" Skorn gets xp and wp (just a normal session) " (Skorn)back
o CSW> inf
You are a 26 year old male Skaven.
You walk in shadows, every shred of decency left behind.
You are four feet nine tall and weigh one hundred and thirty-seven pounds.
Your equipment weighs one hundred and ninety-four pounds.
You have 2906 gold.
You have 234/234 hit, 58/58 mana and 91/143 movement points.
Abilities: Str:65 Con:59 Dex:68 Agi:70 Int:27 Spi:33 Wil:43 Apt:29 Per:61
Offensive Bonus: 0%/0%/0%, Dodging Bonus: 0%, Parrying Bonus: 0%.
Shield Block Bonus: 0%.
Your armor protects 71% of your body.
You have scored 19183719 experience points.
You need 2034711 exp to reach your next level.
You have gained 21 war points in battles against your enemies.
This ranks you as Skorn Murasame, Nightlord of Clan Eshin (level 28).
You are sleeping.
- sneaking (discreetly)
Affected by:
- blessed by the horned rat

o CSW> warlord

 Warlords:
 
  1. ( 21)  Skorn the Skaven Stormvermin
  2. ( 20)  Calarin the Elf Wardancer
  3. ( 16)  Tjogimuff the Black Orc Marauder
  4. ( 10)  Agonor the Dwarf Warrior
  5. ( 10)  Bumli the Dwarf Slayer
  6. ( 10)  Splintor the Skaven Stormvermin
  7. (  7)  Huor the Human Soldier
  8. (  6)  Gror the Dwarf Slayer
  9. (  6)  Decay the Skaven Plague Monk
 10. (  6)  Skall the Night Goblin Fanatic
 11. (  4)  Malakai the Human Cleric
 12. (  4)  Darn the Dwarf Slayer
 13. (  4)  Thror the Dwarf Warrior
 14. (  4)  Zlatan the Elf Wardancer
 15. (  4)  Algernon the Human Soldier
 16. (  3)  Shasta the Skaven Grey Seer
 17. (  3)  Finwe the Elf Ranger
 18. (  3)  Zevier the Elf Druid
 19. (  2)  Urugar the Orc Shaman
 20. (  2)  Makai the Skaven Stormvermin

sco
o CSW> 234/234 hits, 58/58 mana, and 97/143 moves.

<<<SNIP!>>>
d

   There are fresh tracks of *an Orc* leading down.

* CSW> 
Mountain Trail
*an Orc* (esham) is resting here.
*a Goblin* is resting here.
A red fox with a white tail-tip runs about with a quick, airy gait.
A reddish fox pup is here, running about chasing its own tail.
A reddish fox pup is here, running about chasing its own tail.
Exits: -east-, -up-, down.

You've found your victim!

* CSW> 
The first rays of light show up and disperse the cloak of darkness.

kg
* CSW> [kill *goblin*]
You powerfully stab *a Goblin*'s right leg, rupturing it.

* CSW *a Goblin*:Fine> 
*a Goblin* tries to stab you, but you parry skillfully.

b
* CSW *a Goblin*:Fine> *a Goblin* tries to pierce you but you block his attack with your shield.

one

You send *a Goblin* sprawling on the ground.

* CSW *a Goblin*:Fine> [label one]
Ok.

* CSW *a Goblin*(one):Fine> 
*an Orc* yawns.

* CSW *a Goblin*(one):Fine> 
*an Orc* stops resting, and clambers on his feet.

* CSW *a Goblin*(one):Fine> 
You stab *a Goblin*'s right foot very hard, jolting it.

* CSW *a Goblin*(one):Hurt> say afk?

*an Orc* stabs your left shoulder forcefully.

* CSW HP:Fine *a Goblin*(one):Hurt> You say, 'afk?'

* CSW HP:Fine *a Goblin*(one):Hurt> 
You hear some very far noise from the east.

f
* CSW HP:Fine *a Goblin*(one):Hurt> You desperately search for an escape route.

* CSW HP:Fine *a Goblin*(one):Hurt> 
You flee in panic.
Mountain Trail
Exits: -north-, -down-.

* CSW HP:Fine> d
kk

Mountain Trail
*an Orc* (esham) is standing here.
f
*a Goblin* (one) is standing here.
A red fox with a white tail-tip runs about with a quick, airy gait.
A reddish fox pup is here, running about chasing its own tail.
A reddish fox pup is here, running about chasing its own tail.
Exits: -east-, -up-, down.

* CSW HP:Fine> [kill one]
You strongly stab *a Goblin*'s head, jolting it.

* CSW HP:Fine *a Goblin*(one):Hurt> 
*a Goblin* tries to stab you, but you parry skillfully.

* CSW HP:Fine *a Goblin*(one):Hurt> You desperately search for an escape route.

* CSW HP:Fine *a Goblin*(one):Hurt> 
You flee in panic.
Rising Valley
Exits: west, -up-.

* CSW HP:Fine> w

Shadowed Valley
Exits: east, west.
e

o CSW HP:Fine> 
Rising Valley
Exits: west, -up-.

* CSW HP:Fine> 
*an Orc* has arrived from above.
*a Goblin* has arrived from above.

* CSW HP:Fine> up
kk
flee
*an Orc* leaves west.
*a Goblin* leaves west.


Mountain Trail
A red fox with a white tail-tip runs about with a quick, airy gait.
A reddish fox pup is here, running about chasing its own tail.
A reddish fox pup is here, running about chasing its own tail.
Exits: -east-, -up-, down.

* CSW HP:Fine> [kill one]
They don't seem to be here.

* CSW HP:Fine> You flee in panic.
Natural Stone Arch
Exits: -east-, -west-.

* CSW HP:Fine> w

Mountain Trail
A red fox with a white tail-tip runs about with a quick, airy gait.
A reddish fox pup is here, running about chasing its own tail.
A reddish fox pup is here, running about chasing its own tail.
Exits: -east-, -up-, down.

* CSW HP:Fine> dkk

Rising Valley
Exits: west, -up-.

* CSW HP:Fine> 
They don't seem to be here.

* CSW HP:Fine> 
You flee in panic.
Shadowed Valley
Exits: east, west.

o CSW HP:Fine> w

Deep Valley
A snake with zigzag pattern on its back stalks among rocks.
*an Orc* (esham) is standing here.
*a Goblin* (one) is standing here.
Exits: (north), east.

* CSW HP:Fine> 
*an Orc* leaves north.
*a Goblin* leaves north.

o CSW HP:Fine> 
*an Orc* has arrived from the north.
*a Goblin* has arrived from the north.

kk
* CSW HP:Fine> [kill one]
You stab *a Goblin*'s torso very hard, rupturing it.

* CSW HP:Fine *a Goblin*(one):Wounded> 
*a Goblin* tries to stab you, but you parry skillfully.

f
* CSW HP:Fine *a Goblin*(one):Wounded> You desperately search for an escape route.

* CSW HP:Fine *a Goblin*(one):Wounded> 
You flee in panic.
Shadowed Valley
Exits: east, west.

o CSW HP:Fine> kk
[kill one]
They don't seem to be here.

o CSW HP:Fine> 
*a Goblin* has arrived from the west.

kk
* CSW HP:Fine> [kill one]
You approach *a Goblin*, trying to stab him.

* CSW HP:Fine *a Goblin*(one):Wounded> 
You nimbly dodge *a Goblin*'s attempt to pierce you.

* CSW HP:Fine *a Goblin*(one):Wounded> 
You feebly stab *a Goblin*'s left arm, grazing it.

* CSW HP:Fine *a Goblin*(one):Wounded> 
*an Orc* has arrived from the west.

* CSW HP:Fine *a Goblin*(one):Wounded> 
*an Orc* stabs your right leg very hard.

* CSW HP:Fine *a Goblin*(one):Wounded> 
*a Goblin* panics, and attempts to flee!
*a Goblin* leaves west.

* CSW HP:Fine *an Orc*(esham):Healthy> f
You desperately search for an escape route.
*a Goblin* has arrived from the west.

* CSW HP:Fine *an Orc*(esham):Healthy> 
You flee in panic.
Rising Valley
Exits: west, -up-.

* CSW HP:Fine> kk
[kill one]
They don't seem to be here.
*an Orc* has arrived from the west.
*a Goblin* has arrived from the west.

* CSW HP:Fine> 
*an Orc* quickly approaches, trying to stab you.

kk
* CSW HP:Fine *an Orc*(esham):Healthy> 
You stab *an Orc*'s right arm forcefully.

* CSW HP:Fine *an Orc*(esham):Fine> [kill one]
You do the best you can!

* CSW HP:Fine *an Orc*(esham):Fine> 
*an Orc* tries to stab you, but you parry readily.

* CSW HP:Fine *an Orc*(esham):Fine> 
*a Goblin* begins some strange incantations...

f
* CSW HP:Fine *an Orc*(esham):Fine> You desperately search for an escape route.

