Spiritualist [INFO] Type: Class Race: Forest Goblin (Greenskins) Classtype: Shaman Description: Greenskins are creatures of little brain and almost no curiosity. Their single-minded enthusiasm for violence makes it very hard for sorcery to get a grip on their consciousness. Although they do have magic it is very different to the magic of humans and Elves. Their power comes not from the treacherous winds of magic, but from the inner psyche of the Greenskin racial mind. As far as the Greenskins are concerned, the power of their Spiritualists is god-given. The god (or rather gods) in question are Gork and Mork - the eternally squabbling brother-gods of Orc and Goblin legend. Goblin Spititualists are links between their tribe and its quarrelsome gods. In Warp, a Spiritualist is a mystical magic user that to a greater extent than the Orc Shaman channels its spiritual power to gain advantages in combat. For a Forest Goblin Spiritualist, naturally Spirituality is the most important attribute, followed by the other mental attributes. Spiritualist Base Stats: Str:40 Con:48 Dex:57 Agi:57 Int:44 Spi:51 Wil:47 Apt:40 Per:56 (These stats are modified with 50 adjustment points in character generation) See Also: CLASSES, SKILLS SPIRITUALIST, GREENSKINS, ABILITIES, CHARACTER GENERATION