FLEE [COMMAND] Type: combat, movement Syntax: flee or flee on|off Description: The only way to leave melee combat is through the flee command. Either you or your opponent must flee (or die) to end the melee. If you type flee when engaged in melee you will attempt to flee until you manage to. When you flee you flee in a random direction out of the room (if any). If you are stunned or otherwise incapacitated you cannot flee until you recover. Through the CHANGE WIMPY command you can set a number of hit points at which you will automatically try to flee. If you are trying to flee, but want to stop, you can type flee off and the flee attempts will cease. You can also try to flee even if not engaged in melee combat, and this will take you randomly out of the room. If you fail such a flee attempt however, you will not automatically keep trying. Abbreviations: f(lee) See Also: MELEE, BATTLE, MOVEMENT, CHANGE WIMPY