Mana:Hot> [kill one]
They don't seem to be here.
kk
* CW HP:Fine Mana:Hot> [kill one]
They don't seem to be here.
kk
* CW HP:Fine Mana:Hot> [kill one]
They don't seem to be here.
kk
* CW HP:Fine Mana:Hot> [kill one]
u
They don't seem to be here.
* CW HP:Fine Mana:Hot> Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
*an Orc* (one) is standing here.
Exits: east, down.
bb
* CW HP:Fine Mana:Hot> *an Orc* leaves east.
[bash one]
Bash who?
* CW HP:Fine Mana:Hot> e
Spiders' Lair
*an Orc* (one) is standing here.
Exits: west.
kk
b
* CW HP:Fine Mana:Hot> [kill one]
You lightly smite *an Orc*'s left arm, barely prickling it.
* CW HP:Fine Mana:Hot *an Orc*(one):Hurt>
*an Orc* tries to crush you, but you barely manage to parry.
* CW HP:Fine Mana:Hot *an Orc*(one):Hurt> w
xx
x
You send *an Orc* sprawling on the ground.
* CW HP:Fine Mana:Hot *an Orc*(one):Hurt> No way! You're fighting for your life!
* CW HP:Fine Mana:Hot *an Orc*(one):Hurt> Huh?!?
* CW HP:Fine Mana:Hot *an Orc*(one):Hurt> [cast 'banishment' one]
You muster all your concentration...
x
\.
Ok.
You raise your arms and command 'Be gone, *an Orc*!'.
* CW HP:Fine Mana:Warm *an Orc*(one):Wounded>
You land a kick solidly on *an Orc*.
* CW HP:Fine Mana:Warm *an Orc*(one):Wounded>
*an Orc* recovers his senses.
*an Orc* panics, and attempts to flee!
* CW HP:Fine Mana:Warm *an Orc*(one):Wounded> [cast 'banishment' one]
You muster all your concentration...
\.
*an Orc* panics, and attempts to flee!
w
*an Orc* leaves west.
Your victim has disappeared!
* CW HP:Fine Mana:Warm> Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
*an Orc* (one) is standing here.
Exits: east, down.
* CW HP:Fine Mana:Warm>
A small, vile spider has arrived from below.
kk
* CW HP:Fine Mana:Warm>
*an Orc* leaves down.
* CW HP:Fine Mana:Warm> [kill one]
They don't seem to be here.
* CW HP:Fine Mana:Warm>
A small, vile spider leaves east.
* CW HP:Fine Mana:Warm>
d
Saving Cloud.
* CW HP:Fine Mana:Warm> Feeder Trough
A curled up parchment lies upon the ground here.
*an Orc* (one) is standing here.
Exits: (east), up.
* CW HP:Fine Mana:Warm>
*an Orc* has arrived from the east.
kk
* CW HP:Fine Mana:Warm>
*an Orc* leaves east.
* CW HP:Fine Mana:Warm> [kill one]
You smite *an Orc*'s left foot very hard, rupturing it.
* CW HP:Fine Mana:Warm *an Orc*(one):Bad> ##Thank Mr. Moonglum for this##
*an Orc* panics, and attempts to flee!
*an Orc* leaves east.
* CW HP:Fine Mana:Warm>
*an Orc* has arrived from the east.
e
* CW HP:Fine Mana:Warm> Goblin Mustering Room
A pair of iron manacles lies on the ground.
A metal hook from which to hang things is embedded in the wall.
A wooden rack is standing here for the storage of weapons.
A forest goblin guard watches the area for signs of trouble.
A forest goblin guard watches the area for signs of trouble.
*an Orc* (one) is standing here.
Exits: south, (west).
* CW HP:Fine Mana:Warm>
*an Orc* has arrived from the west.
* CW HP:Fine Mana:Warm>
*an Orc* leaves south.
w
* CW HP:Fine Mana:Warm> Feeder Trough
A curled up parchment lies upon the ground here.
Exits: (east), up.
* CW HP:Fine Mana:Warm> yell coward ;)
You yell, 'coward ;)'
##Around here they spend 30 minutes or so trying to bashtrap me again
roflmfao... then I taunt snoochy again and pray Moonglum is afk :)##
* CW HP:Fine> e
exa snoochy
w
Goblin Mustering Room
A curled up parchment lies upon the ground here.
A pair of iron manacles lies on the ground.
A metal hook from which to hang things is embedded in the wall.
