" Waterfall PK! " (Splintor)back
 he was wooping my ass so I change battle plans around a bit for a tasty ending.  =p



* CW HP:Wounded> 
*an Orc* has arrived from the east.

* CW HP:Wounded> 
*an Orc* pounds your right leg forcefully, rupturing it.

* CW HP:Wounded *an Orc*:Hurt> 
You stab *an Orc*'s right leg forcefully.

* CW HP:Wounded *an Orc*:Hurt> f
You desperately search for an escape route.

* CW HP:Wounded *an Orc*:Hurt> 
You flee in panic.
Craggy Hill
Exits: west, up.

* CW HP:Wounded> u
*an Orc* has arrived from above.
High Cliff
A small and fluffy eaglet awaits for food, squeaking loudly.
A small and fluffy eaglet awaits for food, squeaking loudly.
Exits: east, down.

* CW HP:Wounded Move:Tired> e
On a Rickety Ropebridge
Exits: east, west.

* CW HP:Wounded Move:Tired> e

The ropebridge creaks and groans alarmingly.

* CW HP:Wounded Move:Tired> High Peak
A grey-feathered mother eagle looks after its eaglets.
Exits: east, west.

* CW HP:Wounded Move:Slow> 
A mother eagle lightly claws your right shoulder.
You strongly stab a mother eagle's legs.
A mother eagle pecks your right leg meagerly.
You wish that your wounds would stop BLEEDING so much!

* CW HP:Bad Move:Tired A mother eagle:Fine> 
You flee in panic.
On a Rickety Ropebridge
Exits: east, west.

* CW HP:Bad Move:Slow> 
The ropebridge creaks and groans alarmingly.
The clouds disappear.

* CW HP:Bad Move:Slow> 
*an Orc* has arrived from the west.

* CW HP:Bad Move:Slow> bo

The ropebridge creaks and groans alarmingly.

* CW HP:Bad Move:Slow> [bash *orc*]
You are too afraid.

* CW HP:Bad Move:Slow> w

You swiftly dodge *an Orc*'s attempt to pound you.

* CW HP:Bad Move:Slow *an Orc*:Hurt> 
You flee in panic.
High Peak
A grey-feathered mother eagle looks after its eaglets.
Exits: east, west.
On a Rickety Ropebridge
*an Orc* is standing here.
Exits: east, west.

* CW HP:Bad Move:Slow> 
The ropebridge creaks and groans alarmingly.

* CW HP:Bad Move:Slow> f
* CW HP:Bad Move:Slow> You flee in panic.
High Cliff
A small and fluffy eaglet awaits for food, squeaking loudly.
A small and fluffy eaglet awaits for food, squeaking loudly.
Exits: east, down.

* CW HP:Bad Move:Slow> w
Alas, you cannot go that way...

* CW HP:Bad Move:Slow> w
Alas, you cannot go that way...

* CW HP:Bad Move:Slow> d
Craggy Hill
Exits: west, up.

* CW HP:Bad Move:Slow> d
Alas, you cannot go that way...

* CW HP:Bad Move:Slow> w
Bouldered Area
Exits: east, south.

* CW HP:Bad Move:Slow> d
Alas, you cannot go that way...

* CW HP:Bad Move:Slow> s

*an Orc* has arrived from the east.

* CW HP:Bad Move:Slow> Jagged Ridge
Exits: north, down.

* CW HP:Bad Move:Weak> d
Secluded Valley
Exits: south, up.

* CW HP:Bad Move:Weak> w
Alas, you cannot go that way...

* CW HP:Bad Move:Weak> s

*an Orc* has arrived from above.

* CW HP:Bad Move:Weak> Under an Overhang
Exits: north, down.

o CW HP:Bad Move:Weak> d
Natural Stairs
Exits: up, down.

o CW HP:Bad Move:Weak> d
Tunnel Intersection
Exits: south, up, ~down~.

o CW HP:Bad Move:Weak> d
You hold your breath as you swim below the surface.
Submerged in Cold Water
Exits: ~east~, up.

o CW HP:Wounded Move:Weak> u
Tunnel Intersection
Exits: south, up, ~down~.

o CW HP:Wounded Move:Fainting> w
Alas, you cannot go that way...

o CW HP:Wounded Move:Weak> s
Dark Passage
A pale snake slithers here.
Exits: north, south.

o CW HP:Wounded Move:Fainting> s
Moisty Tunnel
A pale snake slithers here.
Exits: north, ~west~.

o CW HP:Wounded Move:Fainting> sc
55/209 hits, 57/57 mana, and 7/140 moves.

