CALLDOOR-INSIDE "part1 of calldoor lib: inside-room" The calldoor library consists of two libraries. CALLDOOR-INSIDE and CALLDOOR-OUTSIDE. Calldoor-inside triggers on 'say open', while calldoor-ouside triggers on 'call'. door name (not implemented yet) mobile vnum of the gatekeeper until the gatekeeper tried to close again (in pulses) IMPORTANT: - two CALLDOOR-INSIDE libs in the same room will make the first calldoor lib unusable! Notes: - currently the gatekeeper mob only reacts to players of the same side or if it is set to neutral, it reacts to all - to make the door unusable by open/close attempts of players, you can use the 'heavy-door' lib and set the variable 'needstr' to a very high value. Make sure you set the str sufficiantly high on the gatekeeper mobile. - you might want to LOCK the door by /com (on both sides!)