* CSW HP:Fine *an Orc*(esham):Fine> 
You flee in panic.
Mountain Trail
A red fox with a white tail-tip runs about with a quick, airy gait.
A reddish fox pup is here, running about chasing its own tail.
A reddish fox pup is here, running about chasing its own tail.
Exits: -east-, -up-, down.

* CSW HP:Fine> kk
kk
[kill one]
They don't seem to be here.

kk
* CSW HP:Fine> 
*an Orc* has arrived from below.
*a Goblin* has arrived from below.

* CSW HP:Fine> [kill one]
You approach *a Goblin*, trying to stab him.

* CSW HP:Fine *a Goblin*(one):Wounded> 
*a Goblin* tries to stab you but you block his attack with your shield.

kk
* CSW HP:Fine *a Goblin*(one):Wounded> [kill one]
You do the best you can!

* CSW HP:Fine *a Goblin*(one):Wounded> [kill one]
You do the best you can!

* CSW HP:Fine *a Goblin*(one):Wounded> 
*a Goblin* begins some strange incantations...

* CSW HP:Fine *a Goblin*(one):Wounded> 
You strongly stab *a Goblin*'s right arm, rupturing it.

* CSW HP:Fine *a Goblin*(one):Wounded> 
*a Goblin* feebly pierces your torso, barely grazing it.
f

* CSW HP:Fine *a Goblin*(one):Wounded> You desperately search for an escape route.

* CSW HP:Fine *a Goblin*(one):Wounded> 
You flee in panic.
Natural Stone Arch
Exits: -east-, -west-.

* CSW HP:Fine> 
*an Orc* has arrived from the west.
w
*a Goblin* has arrived from the west.

* CSW HP:Fine> 
You nimbly dodge *an Orc*'s attempt to stab you.

* CSW HP:Fine *an Orc*(esham):Fine> No way! You're fighting for your life!

* CSW HP:Fine *an Orc*(esham):Fine> 
*a Goblin* stops using a curving serrated dagger.

f
* CSW HP:Fine *an Orc*(esham):Fine> You desperately search for an escape route.

* CSW HP:Fine *an Orc*(esham):Fine> 
You flee in panic.
Mountain Trail
A red fox with a white tail-tip runs about with a quick, airy gait.
A reddish fox pup is here, running about chasing its own tail.
A reddish fox pup is here, running about chasing its own tail.
Exits: -east-, -up-, down.

* CSW HP:Fine> e
kk

Natural Stone Arch
*an Orc* (esham) is standing here.
*a Goblin* (one) is standing here.
Exits: -east-, -west-.

* CSW HP:Fine> [kill one]
You stab *a Goblin*'s right arm hard, rupturing it.

* CSW HP:Fine *a Goblin*(one):Bad> 
*a Goblin* panics, and attempts to flee!
*a Goblin* leaves west.

* CSW HP:Fine> w
kk

Mountain Trail
f
A red fox with a white tail-tip runs about with a quick, airy gait.
A reddish fox pup is here, running about chasing its own tail.
A reddish fox pup is here, running about chasing its own tail.
*a Goblin* (one) is standing here.
Exits: -east-, -up-, down.

* CSW HP:Fine> [kill one]
You approach *a Goblin*, trying to stab him.

* CSW HP:Fine *a Goblin*(one):Bad> 
*a Goblin* panics, and attempts to flee!
*a Goblin* leaves down.

* CSW HP:Fine> You flee in panic.
Mountain Trail
Exits: -north-, -down-.

* CSW HP:Fine> d

Mountain Trail
A red fox with a white tail-tip runs about with a quick, airy gait.
A reddish fox pup is here, running about chasing its own tail.
A reddish fox pup is here, running about chasing its own tail.
Exits: -east-, -up-, down.

kk
* CSW HP:Fine> [kill one]
They don't seem to be here.

kk
* CSW HP:Fine> [kill one]
They don't seem to be here.

* CSW HP:Fine> 
*a Goblin* has arrived from below.

d
* CSW HP:Fine> *a Goblin* leaves down.


Rising Valley
*a Goblin* (one) is standing here.
Exits: west, -up-.

u
* CSW HP:Fine> 
*an Orc* has arrived from the west.

* CSW HP:Fine> 
*a Goblin* leaves west.

* CSW HP:Fine> 
Mountain Trail
A red fox with a white tail-tip runs about with a quick, airy gait.
A reddish fox pup is here, running about chasing its own tail.
A reddish fox pup is here, running about chasing its own tail.
Exits: -east-, -up-, down.

* CSW HP:Fine> kk
[kill one]
They don't seem to be here.

d
* CSW HP:Fine> A red vixen leaves up.
A red fox pup leaves up.
A red fox pup leaves up.


Rising Valley
*an Orc* (esham) is standing here.
Exits: west, -up-.

w
* CSW HP:Fine> 
Shadowed Valley
*a Goblin* (one) is here incanting some strange words.
Exits: east, west.

kk
* CSW HP:Fine> [kill one]
You stab *a Goblin*'s left leg hard, rupturing it.
*a Goblin* begins some strange incantations...

* CSW HP:Fine *a Goblin*(one):Wounded> b

*a Goblin* closes his eyes and utters the words, 'gaahpo'.
*a Goblin* lays a soothing hand on himself, easing his pains.
*a Goblin* tries to stab you, but you parry skillfully.

* CSW HP:Fine *a Goblin*(one):Wounded> 
*a Goblin* panics, and attempts to flee!
*a Goblin* leaves west.
Your victim has disappeared!

o CSW HP:Fine> 
*a Goblin* has arrived from the west.

* CSW HP:Fine> 
*a Goblin* leaves east.

w
e
o CSW HP:Fine> 
Deep Valley
e
A snake with zigzag pattern on its back stalks among rocks.
Exits: (north), east.

kk
o CSW HP:Fine> 
Shadowed Valley
Exits: east, west.

o CSW HP:Fine> 
Rising Valley
*an Orc* (esham) is standing here.
Exits: west, -up-.

b
* CSW HP:Fine> [kill one]
They don't seem to be here.
*an Orc* leaves up.

* CSW HP:Fine> Bash who?

* CSW HP:Fine> u

Mountain Trail
*a Goblin* (one) is here incanting some strange words.
*an Orc* (esham) is standing here.
Exits: -east-, -up-, down.

* CSW HP:Fine Move:Tired> 
The day has begun.

* CSW HP:Fine Move:Tired> 
*a Goblin* closes his eyes and utters the words, 'gaahpo'.
*a Goblin* lays a soothing hand on himself, easing his pains.

kk
* CSW HP:Fine Move:Tired> [kill one]
You stab *a Goblin*'s torso very hard, rupturing it.

* CSW HP:Fine Move:Tired *a Goblin*(one):Wounded> 
You nimbly dodge *a Goblin*'s attempt to stab you.

b
* CSW HP:Fine Move:Tired *a Goblin*(one):Wounded> 
*an Orc* tries to stab you but you block his attack with your shield.

* CSW HP:Fine *a Goblin*(one):Wounded> *a Goblin* says 'moveless'

You avoid *an Orc*'s bash and he tumbles to the ground.


You send *a Goblin* sprawling on the ground.

* CSW HP:Fine *a Goblin*(one):Wounded> 
*an Orc* tries to stab you but you block his attack with your shield.

tail
* CSW HP:Fine *a Goblin*(one):Wounded> [wield knife tail]
You hold a shady, black hilted knife using your tail.

* CSW HP:Fine *a Goblin*(one):Wounded> 
You lightly cut *a Goblin*'s right arm.

* CSW HP:Fine *a Goblin*(one):Wounded> 
You stab *a Goblin*'s torso hard, rupturing it.

* CSW HP:Fine *a Goblin*(one):Bad> 
*a Goblin* recovers his senses.
*a Goblin* panics, and attempts to flee!
*a Goblin* leaves down.

* CSW HP:Fine *an Orc*(esham):Healthy> d

*an Orc* tries to stab you, but you barely manage to parry.

* CSW HP:Fine *an Orc*(esham):Healthy> No way! You're fighting for your life!

kk
* CSW HP:Fine *an Orc*(esham):Healthy> 
*a Goblin* has arrived from below.

* CSW HP:Fine *an Orc*(esham):Healthy> [kill one]
f
You do the best you can!

* CSW HP:Fine *an Orc*(esham):Healthy> 
You hear some far noise from the east.

* CSW HP:Fine *an Orc*(esham):Healthy> You desperately search for an escape route.

* CSW HP:Fine *an Orc*(esham):Healthy> 
You suddenly notice a night goblin hunter...
You flee in panic.
Natural Stone Arch
A night goblin hunter gets around from shadow to shadow (hidden).
Exits: -east-, -west-.

* CSW HP:Fine Move:Tired> w
kk

Mountain Trail
*a Goblin* (one) is standing here.
Exits: -east-, -up-, down.

* CSW HP:Fine Move:Tired> [kill one]
You stab *a Goblin*'s left foot forcefully, rupturing it.