o CW HP:Wounded Move:Weak> r
You sit down and rest your tired bones.

o CW HP:Wounded Move:Weak> sc
56/209 hits, 57/57 mana, and 8/140 moves.

o CW HP:Wounded Move:Weak> sc
56/209 hits, 57/57 mana, and 8/140 moves.

o CW HP:Wounded Move:Weak> sc
56/209 hits, 57/57 mana, and 9/140 moves.

o CW HP:Wounded Move:Weak> sc
57/209 hits, 57/57 mana, and 9/140 moves.

o CW HP:Wounded Move:Weak> sc
57/209 hits, 57/57 mana, and 10/140 moves.

o CW HP:Wounded Move:Weak> sc
57/209 hits, 57/57 mana, and 11/140 moves.

o CW HP:Wounded Move:Weak> sc
58/209 hits, 57/57 mana, and 11/140 moves.

o CW HP:Wounded Move:Weak> sc
58/209 hits, 57/57 mana, and 12/140 moves.

o CW HP:Wounded Move:Weak> sc
58/209 hits, 57/57 mana, and 13/140 moves.

o CW HP:Wounded Move:Weak> sc
59/209 hits, 57/57 mana, and 13/140 moves.

o CW HP:Wounded Move:Weak> sc
59/209 hits, 57/57 mana, and 14/140 moves.

o CW HP:Wounded Move:Weak> sc
60/209 hits, 57/57 mana, and 15/140 moves.

o CW HP:Wounded Move:Weak> 
*an Orc* has arrived from the north.

* CW HP:Wounded Move:Weak> sc
60/209 hits, 57/57 mana, and 15/140 moves.

* CW HP:Wounded Move:Weak> 
*an Orc* tries to pound you, but you barely manage to parry.

* CW HP:Wounded Move:Weak *an Orc*:Hurt> sta

You stab *an Orc*'s right arm meagerly, barely prickling it.

* CW HP:Wounded Move:Weak *an Orc*:Hurt> 
You feebly pierce *an Orc*'s right leg, barely grazing it.

* CW HP:Wounded Move:Weak *an Orc*:Hurt> Do you not consider fighting as standing?

* CW HP:Wounded Move:Weak *an Orc*:Hurt> f
You desperately search for an escape route.

* CW HP:Wounded Move:Slow *an Orc*:Hurt> 
You hold your breath as you swim below the surface.
You flee in panic.
Waterfilled Cavern
Exits: east, ~south~.

o CW HP:Wounded Move:Weak> bo
[bash *orc*]
Bash who?

o CW HP:Wounded Move:Weak> 
Plenty of air still fills your lungs.

o CW HP:Wounded Move:Weak> bo
[bash *orc*]
Bash who?

o CW HP:Wounded Move:Weak> bo
[bash *orc*]
Bash who?

o CW HP:Wounded Move:Weak> bo
[bash *orc*]
Bash who?

o CW HP:Wounded Move:Weak> e
Moisty Tunnel
A pale snake slithers here.
*an Orc* is standing here.
Exits: north, ~west~.

* CW HP:Wounded Move:Weak> 
*an Orc* sits down and rests.

* CW HP:Wounded Move:Weak> bo
[bash *orc*]

*an Orc* stops resting, and clambers on his feet.

*an Orc* tries to pound you, but you parry skillfully.

A blind albino snake has arrived from the north.


You send *an Orc* sprawling on the ground.
You stab *an Orc*'s right leg hard.

* CW HP:Wounded Move:Weak *an Orc*:Hurt> 
A blind albino snake feebly bites *an Orc*'s torso, barely grazing it.

* CW HP:Wounded Move:Weak *an Orc*:Hurt> exa forek
*an Orc* has quite a few wounds.

*an Orc* is using:
<worn on body>       a heavy, solid breastplate (mauled)
<worn on head>       a reinforced metal helmet (battered)
<worn on legs>       a set of heavy metal greaves (polished)
<worn on feet>       a pair of heavy reinforced boots (scratched)
<worn on hands>      a set of heavy reinforced gauntlets (battered)
<worn on arms>       a pair of banded iron vambraces (marred)
<worn about body>    a long black cloak
<wielded 2-hands>    a battle hammer
<worn as belt>       a silken sash
<worn on belt>       a brass-framed lantern

* CW HP:Wounded Move:Weak *an Orc*:Hurt> 
You powerfully stab *an Orc*'s left shoulder, jolting it.