A wooden rack is standing here for the storage of weapons.
A forest goblin guard watches the area for signs of trouble.
A forest goblin guard watches the area for signs of trouble.
*an Orc* (one) is standing here.
Exits: south, (west).
* CW HP:Fine> *an Orc* a mature male Orc is in excellent condition.
*an Orc* is using:
<wielded 2-hands> a spiked flail
<worn as buckler> a round bronze-rimmed buckler
<worn on head> an aged visored helmet (marred)
<worn on body> a ring mail shirt (scratched)
<worn about body> a dark, blood-stained fur
<worn on arms> a pair of banded iron vambraces (marred)
<worn on hands> a pair of gloss scale mittens
<worn on legs> a pair of blackened iron greaves (scratched)
<worn on feet> a pair of soft leather boots (gashed)
<worn as belt> a simple leather belt (torn)
<worn on belt> a brass-framed lantern
<worn on belt> a small belt sack
* CW HP:Fine> Feeder Trough
Exits: (east), up.
* CW HP:Fine>
*an Orc* has arrived from the east.
sco
* CW HP:Fine>
*an Orc* begins some strange incantations...
* CW HP:Fine> 192/249 hits, 101/101 mana, and 132/139 moves.
* CW HP:Fine> u
Arachnid Grounds
A heavy tankard looks ready for imbibing.
d
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A vile spider scuttles around here.
Exits: east, down.
* CW HP:Fine> Feeder Trough
*an Orc* (one) is standing here.
Exits: (east), up.
* CW HP:Fine> cex
Ok.
pex
* CW HP:Fine>
*an Orc* leaves up.
* CW HP:Fine> You start to enable the lock on the cagedoor.
/.
*an Orc* has arrived from above.
-.
*an Orc* begins some strange incantations...
\.
You enable the lock on the cagedoor.
*click*
##The KEY... unless moonglum unlocks from outside again...
What kind of genius is he to learn lockpicking that early... I woulda
killed Snoochy way earlier if it wasn't for him :( I salute you Moonglum!##
u
* CW HP:Fine> Arachnid Grounds
A heavy tankard looks ready for imbibing.
d
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A vile spider scuttles around here.
Exits: east, down.
* CW HP:Fine> Feeder Trough
*an Orc* (one) is standing here.
Exits: [east], up.
bo
* CW HP:Fine> [bash *orc*]
*an Orc* leaves up.
Your victim has disappeared!
* CW HP:Fine> u
Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A vile spider scuttles around here.
*an Orc* (one) is standing here.
Exits: east, down.
d
* CW HP:Fine>
*an Orc* leaves down.
bb
* CW HP:Fine> Feeder Trough
*an Orc* (one) is standing here.
Exits: [east], up.
* CW HP:Fine>
*an Orc* begins some strange incantations...
* CW HP:Fine> [bash one]
*an Orc* stares at you and utters the words, 'ubqubogruho'.
*an Orc* throws an entangling web of incinerating flames at you.##About 2x
as much damage as my banishments##
*an Orc* tries to crush you, but you parry readily.
*an Orc* begins some strange incantations...
You send *an Orc* sprawling on the ground.
You feebly pierce *an Orc*'s left leg, barely grazing it.
* CW HP:Hurt *an Orc*(one):Fine>
The incinerating flames burn you!
x
* CW HP:Hurt *an Orc*(one):Fine>
You land a kick solidly on *an Orc*.
* CW HP:Hurt *an Orc*(one):Fine> [cast 'banishment' one]
You muster all your concentration...
x
\.
A small, vile spider has arrived from above.
-.
A small, vile spider leaves up.
-.
The burning flames winks out of existence and the pain fades.
|.
Ok.
You raise your arms and command 'Be gone, *an Orc*!'.
* CW HP:Hurt Mana:Burning *an Orc*(one):Fine> You pierce *an Orc*'s torso meagerly, barely prickling it.
[cast 'banishment' one]
You muster all your concentration...
x
\.x
Ok.
You raise your arms and command 'Be gone, *an Orc*!'.
* CW HP:Hurt Mana:Hot *an Orc*(one):Hurt> [cast 'banishment' one]
You muster all your concentration...
\.x
*an Orc* recovers his senses.
/.
*an Orc* panics, and attempts to flee!
-.
Ok.
You raise your arms and command 'Be gone, *an Orc*!'.
* CW HP:Hurt Mana:Warm *an Orc*(one):Hurt> [cast 'banishment' one]
You muster all your concentration...