* CSW HP:Fine Move:Tired *a Goblin*(one):Awful> 
*a Goblin* panics, and attempts to flee!
You nimbly dodge *a Goblin*'s attempt to stab you.

* CSW HP:Fine Move:Tired *a Goblin*(one):Awful> 
*a Goblin* panics, and attempts to flee!

* CSW HP:Fine Move:Tired *a Goblin*(one):Awful> 
*an Orc* has arrived from below.

* CSW HP:Fine Move:Tired *a Goblin*(one):Awful> 
*a Goblin* panics, and attempts to flee!

* CSW HP:Fine Move:Tired *a Goblin*(one):Awful> 
*a Goblin* panics, and attempts to flee!
*a Goblin* leaves east.

* CSW HP:Fine Move:Tired> e
kk

You suddenly notice a night goblin hunter...
Natural Stone Arch
A night goblin hunter gets around from shadow to shadow (hidden).
*a Goblin* (one) is standing here.
Exits: -east-, -west-.

* CSW HP:Fine Move:Tired> [kill one]
You approach *a Goblin*, trying to stab him.

* CSW HP:Fine Move:Tired *a Goblin*(one):Awful> 
*a Goblin* panics, and attempts to flee!

* CSW HP:Fine Move:Tired *a Goblin*(one):Awful> 
You strongly stab *a Goblin*'s head, rupturing it.
*a Goblin* is incapacitated and will slowly die, if not aided.

* CSW HP:Fine Move:Tired *a Goblin*(one):Dying> 
*an Orc* has arrived from the west.

* CSW HP:Fine Move:Tired *a Goblin*(one):Dying> 
You quickly move in close to *a Goblin*, delivering a deadly cut.
Your blood freezes as you hear *a Goblin*'s death cry.
*a Goblin* is dead! R.I.P.
You gained 100000 experience points.
You gain some reputation for your abilities in battle!

* CSW HP:Fine Move:Tired> 
A night goblin hunter sneaks west.

roar
* CSW HP:Fine Move:Tired> You emit a loud roar. 

* CSW HP:Fine Move:Tired> w
*an Orc* sends you sprawling on the ground.
*an Orc* weakly stabs your right arm, barely grazing it.

*an Orc* says 'fucking a'<<<Couldn't have said it better myself

*an Orc* strongly stabs your right arm.

*an Orc* looks at you.

*an Orc* lightly stabs your torso, grazing it.

You recover your senses and get back on your feet.
You stab *an Orc*'s right leg very hard.

f
* CSW HP:Fine *an Orc*(esham):Fine> You desperately search for an escape route.

* CSW HP:Fine *an Orc*(esham):Fine> 
You flee in panic.
Mountain Trail
Exits: -east-, -up-, down.

* CSW HP:Fine> bo
[bash *orc*]
bo
Bash who?

* CSW HP:Fine> 
You suddenly notice a night goblin hunter...
A night goblin hunter tries to cut you, but you parry skillfully.

bo
* CSW HP:Fine A night goblin hunter:Healthy> [bash *orc*]
bo
Bash who?

* CSW HP:Fine A night goblin hunter:Healthy> [bash *orc*]
Bash who?

* CSW HP:Fine A night goblin hunter:Healthy> [bash *orc*]
Bash who?

f
* CSW HP:Fine A night goblin hunter:Healthy> You desperately search for an escape route.

* CSW HP:Fine A night goblin hunter:Healthy> 
You flee in panic.
Natural Stone Arch
The corpse of *a Goblin* is lying here.
*an Orc* (esham) is standing here.
Exits: -east-, -west-.

bo
* CSW HP:Fine Move:Tired> [bash *orc*]

*an Orc* sends you sprawling on the ground.
*an Orc* strongly stabs your left arm.

*an Orc* stabs your head very hard.

You hear some very close noise from the east.

sword
wuss
*an Orc* says 'stupid spirtiualist'

*an Orc* stabs your torso forcefully.

rem knife
You recover your senses and get back on your feet.
You strongly stab *an Orc*'s right foot.
[wield sword]
You stop using a long iron-tipped spear.
You wield a well-tempered longsword.

* CSW HP:Hurt *an Orc*(esham):Fine> [cha style def]
Ok...

f
* CSW HP:Hurt *an Orc*(esham):Fine> You stop using a shady, black hilted knife.

* CSW HP:Hurt *an Orc*(esham):Fine> You desperately search for an escape route.

e
* CSW HP:Hurt *an Orc*(esham):Fine> 
You flee in panic.
Mountain Trail
A night goblin hunter gets around from shadow to shadow.
Exits: -east-, -up-, down.

* CSW HP:Hurt> 
Natural Stone Arch
The corpse of *a Goblin* is lying here.
*an Orc* (esham) is standing here.
Exits: -east-, -west-.

e
* CSW HP:Hurt Move:Tired> 
*an Orc* weakly stabs your left arm, grazing it.

* CSW HP:Hurt Move:Tired *an Orc*(esham):Fine> No way! You're fighting for your life!

* CSW HP:Hurt Move:Tired *an Orc*(esham):Fine> f
You desperately search for an escape route.

* CSW HP:Hurt *an Orc*(esham):Fine> 
You flee in panic.
Sharp bend in the Mountain Trail
A stalwart, night goblin band leader glares at you ominously.
A goblin is standing here.
A goblin is standing here.
A goblin is standing here.
A night goblin fanatic wriggles restlessly, dazed by the mushrooms.
Exits: east, -south-, -west-.

e
e
* CSW HP:Hurt Move:Tired> 
Highland Vale
A copper coloured lizard tastes the air for your scent.
A large, black-feathered raven with a dull-black bill soars in the air.
Exits: east, -west-.

* CSW HP:Hurt Move:Tired> 
The Highlands
A wild mountain goat moves surefooted over the terrain.
Exits: east, south, west.

<<<SNIP! Tracking>>>
You are following the tracks of *an Orc*...

n

   There are fresh tracks of *an Orc* leading north.

* CSW HP:Fine> 
Bend in the Mountain Trail
*an Orc* (esham) is standing here.
Exits: north, -east-, -south-.

You've found your victim!

* CSW HP:Fine> ko
b
[kill *orc*]
You try to slash *an Orc*, but he barely manages to parry.

* CSW HP:Fine *an Orc*(esham):Healthy> 
*an Orc* tries to stab you but the Horned Rat intervenes.

* CSW HP:Fine *an Orc*(esham):Healthy> 
You send *an Orc* sprawling on the ground.

* CSW HP:Fine *an Orc*(esham):Fine> exa esham
*an Orc* a youthful male Black Orc is in excellent condition.
- shallow puncture in the left arm (lightly bandaged)

*an Orc* is using:
<worn on body>       an aged splint mail breastplate (battered)
<worn on head>       an aged visored helmet (mauled)
<worn on legs>       a set of aged splint mail greaves (marred)
<worn on feet>       a pair of rigid leather boots (tattered)
<worn on hands>      a set of aged splint mail gauntlets (battered)
<worn on arms>       a pair of ring mail sleeves (battered)
<worn about body>    a coarse black fur
<wielded 2-hands>    a sturdy boar spear (blunted)
<worn as belt>       a belt of hemp
<worn on belt>       a brass-framed lantern

* CSW HP:Fine *an Orc*(esham):Healthy> 
You strongly slash *an Orc*'s right leg.

* CSW HP:Fine *an Orc*(esham):Fine> f
You desperately search for an escape route.

* CSW HP:Fine *an Orc*(esham):Fine> 
You flee in panic.
Slippery Trail
A stalwart, night goblin band leader glares at you ominously.
A goblin is standing here.
A goblin is standing here.
A goblin is standing here.
A night goblin fanatic wriggles restlessly, dazed by the mushrooms.
Exits: -east-, south, -west-.

* CSW HP:Fine> 
A goblin tries to cleave you but you block his attack with your shield.

spear
* CSW HP:Fine A goblin:Healthy> [wield spear]
You stop using a well-tempered longsword.
You wield a long iron-tipped spear.

f
* CSW HP:Fine A goblin:Healthy> You desperately search for an escape route.

* CSW HP:Fine A goblin:Healthy> 
You flee in panic.
Bend in the Mountain Trail
*an Orc* (esham) is standing here.
Exits: north, -east-, -south-.

* CSW HP:Fine Move:Tired> 
*an Orc* leaves east.

ko
b
* CSW HP:Fine Move:Tired> [kill *orc*]
They don't seem to be here.

* CSW HP:Fine Move:Tired> Bash who?

ko
b
* CSW HP:Fine Move:Tired> [kill *orc*]
They don't seem to be here.

* CSW HP:Fine Move:Tired> Bash who?

* CSW HP:Fine Move:Tired> e
ko

Slippery Trail
A stalwart, night goblin band leader glares at you ominously.
A goblin is standing here.
A goblin is standing here.
A goblin is standing here.
A night goblin fanatic wriggles restlessly, dazed by the mushrooms.
A snake with zigzag pattern on its back stalks among rocks.
*an Orc* (esham) is standing here.
Exits: -east-, south, -west-.