* CW HP:Wounded Move:Weak *an Orc*:Wounded> 
*an Orc* recovers his senses.
*an Orc* panics, and attempts to flee!
*an Orc* leaves north.

o CW HP:Wounded Move:Weak> 
A blind albino snake leaves north.

o CW HP:Wounded Move:Weak> 
A blind albino snake has arrived from the north.

o CW HP:Wounded Move:Weak> n
Dark Passage
*an Orc* is standing here.
Exits: north, south.

* CW HP:Wounded Move:Weak> bo
[bash *orc*]

*an Orc* pounds your left leg forcefully, rupturing it.
You wish that your wounds would stop BLEEDING so much!


* CW HP:Bad Move:Weak *an Orc*:Wounded> s

You flee in panic.
Moisty Tunnel
A pale snake slithers here.
A pale snake slithers here.
Exits: north, ~west~.

o CW HP:Bad Move:Weak> Alas, you cannot go that way...

o CW HP:Bad Move:Weak> 
*an Orc* has arrived from the north.

* CW HP:Bad Move:Weak> 
*an Orc* quickly approaches, trying to pound you.

* CW HP:Bad Move:Weak *an Orc*:Wounded> bo

You fail to swim there.
You strongly stab *an Orc*'s left shoulder.

* CW HP:Bad Move:Weak *an Orc*:Wounded> [bash *orc*]
You cant flee and bash at the same time!

* CW HP:Bad Move:Weak *an Orc*:Wounded> 
You hold your breath as you swim below the surface.
You flee in panic.
Waterfilled Cavern
Exits: east, ~south~.

o CW HP:Bad Move:Weak> e
Moisty Tunnel
A pale snake slithers here.
A pale snake slithers here.
*an Orc* is standing here.
Exits: north, ~west~.

* CW HP:Bad Move:Fainting> n
Dark Passage
Exits: north, south.

o CW HP:Bad Move:Fainting> e
Alas, you cannot go that way...

o CW HP:Bad Move:Fainting> n
Tunnel Intersection
Exits: south, up, ~down~.

o CW HP:Bad Move:Fainting> u
Natural Stairs
Exits: up, down.

o CW HP:Bad Move:Fainting> u
Under an Overhang
Exits: north, down.

o CW HP:Bad Move:Fainting> u
Alas, you cannot go that way...

o CW HP:Bad Move:Fainting> n
Secluded Valley
Exits: south, up.

* CW HP:Bad Move:Exhausted> u
You are too exhausted.

* CW HP:Bad Move:Exhausted> r
You sit down and rest your tired bones.

* CW HP:Bad Move:Fainting> sc
48/209 hits, 57/57 mana, and 2/140 moves.

* CW HP:Bad Move:Fainting> sc
48/209 hits, 57/57 mana, and 2/140 moves.

* CW HP:Bad Move:Fainting> change wimpy 0
You'll tough out fights to the bitter end.

* CW HP:Bad Move:Weak> sc
50/209 hits, 57/57 mana, and 6/140 moves.

* CW HP:Bad Move:Weak> sc
50/209 hits, 57/57 mana, and 7/140 moves.

* CW HP:Bad Move:Weak> 
*an Orc* has arrived from the south.

* CW HP:Bad Move:Weak> 
*an Orc* powerfully pounds your left claw, rupturing it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!

* CW HP:Bad Move:Weak *an Orc*:Wounded> chan

You stab *an Orc*'s head forcefully, rupturing it.

* CW HP:Bad Move:Weak *an Orc*:Wounded> 
You pierce *an Orc*'s head hard.

* CW HP:Bad Move:Weak *an Orc*:Bad> You can change the following fields:
colour         description    echo           height         narrates       
password       showexp        spam           spellcasting   style          
title          wimpy          whois          

* CW HP:Bad Move:Weak *an Orc*:Bad> f
You desperately search for an escape route.

* CW HP:Bad Move:Weak *an Orc*:Wounded> 
You flee in panic.
Jagged Ridge
Exits: north, down.

* CW HP:Bad Move:Weak> sn
You snicker softly.

* CW HP:Bad Move:Weak> n
Bouldered Area
Exits: east, south.

* CW HP:Bad Move:Fainting> bo
[bash *orc*]
Bash who?

* CW HP:Bad Move:Fainting> bo
[bash *orc*]
Bash who?

* CW HP:Bad Move:Fainting> bo
[bash *orc*]
Bash who?

* CW HP:Bad Move:Fainting> bo
[bash *orc*]
Bash who?

* CW HP:Bad Move:Fainting> bo
[bash *orc*]
Bash who?