\.
*an Orc* panics, and attempts to flee!
x
x
|.
*an Orc* panics, and attempts to flee!
\.
Ok.
You raise your arms and command 'Be gone, *an Orc*!'.
* CW HP:Hurt Mana:Cold *an Orc*(one):Wounded> [cast 'banishment' one]
You muster all your concentration...
\.
*an Orc* panics, and attempts to flee!
*an Orc* leaves up.
Your victim has disappeared!
x
* CW HP:Hurt Mana:Cold> [cast 'banishment' one]
Cannot find the target of your spell!
* CW HP:Hurt Mana:Cold> [cast 'banishment' one]
Cannot find the target of your spell!
* CW HP:Hurt Mana:Cold> [cast 'banishment' one]
Cannot find the target of your spell!
x
* CW HP:Hurt Mana:Cold> [cast 'banishment' one]
Cannot find the target of your spell!
x
* CW HP:Hurt Mana:Cold> [cast 'banishment' one]
Cannot find the target of your spell!
x
* CW HP:Hurt Mana:Cold> [cast 'banishment' one]
Cannot find the target of your spell!
* CW HP:Hurt Mana:Cold> u
Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
bb
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
*an Orc* (one) is standing here.
Exits: east, down.
* CW HP:Hurt Mana:Cold>
You barely manage to dodge *an Orc*'s attempt to crush you.
* CW HP:Hurt Mana:Cold *an Orc*(one):Wounded> A small, vile spider has arrived from the east.
You weakly pierce *an Orc*'s torso, grazing it.
[bash one]
x
*an Orc* panics, and attempts to flee!
*an Orc* leaves east.
Your victim has disappeared!
* CW HP:Hurt Mana:Cold> [cast 'banishment' one]
Cannot find the target of your spell!
* CW HP:Hurt Mana:Cold>
You nimbly dodge a small, vile spider's attempt to bite you.
* CW HP:Hurt Mana:Cold A small, vile spider:Healthy>
You land a kick solidly on a small, vile spider.
* CW HP:Hurt Mana:Cold A small, vile spider:Fine>
You lightly pierce a small, vile spider's thorax.
f
* CW HP:Hurt Mana:Cold A small, vile spider:Fine> You desperately search for an escape route.
* CW HP:Hurt Mana:Cold A small, vile spider:Fine>
PANIC! You couldn't escape!
kk
b
* CW HP:Hurt Mana:Cold A small, vile spider:Fine>
You flee in panic.
Feeder Trough
Exits: [east], up.
* CW HP:Hurt Mana:Cold> [kill one]
They don't seem to be here.
* CW HP:Hurt Mana:Cold> Bash who?
* CW HP:Hurt Mana:Cold> u
Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
bb
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A vile spider scuttles around here.
Exits: east, down.
* CW HP:Hurt Mana:Cold> [bash one]
Bash who?
e
* CW HP:Hurt Mana:Cold> Spiders' Lair
*an Orc* (one) is standing here.
Exits: west.
bb
* CW HP:Hurt Mana:Cold> [bash one]
*an Orc* begins some strange incantations...
x
*an Orc* stares at you and utters the words, 'ubqubogruho'.
*an Orc* throws an entangling web of incinerating flames at you.
*an Orc* tries to crush you, but you parry skillfully.
*an Orc* manages to avoid your bash and you tumble to the ground.
You flee in panic.
Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A vile spider scuttles around here.
Exits: east, down.
*an Orc* has arrived from the east.
* CW HP:Hurt Mana:Cold> [cast 'banishment' one]
You are too afraid.
* CW HP:Hurt Mana:Cold>
*an Orc* panics, and attempts to flee!
*an Orc* leaves east.
* CW HP:Hurt Mana:Cold>
A small, vile spider leaves down.
* CW HP:Hurt Mana:Cold>
The incinerating flames burn you!
* CW HP:Hurt Mana:Cold>
A small, vile spider has arrived from below.
* CW HP:Hurt Mana:Cold>
*an Orc* has arrived from the east.
* CW HP:Hurt Mana:Cold>
*an Orc* begins some strange incantations...
cw 30
* CW HP:Hurt Mana:Cold> You'll flee if you drop below 30 hit points.
e
* CW HP:Hurt Mana:Cold> Spiders' Lair
Exits: west.
w
* CW HP:Hurt Mana:Cold> Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A vile spider scuttles around here.