* CSW HP:Fine Move:Tired> [kill *orc*]
You stab *an Orc*'s right arm forcefully.

* CSW HP:Fine Move:Tired *an Orc*(esham):Fine> 
*an Orc* tries to stab you but you block his attack with your shield.

f
* CSW HP:Fine Move:Tired *an Orc*(esham):Fine> 
*an Orc* starts to follow a night goblin band leader.

* CSW HP:Fine Move:Tired *an Orc*(esham):Fine> 
You nimbly dodge a night goblin band leader's attempt to hit you.

* CSW HP:Fine Move:Tired *an Orc*(esham):Fine> You desperately search for an escape route.

* CSW HP:Fine Move:Tired *an Orc*(esham):Fine> 
A goblin tries to cleave you, but you parry skillfully.
You flee in panic.
High in the Mountains
A wild mountain goat moves surefooted over the terrain.
Exits: -north-, east.

* CSW HP:Fine Move:Tired> 
A wild mountain goat leaves east.

sco
* CSW HP:Fine Move:Tired> 188/234 hits, 58/58 mana, and 36/143 moves.

* CSW HP:Fine Move:Tired> sword
[wield sword]
You stop using a long iron-tipped spear.
You wield a well-tempered longsword.

wuss
* CSW HP:Fine Move:Tired> [cha style def]
Ok.
n
* CSW HP:Fine> 
You suddenly notice a night goblin hunter...
Slippery Trail
A stalwart, night goblin band leader glares at you ominously.
A goblin is standing here.
A goblin is standing here.
A goblin is standing here.
A night goblin fanatic wriggles restlessly, dazed by the mushrooms.
A rock viper is here, fighting *an Orc*.
*an Orc* (esham) is here, fighting a rock viper.
A night goblin hunter gets around from shadow to shadow (hidden).
Exits: -east-, south, -west-.

s
* CSW HP:Fine> 
High in the Mountains
Exits: -north-, east.

n
* CSW HP:Fine> 
Slippery Trail
A stalwart, night goblin band leader glares at you ominously.
A goblin is standing here.
ko
A goblin is standing here.
A goblin is standing here.
A night goblin fanatic wriggles restlessly, dazed by the mushrooms.
A rock viper is here, fighting *an Orc*.
*an Orc* (esham) is here, fighting a rock viper.
Exits: -east-, south, -west-.
*an Orc* strongly stabs a rock viper's body, rupturing it.
A rock viper is incapacitated and will slowly die, if not aided.

* CSW HP:Fine> [kill *orc*]
You slash *an Orc*'s right leg hard.

* CSW HP:Fine *an Orc*(esham):Fine a rock viper:Dying> 
A night goblin band leader leaves east.
A goblin leaves east.
A goblin leaves east.
A goblin leaves east.
A night goblin fanatic leaves east.

b
* CSW HP:Fine *an Orc*(esham):Fine a rock viper:Dying> 
You hear some very close noise from the east.

* CSW HP:Fine *an Orc*(esham):Fine a rock viper:Dying> *an Orc* thrusts forward in a lightning quick stab and skewers a rock viper.
Your blood freezes as you hear a rock viper's death cry.
A rock viper is dead! R.I.P.


You send *an Orc* sprawling on the ground.
wield knife

* CSW HP:Fine *an Orc*(esham):Fine> You stop using a well-tempered longsword.
You wield a shady, black hilted knife.

* CSW HP:Fine *an Orc*(esham):Fine> agg
[cha style agg]
Ok...

* CSW HP:Fine *an Orc*(esham):Fine> tail
[wield knife tail]
You hold a shady, black hilted knife using your tail.

* CSW HP:Fine *an Orc*(esham):Fine> 
You strongly cut *an Orc*'s right arm.

b
* CSW HP:Fine *an Orc*(esham):Fine> 
*an Orc* recovers his senses.

b
b
* CSW HP:Fine *an Orc*(esham):Fine> b
*an Orc* tries to stab you but you block his attack with your shield.


You send *an Orc* sprawling on the ground.

* CSW HP:Fine *an Orc*(esham):Fine> Bash someone already bashed? Aren't we funny?

* CSW HP:Fine *an Orc*(esham):Fine> You cut *an Orc*'s left shoulder hard.
Bash someone already bashed? Aren't we funny?

* CSW HP:Fine *an Orc*(esham):Fine> Bash someone already bashed? Aren't we funny?

* CSW HP:Fine *an Orc*(esham):Fine> 
You hear some close noise from the east.

* CSW HP:Fine *an Orc*(esham):Fine> 
You cut *an Orc*'s left arm hard.

* CSW HP:Fine *an Orc*(esham):Fine> 
You cut *an Orc*'s head hard.

* CSW HP:Fine *an Orc*(esham):Fine> 
*an Orc* recovers his senses.

* CSW HP:Fine *an Orc*(esham):Fine> 
*an Orc* panics, and attempts to flee!
*an Orc* leaves south.

b
* CSW HP:Fine> Bash who?

<<<So he pusses out and hides with patrol for a while, I devise a special plan... Lets call it "The Plan">>>
* CSW HP:Fine> open entrance
You start to use all your weight to open the entrance.

w
|.
Ok.

* CSW HP:Fine> 
The Tomb Entrance
Exits: north, (east).

cex
o CSW HP:Fine> [close exit]
You start to use all your weight to close the rockwall.

\.
*an Orc* yells from the east 'back'<<<He was AFK for a bit I guess>>>

sco
stat
/.
Ok.

o CSW HP:Fine> 219/234 hits, 58/58 mana, and 52/143 moves.

o CSW HP:Fine> OB: 94%, DB: 66%, PB: 114%, SB: 16%, Armour: 71%, Wimpy: 75.
Needed: 1934711 xp, Gold: 2906, Wps: 24. Style: defensive.
Affected by:
- blessed by the horned rat

o CSW HP:Fine> yell Moveless!
You yell, 'Moveless!'<<<Lying yes, but all part of "The Plan"

sco
o CSW HP:Fine> 222/234 hits, 58/58 mana, and 56/143 moves.

stat
o CSW HP:Fine> OB: 94%, DB: 66%, PB: 114%, SB: 16%, Armour: 71%, Wimpy: 75.
Needed: 1934711 xp, Gold: 2906, Wps: 24. Style: defensive.
Affected by:
- blessed by the horned rat

o CSW HP:Fine> blink
You blink your eyes, confused at what is going on.

sco
o CSW HP:Fine> 224/234 hits, 58/58 mana, and 59/143 moves.

stat
o CSW HP:Fine> OB: 94%, DB: 66%, PB: 114%, SB: 16%, Armour: 71%, Wimpy: 75.
Needed: 1934711 xp, Gold: 2906, Wps: 24. Style: defensive.
Affected by:
- blessed by the horned rat

o CSW HP:Fine> eq
You are using:
<wielded primary>    a well-tempered longsword (sharp)
<worn as shield>     an ornamented, rectangular shield
<worn on finger>     a silver ring
<worn on finger>     a silver ring
<worn around neck>   an iron-studded collar
<worn on body>       a gloss scale jerkin
<worn on head>       a gloss scale coif
<worn on legs>       a pair of gloss scale leggings
<worn on feet>       a pair of soft leather boots (patched)
<worn on hands>      a pair of gloss scale mittens
<worn on arms>       a pair of gloss scale sleeves
<worn about body>    a dark, blood-stained fur
<worn on shoulder>   a leather quiver
<worn as belt>       a simple leather belt (tattered)
<worn on belt>       a thin-bladed skinning knife (notched)
<worn on belt>       a small belt sack
<worn on belt>       a thin-bladed skinning knife (nicked)
<worn on belt>       a small water skin

o CSW HP:Fine> rest
You sit down and rest your tired bones.

o CSW> sta
You stop resting, and stand up.

oex
o CSW> [open exit]
You start to use all your weight to open the rockwall.

-.
Ok.

e
o CSW> 
A Rocky Upland
Exits: east, ~south~, (west), down.

* CSW> 
*an Orc* has arrived from the east.

* CSW> 
You nimbly dodge *an Orc*'s attempt to stab you.

* CSW *an Orc*(esham):Healthy> 
You slash *an Orc*'s left shoulder very hard.

* CSW *an Orc*(esham):Fine> *an Orc* sends you sprawling on the ground.

*an Orc* says 'aha i found it'<<<Yes, fall into a state of confidence

*an Orc* stabs your left leg hard.

*an Orc* stabs your left leg hard.

You recover your senses and get back on your feet.

narr and for my next trick, I will make greenskins doa mob for me and then loot the goodies
* CSW HP:Fine *an Orc*(esham):Fine> You narrate, 'and for my next trick, I will make greenskins doa mob for me and then loot the goodies'<<<wishful 								thin
king

f
* CSW HP:Fine *an Orc*(esham):Fine> You desperately search for an escape route.