* CW HP:Bad Move:Fainting> sc
26/173 hits, 57/57 mana, and 4/140 moves.

* CW HP:Bad Move:Fainting> u
Alas, you cannot go that way...

* CW HP:Bad Move:Fainting> ex
Obvious exits:
east  - Craggy Hill
south - Jagged Ridge

* CW HP:Bad Move:Weak> e
Craggy Hill
Exits: west, up.

* CW HP:Bad Move:Fainting> first

*an Orc* has arrived from the west.

* CW HP:Bad Move:Fainting> [bandage]
You start applying a bandage to your left hand.


*an Orc* tries to pound you, but you parry skillfully.

/
* CW HP:Bad Move:Fainting *an Orc*:Wounded> 
You stab *an Orc*'s right leg hard.

* CW HP:Bad Move:Fainting *an Orc*:Bad> 
You lightly pierce *an Orc*'s left foot.

* CW HP:Bad Move:Fainting *an Orc*:Bad> f
You desperately search for an escape route.

* CW HP:Bad Move:Fainting *an Orc*:Bad> 
You flee in panic.
High Cliff
A small and fluffy eaglet awaits for food, squeaking loudly.
A small and fluffy eaglet awaits for food, squeaking loudly.
Exits: east, down.

* CW HP:Bad Move:Exhausted> bo

*an Orc* has arrived from below.

* CW HP:Bad Move:Exhausted> [bash *orc*]

*an Orc* quickly approaches, trying to pound you.

bo
You nimbly dodge *an Orc*'s attempt to pound you.


You send *an Orc* sprawling on the ground.

* CW HP:Bad Move:Exhausted *an Orc*:Bad> [bash *orc*]
Bash someone already bashed? Aren't we funny?

* CW HP:Bad Move:Exhausted *an Orc*:Bad> 
You strongly stab *an Orc*'s left hand, rupturing it.

* CW HP:Bad Move:Fainting *an Orc*:Bad> exa orc
*an Orc* looks pretty hurt.

*an Orc* is using:
<wielded primary>    a battle hammer
<worn as shield>     a steel shield
<worn on body>       a heavy, solid breastplate (mauled)
<worn on head>       a reinforced metal helmet (battered)
<worn on legs>       a set of heavy metal greaves (polished)
<worn on feet>       a pair of heavy reinforced boots (scratched)
<worn on hands>      a set of heavy reinforced gauntlets (battered)
<worn on arms>       a pair of banded iron vambraces (marred)
<worn about body>    a long black cloak
<worn as belt>       a silken sash
<worn on belt>       a brass-framed lantern

* CW HP:Bad Move:Fainting *an Orc*:Bad> 
You strongly stab *an Orc*'s right arm, rupturing it.

* CW HP:Bad Move:Fainting *an Orc*:Bad> 
*an Orc* recovers his senses.

* CW HP:Bad Move:Fainting *an Orc*:Bad> 
*an Orc* panics, and attempts to flee!
*an Orc* leaves east.

* CW HP:Bad Move:Fainting> 
*an Orc* has arrived from the east.

* CW HP:Bad Move:Fainting> d
Craggy Hill
Exits: west, up.

* CW HP:Bad Move:Exhausted> bo
[bash *orc*]
Bash who?

* CW HP:Bad Move:Fainting> bo
[bash *orc*]
Bash who?

* CW HP:Bad Move:Exhausted> 
*an Orc* has arrived from above.

* CW HP:Bad Move:Exhausted> w
You are too exhausted.

* CW HP:Bad Move:Fainting> u
You are too exhausted.

* CW HP:Bad Move:Fainting> ko
[kill *orc*]
You stab *an Orc*'s torso very hard, rupturing it.

* CW HP:Bad Move:Fainting *an Orc*:Awful> 
*an Orc* tries to pound you, but you parry skillfully.
*an Orc* swiftly dodges your attempt to pierce him.

* CW HP:Bad Move:Fainting *an Orc*:Awful> f
You desperately search for an escape route.

* CW HP:Bad Move:Fainting *an Orc*:Awful> 
PANIC!  You couldn't escape!

* CW HP:Bad Move:Fainting *an Orc*:Awful> 
You flee in panic.
Bouldered Area
Exits: east, south.

* CW HP:Bad Move:Fainting> e
You are too exhausted.

* CW HP:Bad Move:Fainting> ko
[kill *orc*]
They don't seem to be here.

* CW HP:Bad Move:Fainting> e

*an Orc* has arrived from the east.

* CW HP:Bad Move:Fainting> You are too exhausted.