*an Orc* (one) is standing here.
Exits: east, down.
* CW HP:Hurt Mana:Cold>
The burning flames winks out of existence and the pain fades.
ko
* CW HP:Hurt Mana:Cold> [kill *orc*]
You weakly pierce *an Orc*'s torso, grazing it.
f
* CW HP:Hurt Mana:Cold *an Orc*(one):Hurt>
You swiftly dodge *an Orc*'s attempt to crush you.
*an Orc* begins some strange incantations...
* CW HP:Hurt Mana:Cold *an Orc*(one):Hurt> You desperately search for an escape route.
* CW HP:Hurt Mana:Cold *an Orc*(one):Hurt>
You flee in panic.
Feeder Trough
Exits: [east], up.
* CW HP:Hurt Mana:Cold> e
*an Orc* has arrived from above.
The cagedoor seems to be closed.
u
* CW HP:Hurt Mana:Cold> Arachnid Grounds
A heavy tankard looks ready for imbibing.
e
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A vile spider scuttles around here.
Exits: east, down.
* CW HP:Hurt Mana:Cold> *an Orc* has arrived from below.
Spiders' Lair
Exits: west.
w
* CW HP:Hurt Mana:Cold> Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A vile spider scuttles around here.
*an Orc* (one) is standing here.
Exits: east, down.
ko
b
* CW HP:Hurt Mana:Cold> [kill *orc*]
You pierce *an Orc*'s left foot meagerly.
* CW HP:Hurt Mana:Cold *an Orc*(one):Hurt>
You swiftly dodge *an Orc*'s attempt to crush you.
* CW HP:Hurt Mana:Cold *an Orc*(one):Hurt>
*an Orc* begins some strange incantations...
* CW HP:Hurt Mana:Cold *an Orc*(one):Hurt>
You send *an Orc* sprawling on the ground.
* CW HP:Hurt Mana:Cold *an Orc*(one):Hurt> x
[cast 'banishment' one]
You muster all your concentration...
-.
A small, vile spider leaves east.
/.
Ok.
You raise your arms and command 'Be gone, *an Orc*!'.
* CW HP:Hurt Mana:Icy *an Orc*(one):Wounded>
You pierce *an Orc*'s left foot meagerly.
* CW HP:Hurt Mana:Icy *an Orc*(one):Wounded> dam
You are in a battle rage, thinking only about slaying your enemies!
* CW HP:Hurt Mana:Icy *an Orc*(one):Wounded>
You are in a battle rage, thinking only about slaying your enemies!
* CW HP:Hurt Mana:Icy *an Orc*(one):Wounded>
You stop using a long, slender foil.
You stop using a segment of stony grey hide.
You wield a sapphire-encrusted claymore with both hands.
* CW HP:Hurt Mana:Icy *an Orc*(one):Wounded>
You're engaged in melee combat, unable to change your equipment!
* CW HP:Hurt Mana:Icy *an Orc*(one):Wounded>
You are in a battle rage, thinking only about slaying your enemies!
* CW HP:Hurt Mana:Icy *an Orc*(one):Wounded>
*an Orc* recovers his senses.
agg
* CW HP:Hurt Mana:Icy *an Orc*(one):Wounded> [cha style agg]
Ok...
* CW HP:Hurt Mana:Icy *an Orc*(one):Wounded>
*an Orc* begins some strange incantations...
f
* CW HP:Hurt Mana:Icy *an Orc*(one):Wounded> You desperately search for an escape route.
* CW HP:Hurt Mana:Icy *an Orc*(one):Wounded>
You flee in panic.
Feeder Trough
Exits: [east], up.
* CW HP:Hurt Mana:Icy> u
Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
kk
*an Orc* (one) is standing here.
Exits: east, down.
* CW HP:Hurt Mana:Icy> [kill one]
You approach *an Orc*, trying to smite him.
f
* CW HP:Hurt Mana:Icy *an Orc*(one):Hurt> You desperately search for an escape route.
* CW HP:Hurt Mana:Icy *an Orc*(one):Hurt>
You flee in panic.
Spiders' Lair
A vile spider scuttles around here.
Exits: west.
* CW HP:Hurt Mana:Icy>
*an Orc* has arrived from the west.
* CW HP:Hurt Mana:Icy> w
Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
Exits: east, down.
* CW HP:Hurt Mana:Icy> e
A small, vile spider has arrived from the east.
