SHAMAN [INFO] Type: Class Race: Orc (Greenskins) Classtype: Spellcaster Description: Among the orcs, the Orkish Shaman is the priest, healer, councellor, and mediator. No war is won with brute force only, cunning, morale and powerful magics are needed aswell. The Shaman acts as a link between the tribe and the gods, granting power for the hordes, and tending the injured. A shaman is not defenceless alone either, he or she can devastate enemies with god-granted magics. Often, a Shaman doesn't really have a sound understanding of how they use magic. It seems intuitive to them, and they dress up spellcasting with a lot of needless ceremony and mumbo-jumbo. In the World of Warp, the primary abilities for an Orkish Shaman are Spirituality, and the other mental abilities. Though many shamans also excel at the art of martial combat, and these also favor Constitution, Dexterity and Agility. Shaman Base Stats: Str:53 Con:60 Dex:49 Agi:49 Int:42 Spi:50 Wil:49 Apt:40 Per:48 (These stats are modified with 50 adjustment points in character generation) See Also: CLASSES, SKILLS SHAMAN, GREENSKINS, GHASH-HAI, ABILITIES