* CW HP:Bad Move:Fainting> ko
[kill *orc*]
You stab *an Orc*'s head forcefully, rupturing it.
*an Orc* is incapacitated and will slowly die, if not aided.

* CW HP:Bad Move:Fainting *an Orc*:Dying> 
You thrust forward in a lightning quick stab and skewer *an Orc*.
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* is dead! R.I.P.
You feel more experienced.
You gain some reputation for your abilities in battle!

* CW HP:Bad Move:Fainting> exa corpse
the corpse of *an Orc* (here): 
a little pile of gold coins
a brass-framed lantern
a silken sash
a long black cloak
a pair of banded iron vambraces (marred)
a set of heavy reinforced gauntlets (battered)
a pair of heavy reinforced boots (scratched)
a set of heavy metal greaves (polished)
a reinforced metal helmet (battered)
a heavy, solid breastplate (mauled)
a steel shield
a battle hammer
a vine basket
a wooden bucket
a long, slender foil (blunted)
a dark-green moss
a long and sturdy rope
a battle axe (sharp)
a small belt sack
a brass-framed lantern

* CW HP:Bad Move:Weak> gcc
[get all.coins all.corpse]
You get a little pile of gold coins from the corpse of *an Orc*.
There were 38 coins.

* CW HP:Bad Move:Weak> g cloak corpse
You get a long black cloak from the corpse of *an Orc*.

* CW HP:Bad Move:Weak> g hammer corpse
You get a battle hammer from the corpse of *an Orc*.

* CW HP:Bad Move:Weak> g foil corpse
You get a long, slender foil from the corpse of *an Orc*.

* CW HP:Wounded Move:Weak> eq
You are using:
<wielded primary>    a sturdy boar spear (dented)
<worn as shield>     a steel shield
<worn on body>       a ring mail shirt (polished)
<worn on head>       a ring mail coif (scratched)
<worn on legs>       a pair of ring mail leggings (scratched)
<worn on feet>       a pair of ring mail shoes (scratched)
<worn on hands>      a pair of ring mail gloves (polished)
<worn on arms>       a pair of banded iron vambraces (mauled)
<worn about body>    a white rune-covered robe (ragged)
<held with tail>     a main gauche (dented)
<worn as belt>       a simple leather belt (patched)

* CW HP:Wounded Move:Weak> exa corpse
the corpse of *an Orc* (here): 
a brass-framed lantern
a silken sash
a pair of banded iron vambraces (marred)
a set of heavy reinforced gauntlets (battered)
a pair of heavy reinforced boots (scratched)
a set of heavy metal greaves (polished)
a reinforced metal helmet (battered)
a heavy, solid breastplate (mauled)
a steel shield
a vine basket
a wooden bucket
a dark-green moss
a long and sturdy rope
a battle axe (sharp)
a small belt sack
a brass-framed lantern

o CW> warl

 Warlords:
 
  1. ( 18)  Zlatan the Elf Wardancer
  2. (  6)  Lei the Black Orc Marauder
  3. (  6)  Malakai the Human Cleric
  4. (  6)  Agonor the Dwarf Warrior
  5. (  4)  Ancra the Black Orc Marauder
  6. (  4)  Skorn the Skaven Stormvermin
  7. (  3)  Makai the Skaven Stormvermin
  8. (  3)  Splintor the Skaven Stormvermin\tab\tab <--- Woot!
  9. (  3)  Doom the Black Orc Marauder
 10. (  2)  Harsh the Black Orc Marauder
 11. (  2)  Sharmak the Orc Shaman
 12. (  2)  Skall the Night Goblin Fanatic
 13. (  1)  Pandion the Human Cleric
 14. (  1)  Shagrat the Skaven Grey Seer
 15. (  1)  Zevier the Elf Druid
 16. (  1)  Shirek the Skaven Plague Monk
 17. (  1)  Decay the Skaven Plague Monk

* CW HP:Wounded Move:Slow>rav
[ravage corpse]
You hungrily tear at the corpse of *an Orc*...

/
You hungrily devour the last good parts of the corpse of *an Orc*.

* CW HP:Wounded Move:Slow> first
[bandage]
You start applying a bandage to your left hand.
}




2004/11/27, 22:50, Brastid: 
Obviously the last part was heavily editted for fun, originally sent to a friend of mine =)

2004/11/28, 22:26, Tzeentch: 
But who was the orc!

2004/11/29, 01:29, Ridley: 
It was Forek

2004/12/01, 22:28, Ranald: 
Nice!

2005/06/13, 00:41, Brastid: 
Only half the log is here and I still say it's the best one on the site!


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