* CW HP:Hurt Mana:Icy> Spiders' Lair
*an Orc* (one) is standing here.
Exits: west.
kk
* CW HP:Hurt Mana:Icy> [kill one]
You smite *an Orc*'s torso hard.
* CW HP:Hurt Mana:Icy *an Orc*(one):Wounded>
*an Orc* feebly crushes your left arm, barely grazing it.
f
* CW HP:Hurt Mana:Icy *an Orc*(one):Wounded> You desperately search for an escape route.
* CW HP:Hurt Mana:Icy *an Orc*(one):Wounded>
PANIC! You couldn't escape!
* CW HP:Hurt Mana:Icy *an Orc*(one):Wounded>
*an Orc* panics, and attempts to flee!
*an Orc* leaves west.
* CW HP:Hurt Mana:Icy> w
Arachnid Grounds
A heavy tankard looks ready for imbibing.
bb
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
*an Orc* (one) is standing here.
Exits: east, down.
* CW HP:Hurt Mana:Icy>
*an Orc* leaves down.
* CW HP:Hurt Mana:Icy> [bash one]
Bash who?
* CW HP:Hurt Mana:Icy> d
Feeder Trough
A vile spider scuttles around here.
kk
*an Orc* (one) is standing here.
Exits: [east], up.
* CW HP:Hurt Mana:Icy> [kill one]
You smite *an Orc*'s left foot very hard, rupturing it.
* CW HP:Hurt Mana:Icy *an Orc*(one):Wounded> f
You land a solid kick on *an Orc* and send him staggering.
* CW HP:Hurt Mana:Icy *an Orc*(one):Bad> You desperately search for an escape route.
* CW HP:Hurt Mana:Icy *an Orc*(one):Bad>
You flee in panic.
Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
Exits: east, down.
d
* CW HP:Hurt Mana:Icy> Feeder Trough
A vile spider scuttles around here.
*an Orc* (one) is here trying to get up from the ground.
Exits: [east], up.
kk
* CW HP:Hurt Mana:Icy> [kill one]
You approach *an Orc*, trying to smite him.
* CW HP:Hurt Mana:Icy *an Orc*(one):Bad>
*an Orc* recovers his senses.
*an Orc* panics, and attempts to flee!
*an Orc* leaves up.
* CW HP:Hurt Mana:Icy> kk
[kill one]
They don't seem to be here.
kk
kk
* CW HP:Hurt Mana:Icy> [kill one]
They don't seem to be here.
* CW HP:Hurt Mana:Icy> [kill one]
They don't seem to be here.
u
* CW HP:Hurt Mana:Icy> Arachnid Grounds
A heavy tankard looks ready for imbibing.
kk
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
*an Orc* (one) is here incanting some strange words.
Exits: east, down.
* CW HP:Hurt Mana:Icy> [kill one]
You smite *an Orc*'s left shoulder very hard, rupturing it.
* CW HP:Hurt Mana:Icy *an Orc*(one):Bad>
*an Orc* panics, and attempts to flee!
*an Orc* leaves down.
f
* CW HP:Hurt Mana:Icy> You flee in panic.
Feeder Trough
A small, vile spider is here, fighting *an Orc*.
*an Orc* (one) is here, fighting a small, vile spider.
Exits: [east], up.
* CW HP:Hurt Mana:Icy>
*an Orc* panics, and attempts to flee!
kk
* CW HP:Hurt Mana:Icy> [kill one]
You approach *an Orc*, trying to smite him.
* CW HP:Hurt Mana:Icy *an Orc*(one):Bad a small, vile spider:Wounded>
*an Orc* panics, and attempts to flee!
*an Orc* leaves up.
* CW HP:Hurt Mana:Icy> u
Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
kk
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
*an Orc* (one) is standing here.
Exits: east, down.
* CW HP:Hurt Mana:Icy> [kill one]
You strongly smite *an Orc*'s left hand, rupturing it.
* CW HP:Hurt Mana:Icy *an Orc*(one):Awful>
*an Orc* panics, and attempts to flee!
*an Orc* leaves down.
* CW HP:Hurt Mana:Icy> d
Feeder Trough
A vile spider scuttles around here.
kk
*an Orc* (one) is standing here.
Exits: [east], up.
* CW HP:Hurt Mana:Icy> [kill one]
You approach *an Orc*, trying to smite him.
* CW HP:Hurt Mana:Icy *an Orc*(one):Awful>
*an Orc* panics, and attempts to flee!