* CSW HP:Fine *an Orc*(esham):Fine> 
You flee in panic.
Descending Mountain Valley
Exits: south, west, down.

* CSW HP:Fine> w
w

A Rocky Upland
*an Orc* (esham) is standing here.
Exits: east, ~south~, (west), down.

* CSW HP:Fine> *an Orc* leaves east.


The Tomb Entrance
Exits: north, (east).

o CSW HP:Fine> n

The Marble Hallway
Exits: east, south, west.

e
o CSW HP:Fine> 
The Mausoleum<<<Notice I INTENTIONALLY walk in here>>>
A massive, blackened marble sarcophagus is placed here.
Exits: west.

sco
o CSW HP:Fine> 218/234 hits, 58/58 mana, and 91/143 moves.

o CSW HP:Fine> spear
[wield spear]
You stop using a well-tempered longsword.
You wield a long iron-tipped spear.

o CSW HP:Fine> w

The Marble Hallway
Exits: east, south, west.

s
o CSW HP:Fine> 
The Tomb Entrance
*an Orc* (esham) is standing here.
Exits: north, (east).

* CSW HP:Fine> 
*an Orc* leaves east.<<<And of course he doesnt quite get it

n
o CSW HP:Fine> 
The Marble Hallway
Exits: east, south, west.

s
o CSW HP:Fine> 
The Tomb Entrance
Exits: north, (east).

o CSW HP:Fine> 
*an Orc* has arrived from the east.<<<But he tries his hardest

sco
* CSW HP:Fine> 227/234 hits, 58/58 mana, and 100/143 moves.

* CSW HP:Fine> 
*an Orc* leaves north.

ko
o CSW HP:Fine> [kill *orc*]
They don't seem to be here.

o CSW HP:Fine> cex
[close exit]<<<<Yes, the key part of "The Plan"
You start to use all your weight to close the rockwall.

-.
Ok.

n
o CSW HP:Fine> e

The Marble Hallway
*an Orc* (esham) is standing here.
Exits: east, south, west.

* CSW HP:Fine> 
*an Orc* leaves east.

o CSW HP:Fine> 
The Mausoleum
A massive, blackened marble sarcophagus is placed here.
*an Orc* (esham) is standing here.<<<Esham probably thinking "Hey cool..."
Exits: west.

os
* CSW HP:Fine> [open sarcophagus]<<<Skorn thinking "Touch it!"
There is a sudden disturbance in the air as you approach the sarcophagus.

* CSW HP:Fine> 
An ancient dwarven spectyre mightily hits *an Orc*'s left foot.<<< HAHA
An ancient dwarven spectyre nimbly dodges *an Orc*'s attempt to stab him.

* CSW HP:Fine> 
A spectral form comes into existance and prevents you from opening the sarcophagus.

w
* CSW HP:Fine> 
The Marble Hallway
Exits: east, south, west.

o CSW HP:Fine> e

The Mausoleum
A massive, blackened marble sarcophagus is placed here.
*an Orc* (esham) is here, fighting an ancient dwarven spectyre.
An ancient dwarven spectyre is here, fighting *an Orc*.
Exits: west.

* CSW HP:Fine> 
An ancient dwarven spectyre nimbly dodges *an Orc*'s attempt to stab him.

ko
* CSW HP:Fine> 
*an Orc* panics, and attempts to flee!
*an Orc* leaves west.

b
o CSW HP:Fine> [kill *orc*]
They don't seem to be here.

o CSW HP:Fine> Bash who?

w
o CSW HP:Fine> 
The Marble Hallway
*an Orc* (esham) is standing here.
Exits: east, south, west.

s
<<<SNIP! I thought I had him here>>>
* CSW HP:Hurt> ko
b
[kill *orc*]
You strongly slash *an Orc*'s left leg, rupturing it.

* CSW HP:Hurt *an Orc*(esham):Bad> 
*an Orc* stabs your left shoulder very hard.

* CSW HP:Hurt *an Orc*(esham):Bad> 
*an Orc* panics, and attempts to flee!
*an Orc* leaves west.
Your victim has disappeared!

s
* CSW HP:Hurt> 
Broad Valley
A rock viper is here, fighting *a Goblin*.
*a Goblin* (one) is here, fighting a rock viper.
Exits: north, south, west.

* CSW HP:Hurt> 
*a Goblin* snickers softly.<<<<HAHAHAHHAHA, You die first>>>>

ko
<<<Snip! I try to get them to do spectyre>>>
You stop searching the ground for tracks.
You start to use all your weight to open the entrance.

w
\.
Ok.

* CSW HP:Fine Mana:Cold> 
The Tomb Entrance
*an Orc* (esham) is resting here.<<<100k/5wps, hello
*a Goblin* (one) is resting here.<<<Almost 100k/3wps, hi there
Exits: north, (east).
*an Orc* stops resting, and clambers on his feet.

* CSW HP:Fine Mana:Cold> e

A Rocky Upland
Exits: east, ~south~, (west), down.

<<<Runk around for a bit, but then I get closed inside with em>>>
o CSW HP:Fine Mana:Hot> 
The Tomb Entrance
*a Goblin* (one) is standing here.
*an Orc* (esham) is standing here.
Exits: north, (east).

n
* CSW HP:Fine Mana:Hot> 
*a Goblin* starts to use all his weight to close the rockwall.<<<Do it baby

* CSW HP:Fine Mana:Hot> 
The Marble Hallway
Exits: east, south, west.

o CSW HP:Fine Mana:Hot> sco
172/234 hits, 39/58 mana, and 106/143 moves.

o CSW HP:Fine Mana:Hot> e

The Mausoleum
A massive, blackened marble sarcophagus is placed here.
An ancient dwarven spectyre hovers over the ground writhing anxiously.
Exits: west.

o CSW HP:Fine Mana:Hot> 
An ancient dwarven spectyre tries to hit you but you block his attack with your shield.
An ancient dwarven spectyre nimbly dodges your attempt to stab him.

o CSW HP:Fine Mana:Hot An ancient dwarven spectyre:Healthy> f
You desperately search for an escape route.

o CSW HP:Fine Mana:Hot An ancient dwarven spectyre:Healthy> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Fine Mana:Hot> sco
178/234 hits, 41/58 mana, and 114/143 moves.

o CSW HP:Fine Mana:Hot> 
sco
o CSW HP:Fine Mana:Burning> 198/234 hits, 49/58 mana, and 140/143 moves.

o CSW HP:Fine Mana:Burning> sco
199/234 hits, 50/58 mana, and 141/143 moves.

o CSW HP:Fine Mana:Burning> sco
199/234 hits, 50/58 mana, and 142/143 moves.

sco
o CSW HP:Fine Mana:Burning> 200/234 hits, 50/58 mana, and 143/143 moves.

o CSW HP:Fine Mana:Burning> sta
You stop resting, and stand up.

s
kk
flee
o CSW HP:Fine Mana:Burning> 
The Tomb Entrance
*a Goblin* (one) is standing here.
*an Orc* (esham) is standing here.
Exits: north, [east].

* CSW HP:Fine Mana:Burning> [kill one]
You stab *a Goblin*'s left shoulder hard.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Fine> 
You nimbly dodge *a Goblin*'s attempt to stab you.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Fine> You desperately search for an escape route.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Fine> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Fine Mana:Burning> e
w

The Mausoleum
A massive, blackened marble sarcophagus is placed here.
An ancient dwarven spectyre hovers over the ground writhing anxiously.
Exits: west.

o CSW HP:Fine Mana:Burning> 
The Marble Hallway
Exits: east, south, west.

s
kk
flee
o CSW HP:Fine Mana:Burning> 
The Tomb Entrance
*a Goblin* (one) is standing here.
*an Orc* (esham) is standing here.
Exits: north, [east].

* CSW HP:Fine Mana:Burning> [kill one]
You stab *a Goblin*'s right arm hard.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Fine> You desperately search for an escape route.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Fine> 
PANIC!  You couldn't escape!

* CSW HP:Fine Mana:Burning *a Goblin*(one):Fine> 
*a Goblin* tries to stab you, but you parry skillfully.
*an Orc* stabs your right shoulder very hard.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Fine> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Fine Mana:Burning> sco
188/234 hits, 52/58 mana, and 141/143 moves.

e
w
o CSW HP:Fine Mana:Burning> *an Orc* has arrived from the south.


The Mausoleum
A massive, blackened marble sarcophagus is placed here.
An ancient dwarven spectyre hovers over the ground writhing anxiously.
Exits: west.

o CSW HP:Fine Mana:Burning> 
The Marble Hallway
*an Orc* (esham) is standing here.
Exits: east, south, west.

* CSW HP:Fine Mana:Burning> 
*an Orc* leaves south.

o CSW HP:Fine Mana:Burning> s
kk
flee

The Tomb Entrance
*a Goblin* (one) is standing here.
*an Orc* (esham) is standing here.
Exits: north, [east].