*an Orc* crushes your torso hard.
* CW HP:Hurt Mana:Icy *an Orc*(one):Awful>
*an Orc* panics, and attempts to flee!
*an Orc* leaves up.
* CW HP:Hurt Mana:Icy> u
Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
kk
A young arachnid searches for mouthfuls of flesh.
*an Orc* (one) is standing here.
Exits: east, down.
* CW HP:Hurt Mana:Icy> [kill one]
You lightly smite *an Orc*'s right leg.
* CW HP:Hurt Mana:Icy *an Orc*(one):Awful>
*an Orc* panics, and attempts to flee!
*an Orc* leaves east.
* CW HP:Hurt Mana:Icy> e
Spiders' Lair
*an Orc* (one) is standing here.
kk
Exits: west.
* CW HP:Hurt Mana:Icy> *an Orc* leaves west.
[kill one]
They don't seem to be here.
* CW HP:Hurt Mana:Icy> w
Arachnid Grounds
A heavy tankard looks ready for imbibing.
A young arachnid searches for mouthfuls of flesh.
A young arachnid searches for mouthfuls of flesh.
d
A young arachnid searches for mouthfuls of flesh.
Exits: east, down.
* CW HP:Hurt Mana:Icy> Feeder Trough
A vile spider scuttles around here.
*an Orc* (one) is standing here.
Exits: [east], up.
kk
* CW HP:Hurt Mana:Icy> [kill one]
You strongly smite *an Orc*'s right hand, rupturing it.
*an Orc* is incapacitated and will slowly die, if not aided.
* CW HP:Hurt Mana:Icy *an Orc*(one):Dying>
You land a kick solidly on *an Orc*.
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* is dead! R.I.P.
You gained 100000 experience points.
You gain some reputation for your abilities in battle!
* CW HP:Hurt Mana:Icy> roar
You emit a loud roar.
* CW HP:Hurt Mana:Icy> ec
[exa corpse]
the corpse of *an Orc* (here):
a small pile of coins
a small belt sack
a brass-framed lantern
a simple leather belt (torn)
a spiked flail
a dark, blood-stained fur
a pair of banded iron vambraces (marred)
a pair of gloss scale mittens
a pair of soft leather boots (gashed)
a pair of blackened iron greaves (scratched)
an aged visored helmet (marred)
a ring mail shirt (scratched)
a round bronze-rimmed buckler
a wooden bucket
a dark, knotted staff
a vine basket
* CW HP:Hurt Mana:Cold> stat
OB: 166%, DB: 59%, PB: 37%, SB: 0%, Armour: 71%/28%, Wimpy: 30.
Needed: 1382631 xp, Coins: 34, Wps: 14. Style: aggressive.
Affected by:
- noquit
warl
* CW HP:Hurt Mana:Cold>
Warlords:
1. ( 14) Cloud the Human Soldier
2. ( 11) Evleh the Human Rogue
3. ( 8) Sizel the Elf Wizard
4. ( 8) Lei the Black Orc Marauder
5. ( 7) Sharmak the Orc Shaman
6. ( 6) Nakk the Human Soldier
7. ( 5) Hador the Elf Ranger
8. ( 4) Rosa the Human Cleric
9. ( 4) Anselm the Human Soldier
10. ( 3) Lomme the Elf Wardancer
11. ( 2) Ezell the Human Soldier
12. ( 2) Calarin the Elf Wardancer
13. ( 2) Gror the Dwarf Slayer
14. ( 2) Mammu the Human Soldier
15. ( 1) Sigon the Human Cleric
16. ( 1) Skorn the Skaven Stormvermin
17. ( 1) Worlan the Orc Shaman
18. ( 1) Bolg the Black Orc Marauder
19. ( 1) Olle the Black Orc Marauder
20. ( 1) Thrall the Black Orc Marauder
##And I go home, and begin to edit this 30,000 page log, which took me
around an hour to cut out spam/crap and about 4 hours to complete.
The moral of this story is... who said Skavens were overpowerred?##
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50 bucks if you can solo giant!!1 |
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Of course skavens were overpowered, we died all the time! 1 bash, 3 banishes, and the long spam home just to die because you ended up moveless above trapdoor ring a bell to anyone else or was that just me?
On a side note, what the fuck! How come on the rare occasion when there are orcs on when I play they insta-rent even though they have better eq/link and are higher level, but you don't seem to have any problems killing them... sometimes it's just not fair. =( |
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