* CSW HP:Fine Mana:Burning> [kill one]
You strongly stab *a Goblin*'s head.
*a Goblin* begins some strange incantations...

* CSW HP:Fine Mana:Burning *a Goblin*(one):Fine> You desperately search for an escape route.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Fine> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Fine Mana:Burning> s
*an Orc* has arrived from the south.

kk
*an Orc* stabs your torso hard.

[kill one]
They don't seem to be here.

f
* CSW HP:Fine Mana:Burning *an Orc*(esham):Healthy> You desperately search for an escape route.

* CSW HP:Fine Mana:Burning *an Orc*(esham):Healthy> 
You flee in panic.
The Mausoleum
A massive, blackened marble sarcophagus is placed here.
An ancient dwarven spectyre hovers over the ground writhing anxiously.
Exits: west.

o CSW HP:Fine Mana:Burning> w
s

The Marble Hallway
Exits: east, south, west.

o CSW HP:Fine Mana:Burning> *an Orc* has arrived from the south.

kk

The Tomb Entrance
*a Goblin* (one) is standing here.
Exits: north, [east].

* CSW HP:Fine Mana:Burning> [kill one]
You stab *a Goblin*'s left shoulder very hard, jolting it.<<<Its just not 								fair is it?

* CSW HP:Fine Mana:Burning *a Goblin*(one):Hurt> 
*a Goblin* tries to stab you, but you parry skillfully.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Hurt> f

*a Goblin* begins some strange incantations...

* CSW HP:Fine Mana:Burning *a Goblin*(one):Hurt> You desperately search for an escape route.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Hurt> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Fine Mana:Burning> s
kk
*a Goblin* has arrived from the south.


The Tomb Entrance
Exits: north, [east].

o CSW HP:Fine Mana:Burning> [kill one]
They don't seem to be here.

o CSW HP:Fine Mana:Burning> n
*a Goblin* has arrived from the north.

kk

The Marble Hallway
Exits: east, south, west.

o CSW HP:Fine Mana:Burning> [kill one]
They don't seem to be here.

o CSW HP:Fine Mana:Burning> 
s
*an Orc* has arrived from the east.

kk
* CSW HP:Fine Mana:Burning> 
The Tomb Entrance
*a Goblin* (one) is standing here.
Exits: north, [east].

* CSW HP:Fine Mana:Burning> [kill one]
You strongly stab *a Goblin*'s head, jolting it.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Hurt> 
You nimbly dodge *a Goblin*'s attempt to stab you.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Hurt> 
*an Orc* has arrived from the north.

f
* CSW HP:Fine Mana:Burning *a Goblin*(one):Hurt> 
*an Orc* quickly approaches, trying to stab you.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Hurt> *a Goblin* panics, and attempts to flee!
You desperately search for an escape route.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Hurt> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Fine Mana:Burning> kk
[kill one]
They don't seem to be here.

s
o CSW HP:Fine Mana:Burning> kk

The Tomb Entrance
*a Goblin* (one) is standing here.
*an Orc* (esham) is standing here.
Exits: north, [east].

* CSW HP:Fine Mana:Burning> [kill one]
You approach *a Goblin*, trying to stab him.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Hurt> 
You stab *a Goblin*'s left shoulder very hard, rupturing it.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Wounded> 
*an Orc* leaves north.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Wounded> 
You nimbly dodge *a Goblin*'s attempt to stab you.

f
* CSW HP:Fine Mana:Burning *a Goblin*(one):Wounded> 
*an Orc* has arrived from the north.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Wounded> 
*an Orc* stabs your left shoulder very hard.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Wounded> You desperately search for an escape route.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Wounded> 
PANIC!  You couldn't escape!

* CSW HP:Fine Mana:Burning *a Goblin*(one):Wounded> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

s
o CSW HP:Fine Mana:Burning> *a Goblin* has arrived from the south.

kk

The Tomb Entrance
*an Orc* (esham) is standing here.
Exits: north, [east].

* CSW HP:Fine Mana:Burning> [kill one]
They don't seem to be here.

* CSW HP:Fine Mana:Burning> 
*an Orc* quickly approaches, trying to stab you.

* CSW HP:Fine Mana:Burning *an Orc*(esham):Fine> 
You barely manage to dodge *an Orc*'s attempt to stab you.
n

* CSW HP:Fine Mana:Burning *an Orc*(esham):Fine> 
You stab *an Orc*'s torso hard.

* CSW HP:Fine Mana:Burning *an Orc*(esham):Fine> No way! You're fighting for your life!

f
* CSW HP:Fine Mana:Burning *an Orc*(esham):Fine> You desperately search for an escape route.

* CSW HP:Fine Mana:Burning *an Orc*(esham):Fine> 
PANIC!  You couldn't escape!

* CSW HP:Fine Mana:Burning *an Orc*(esham):Fine> 
*a Goblin* has arrived from the north.

kk
* CSW HP:Fine Mana:Burning *an Orc*(esham):Fine> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Fine Mana:Burning> [kill one]
They don't seem to be here.

kk
o CSW HP:Fine Mana:Burning> [kill one]
They don't seem to be here.

s
kk
o CSW HP:Fine Mana:Burning> 
The Tomb Entrance
*an Orc* (esham) is standing here.
*a Goblin* (one) is standing here.
Exits: north, [east].

* CSW HP:Fine Mana:Burning> [kill one]
You approach *a Goblin*, trying to stab him.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Wounded> 
*a Goblin* tries to stab you, but you parry skillfully.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Wounded> 
*a Goblin* begins some strange incantations...

* CSW HP:Fine Mana:Burning *a Goblin*(one):Wounded> 
You stab *a Goblin*'s left leg forcefully, rupturing it.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Bad> <<<LOOK HES BAD HERE>>>
*a Goblin* panics, and attempts to flee!
*a Goblin* leaves north.

* CSW HP:Fine Mana:Burning> 
You barely manage to dodge *an Orc*'s attempt to stab you.

f
* CSW HP:Fine Mana:Burning *an Orc*(esham):Fine> You desperately search for an escape route.

* CSW HP:Fine Mana:Burning *an Orc*(esham):Fine> 
You flee in panic.
The Marble Hallway
*a Goblin* (one) is standing here.
Exits: east, south, west.

* CSW HP:Fine Mana:Burning> 
*a Goblin* leaves south.

kk
o CSW HP:Fine Mana:Burning> [kill one]
They don't seem to be here.

s
o CSW HP:Fine Mana:Burning> kk

The Tomb Entrance
*an Orc* (esham) is standing here.
*a Goblin* (one) is standing here.
Exits: north, [east].

* CSW HP:Fine Mana:Burning> [kill one]
You approach *a Goblin*, trying to stab him.

* CSW HP:Fine Mana:Burning *a Goblin*(one):Bad> 
*a Goblin* panics, and attempts to flee!
*a Goblin* leaves north.

* CSW HP:Fine Mana:Burning> 
*an Orc* stabs your right arm hard.

* CSW HP:Hurt Mana:Burning *an Orc*(esham):Fine> 
You stab *an Orc*'s left shoulder very hard.

* CSW HP:Hurt Mana:Burning *an Orc*(esham):Fine> f

*a Goblin* has arrived from the north.

* CSW HP:Hurt Mana:Burning *an Orc*(esham):Fine> You desperately search for an escape route.

* CSW HP:Hurt Mana:Burning *an Orc*(esham):Fine> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Hurt Mana:Burning> kk
[kill one]
They don't seem to be here.
kk

o CSW HP:Hurt Mana:Burning> [kill one]
They don't seem to be here.

kk
o CSW HP:Hurt Mana:Burning> [kill one]
They don't seem to be here.

kk
o CSW HP:Hurt Mana:Burning> [kill one]
They don't seem to be here.
kk

o CSW HP:Fine Mana:Burning> [kill one]
They don't seem to be here.

kk
o CSW HP:Fine Mana:Burning> [kill one]
They don't seem to be here.
kk

o CSW HP:Fine Mana:Burning> [kill one]
They don't seem to be here.

e
o CSW HP:Fine Mana:Burning> *an Orc* has arrived from the south.

kk

The Mausoleum
A massive, blackened marble sarcophagus is placed here.
An ancient dwarven spectyre hovers over the ground writhing anxiously.
Exits: west.

o CSW HP:Fine Mana:Burning> w
The Marble Hallway
Exits: east, south, west.

o CSW HP:Fine> 
*an Orc* has arrived from the south.

* CSW HP:Fine> 
You swiftly dodge *an Orc*'s attempt to stab you.

sco
* CSW HP:Fine *an Orc*(esham):Fine> 
You stab *an Orc*'s left arm hard.

* CSW HP:Fine *an Orc*(esham):Fine> You are fighting for your life...

f
* CSW HP:Fine *an Orc*(esham):Fine> You desperately search for an escape route.

* CSW HP:Fine *an Orc*(esham):Fine> 
You flee in panic.
Inside the Tomb
A dismembered, thick-boned skeleton rests in peace here.
A dismembered, thick-boned skeleton rests in peace here.
A spirit lingers here, disturbed from its tomb.
A spirit lingers here, disturbed from its tomb.
Exits: east.

o CSW HP:Fine> 
*an Orc* has arrived from the east.
e

* CSW HP:Fine> *an Orc* quickly approaches, trying to stab you.

s

You swiftly dodge *an Orc*'s attempt to stab you.

f
* CSW HP:Fine *an Orc*(esham):Fine> No way! You're fighting for your life!

* CSW HP:Fine *an Orc*(esham):Fine> You desperately search for an escape route.

* CSW HP:Fine *an Orc*(esham):Fine> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Fine> 
*an Orc* has arrived from the west.

s
* CSW HP:Fine> 
*an Orc* quickly approaches, trying to stab you.

* CSW HP:Fine *an Orc*(esham):Fine> No way! You're fighting for your life!

* CSW HP:Fine *an Orc*(esham):Fine> 
You strongly stab *an Orc*'s right leg.

f
* CSW HP:Fine *an Orc*(esham):Fine> You desperately search for an escape route.

* CSW HP:Fine *an Orc*(esham):Fine> 
You flee in panic.
The Tomb Entrance
*a Goblin* (one) is standing here.
Exits: north, [east].

* CSW HP:Fine> kk
[kill one]
You approach *a Goblin*, trying to stab him.
*a Goblin* begins some strange incantations...

* CSW HP:Fine *a Goblin*(one):Fine> <<<<OMG, 10 SECONDS LATER HES FINE
*an Orc* has arrived from the north.

* CSW HP:Fine *a Goblin*(one):Fine> 
*an Orc* stabs your torso forcefully.

* CSW HP:Hurt *a Goblin*(one):Fine> 
You strongly stab *a Goblin*'s torso.

f
* CSW HP:Hurt *a Goblin*(one):Fine> 
*a Goblin* tries to stab you but the Horned Rat intervenes.

* CSW HP:Hurt *a Goblin*(one):Fine> You desperately search for an escape route.

* CSW HP:Hurt *a Goblin*(one):Fine> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Hurt> 
*an Orc* has arrived from the south.

* CSW HP:Hurt> 
*an Orc* quickly approaches, trying to stab you.

yell sesus
* CSW HP:Hurt *an Orc*(esham):Fine> You yell, 'sesus'<<<Shasta's bank pw

f
* CSW HP:Hurt *an Orc*(esham):Fine> You desperately search for an escape route.

* CSW HP:Hurt *an Orc*(esham):Fine> 
You flee in panic.
The Tomb Entrance
*a Goblin* (one) is standing here.
Exits: north, [east].

e
* CSW HP:Hurt> *an Orc* has arrived from the north.


The rockwall seems to be closed.

* CSW HP:Hurt> 
*an Orc* tries to stab you but you block his attack with your shield.

* CSW HP:Hurt *an Orc*(esham):Fine> 
You strongly stab *an Orc*'s left hand.
*a Goblin* begins some strange incantations...

* CSW HP:Hurt *an Orc*(esham):Fine> f
You desperately search for an escape route.

* CSW HP:Hurt *an Orc*(esham):Fine> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Hurt> 
*an Orc* has arrived from the south.

s
* CSW HP:Hurt> 
*an Orc* quickly approaches, trying to stab you.

* CSW HP:Hurt *an Orc*(esham):Fine> No way! You're fighting for your life!

f
* CSW HP:Hurt *an Orc*(esham):Fine> You desperately search for an escape route.

* CSW HP:Hurt *an Orc*(esham):Fine> 
You flee in panic.
The Tomb Entrance
*a Goblin* (one) is standing here.
Exits: north, [east].

n
* CSW HP:Hurt> 
*a Goblin* begins some strange incantations...
*an Orc* has arrived from the north.

* CSW HP:Hurt> *an Orc* tries to stab you but you block his attack with your shield.
You powerfully stab *an Orc*'s right arm.

f
* CSW HP:Hurt *an Orc*(esham):Hurt> You desperately search for an escape route.

* CSW HP:Hurt *an Orc*(esham):Hurt> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Hurt> 
*an Orc* has arrived from the south.

* CSW HP:Hurt> 
*an Orc* quickly approaches, trying to stab you.

ko
* CSW HP:Hurt *an Orc*(esham):Hurt> [kill *orc*]<<<At this point I start thinking hey.... you know what would really screw with em? If I changed targets... Yes,
 mmmmm...
You do the best you can!

* CSW HP:Hurt *an Orc*(esham):Hurt> 
*an Orc* mightily stabs your tail, jolting it.<<<His one good hit

f
* CSW HP:Hurt *an Orc*(esham):Hurt> You desperately search for an escape route.

* CSW HP:Hurt *an Orc*(esham):Hurt> 
You flee in panic.
The Mausoleum
A massive, blackened marble sarcophagus is placed here.
An ancient dwarven spectyre hovers over the ground writhing anxiously.
Exits: west.

n
o CSW HP:Hurt> w

Alas, you cannot go that way...

o CSW HP:Hurt> 
The Marble Hallway
*an Orc* (esham) is standing here.
e
Exits: east, south, west.

ko
* CSW HP:Hurt> 
The Mausoleum
A massive, blackened marble sarcophagus is placed here.
An ancient dwarven spectyre hovers over the ground writhing anxiously.
Exits: west.

o CSW HP:Hurt> [kill *orc*]
They don't seem to be here.

w
o CSW HP:Hurt> ko

The Marble Hallway
*an Orc* (esham) is standing here.
Exits: east, south, west.
b

* CSW HP:Hurt> [kill *orc*]
You stab *an Orc*'s left leg very hard.

* CSW HP:Hurt *an Orc*(esham):Hurt> 
*an Orc* tries to stab you, but you parry readily.

* CSW HP:Hurt *an Orc*(esham):Hurt> You nimbly dodge *an Orc*'s attempt to stab you.


You send *an Orc* sprawling on the ground.

* CSW HP:Hurt *an Orc*(esham):Hurt> 
You stab *an Orc*'s torso forcefully.

tail
* CSW HP:Hurt *an Orc*(esham):Hurt> [wield knife tail]
You hold a shady, black hilted knife using your tail.

* CSW HP:Hurt *an Orc*(esham):Hurt> 
You cut *an Orc*'s torso hard.

* CSW HP:Hurt *an Orc*(esham):Hurt> rem knife
f
You stop using a shady, black hilted knife.

* CSW HP:Hurt *an Orc*(esham):Hurt> You desperately search for an escape route.

* CSW HP:Hurt *an Orc*(esham):Hurt> 
You flee in panic.
The Mausoleum
A massive, blackened marble sarcophagus is placed here.
An ancient dwarven spectyre hovers over the ground writhing anxiously.
Exits: west.

o CSW HP:Hurt> w
ko

The Marble Hallway
b
*an Orc* (esham) is standing here.
Exits: east, south, west.

* CSW HP:Hurt> 
*an Orc* leaves south.

o CSW HP:Hurt> [kill *orc*]
They don't seem to be here.

o CSW HP:Hurt> Bash who?

o CSW HP:Hurt> s
kk
flee

*an Orc* has arrived from the south.

* CSW HP:Hurt> *an Orc* tries to stab you, but you barely manage to parry.

[kill one]
They don't seem to be here.

* CSW HP:Hurt *an Orc*(esham):Hurt> You powerfully stab *an Orc*'s torso, jolting it.
You desperately search for an escape route.

* CSW HP:Hurt *an Orc*(esham):Wounded> 
You flee in panic.
The Mausoleum
A massive, blackened marble sarcophagus is placed here.
An ancient dwarven spectyre hovers over the ground writhing anxiously.
Exits: west.

f
o CSW HP:Hurt> You flee in panic.
The Marble Hallway
*an Orc* (esham) is standing here.
Exits: east, south, west.

n
* CSW HP:Hurt> 
*an Orc* leaves south.

o CSW HP:Hurt> 
Alas, you cannot go that way...

ko
o CSW HP:Hurt> [kill *orc*]
They don't seem to be here.

s
o CSW HP:Hurt> ko

The Tomb Entrance
b
*a Goblin* (one) is standing here.
*an Orc* (esham) is standing here.
Exits: north, [east].

* CSW HP:Hurt> [kill *orc*]
You stab *an Orc*'s left hand forcefully, jolting it.

* CSW HP:Hurt *an Orc*(esham):Wounded> 
You nimbly dodge *an Orc*'s attempt to stab you.

* CSW HP:Hurt *an Orc*(esham):Wounded> *a Goblin* begins some strange incantations...


You send *an Orc* sprawling on the ground.

f
* CSW HP:Hurt *an Orc*(esham):Wounded> 
*a Goblin* stares at you and utters the words, 'gqirm yrogp'.
The spell sent by *a Goblin* is repelled by the power of the Horned Rat.<<<Yes, all shall fear the might of the Hornied Rat!

* CSW HP:Hurt *an Orc*(esham):Wounded> You desperately search for an escape route.

* CSW HP:Hurt *an Orc*(esham):Wounded> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Hurt> s
ko

The Tomb Entrance
*a Goblin* (one) is standing here.
*an Orc* (esham) is here trying to get up from the ground.
Exits: north, [east].

* CSW HP:Hurt> [kill *orc*]
You approach *an Orc*, trying to stab him.

* CSW HP:Hurt *an Orc*(esham):Wounded> 
You stab *an Orc*'s torso forcefully, rupturing it.

* CSW HP:Hurt *an Orc*(esham):Bad> 
*a Goblin* begins some strange incantations...

f
* CSW HP:Hurt *an Orc*(esham):Bad> You desperately search for an escape route.

* CSW HP:Hurt *an Orc*(esham):Bad> 
PANIC!  You couldn't escape!

* CSW HP:Hurt *an Orc*(esham):Bad> <<<Right about here
*a Goblin* stares at you and utters the words, 'gqirm yrogp'.
*a Goblin* gestures vividly, causing the air around you to boil and scald you.

* CSW HP:Hurt *an Orc*(esham):Bad> <<<Esham should opened exit and ran
PANIC!  You couldn't escape!

* CSW HP:Hurt *an Orc*(esham):Bad> 
PANIC!  You couldn't escape!

* CSW HP:Hurt *an Orc*(esham):Bad> 
*an Orc* recovers his senses.
*an Orc* stabs your right leg hard.

* CSW HP:Hurt *an Orc*(esham):Bad> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Hurt> sco
113/234 hits, 58/58 mana, and 132/143 moves.

s
kk
flee
o CSW HP:Hurt> 
The Tomb Entrance
*a Goblin* (one) is standing here.
*an Orc* (esham) is standing here.
Exits: north, [east].

* CSW HP:Hurt> [kill one]<<<This is where Im like, having so much fun I want the challenge to last longer! So I switch again!
You stab *a Goblin*'s right arm forcefully, jolting it.

* CSW HP:Hurt *a Goblin*(one):Fine> 
You nimbly dodge *a Goblin*'s attempt to stab you.

* CSW HP:Hurt *a Goblin*(one):Fine> You desperately search for an escape route.

* CSW HP:Hurt *a Goblin*(one):Fine> 
PANIC!  You couldn't escape!

* CSW HP:Hurt *a Goblin*(one):Fine> 
*an Orc* begins some strange incantations...

* CSW HP:Hurt *a Goblin*(one):Fine> 
You flee in panic.
The Marble Hallway
f
Exits: east, south, west.

o CSW HP:Hurt> You flee in panic.
The Tomb Entrance
*a Goblin* (one) is standing here.
*an Orc* (esham) is here incanting some strange words.
Exits: north, [east].

* CSW HP:Hurt> 
*an Orc* closes his eyes and utters the words, 'gaahpo'.<<<Mistake 1
*an Orc* lays a soothing hand on himself, easing his pains.

* CSW HP:Hurt> 
*an Orc* begins some strange incantations...

ko
* CSW HP:Hurt> [kill *orc*]
You approach *an Orc*, trying to stab him.

f
* CSW HP:Hurt *an Orc*(esham):Wounded> You desperately search for an escape route.

* CSW HP:Hurt *an Orc*(esham):Wounded> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Hurt> s
ko

The Tomb Entrance
*a Goblin* (one) is standing here.
*an Orc* (esham) is standing here.
Exits: north, [east].
*an Orc* leaves north.

* CSW HP:Hurt> [kill *orc*]
They don't seem to be here.

f
* CSW HP:Hurt> You flee in panic.
The Marble Hallway
*an Orc* (esham) is standing here.
Exits: east, south, west.

n
* CSW HP:Hurt> 
Alas, you cannot go that way...

* CSW HP:Hurt> 
*an Orc* leaves south.

o CSW HP:Hurt> s
ko
f

The Tomb Entrance
*a Goblin* (one) is standing here.
*an Orc* (esham) is standing here.
Exits: north, [east].

* CSW HP:Hurt> [kill *orc*]
You stab *an Orc*'s head forcefully, rupturing it.

* CSW HP:Hurt *an Orc*(esham):Wounded> 
*an Orc* stabs your torso hard.

* CSW HP:Hurt *an Orc*(esham):Wounded> You desperately search for an escape route.

* CSW HP:Hurt *an Orc*(esham):Wounded> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Hurt> sco
107/234 hits, 58/58 mana, and 131/143 moves.

s
o CSW HP:Hurt> ko

The Tomb Entrance
*a Goblin* (one) is standing here.
*an Orc* (esham) is standing here.
Exits: north, [east].
*an Orc* stabs your right shoulder forcefully, jolting it.

* CSW HP:Wounded *an Orc*(esham):Wounded> [kill *orc*]
You do the best you can!

f
* CSW HP:Wounded *an Orc*(esham):Wounded> You desperately search for an escape route.

* CSW HP:Wounded *an Orc*(esham):Wounded> 
PANIC!  You couldn't escape!

* CSW HP:Wounded *an Orc*(esham):Wounded> 
*a Goblin* begins some strange incantations...

* CSW HP:Wounded *an Orc*(esham):Wounded> 
You stab *an Orc*'s right hand very hard, rupturing it.

* CSW HP:Wounded *an Orc*(esham):Bad> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Wounded> e
w

The Mausoleum
A massive, blackened marble sarcophagus is placed here.
s
An ancient dwarven spectyre hovers over the ground writhing anxiously.
Exits: west.

ko
o CSW HP:Wounded> 
The Marble Hallway
Exits: east, south, west.
f

o CSW HP:Wounded> 
The Tomb Entrance
*a Goblin* (one) is standing here.
*an Orc* (esham) is standing here.
Exits: north, [east].

* CSW HP:Wounded> [kill *orc*]
You approach *an Orc*, trying to stab him.

* CSW HP:Wounded *an Orc*(esham):Bad> 
*an Orc* tries to stab you, but you barely manage to parry.

* CSW HP:Wounded *an Orc*(esham):Bad> You desperately search for an escape route.

* CSW HP:Wounded *an Orc*(esham):Bad> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

cw
o CSW HP:Wounded> You'll tough out fights to the bitter end.

o CSW HP:Wounded> s
ko
f

The Tomb Entrance
*a Goblin* (one) is standing here.
*an Orc* (esham) is standing here.
Exits: north, [east].

* CSW HP:Wounded> [kill *orc*]
You stab *an Orc*'s torso very hard, rupturing it.

* CSW HP:Wounded *an Orc*(esham):Bad> 
*an Orc* tries to stab you but you block his attack with your shield.

* CSW HP:Wounded *an Orc*(esham):Bad> You desperately search for an escape route.

* CSW HP:Wounded *an Orc*(esham):Bad> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Wounded> sco
93/234 hits, 58/58 mana, and 129/143 moves.

s
o CSW HP:Wounded> 
The Tomb Entrance
*a Goblin* (one) is standing here.
*an Orc* (esham) is standing here.
ko
Exits: north, [east].

* CSW HP:Wounded> [kill *orc*]
You approach *an Orc*, trying to stab him.

* CSW HP:Wounded *an Orc*(esham):Bad> 
*an Orc* stabs your head very hard, jolting it.

f
* CSW HP:Wounded *an Orc*(esham):Bad> 
*a Goblin* begins some strange incantations...

* CSW HP:Wounded *an Orc*(esham):Bad> You desperately search for an escape route.

* CSW HP:Wounded *an Orc*(esham):Bad> 
PANIC!  You couldn't escape!

* CSW HP:Wounded *an Orc*(esham):Bad> 
You stab *an Orc*'s head very hard, rupturing it.

* CSW HP:Wounded *an Orc*(esham):Awful> 
PANIC!  You couldn't escape!

* CSW HP:Wounded *an Orc*(esham):Awful> 
*a Goblin* stares at you and utters the words, 'gqirm yrogp'.<<why not 									cure?
*a Goblin* gestures vividly, causing the air around you to boil and scald you.

* CSW HP:Wounded *an Orc*(esham):Awful> 
*an Orc* tries to stab you but you block his attack with your shield.

* CSW HP:Wounded *an Orc*(esham):Awful> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Wounded> s
ko

The Tomb Entrance
*a Goblin* (one) is standing here.
*an Orc* (esham) is standing here.
Exits: north, [east].

* CSW HP:Wounded> [kill *orc*]
You approach *an Orc*, trying to stab him.

* CSW HP:Wounded *an Orc*(esham):Awful> 
*an Orc* tries to stab you but you block his attack with your shield.

* CSW HP:Wounded *an Orc*(esham):Bad> 
You stab *an Orc*'s left arm forcefully, rupturing it.

* CSW HP:Wounded *an Orc*(esham):Awful> f
You desperately search for an escape route.

* CSW HP:Wounded *an Orc*(esham):Awful> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Wounded> tail
[wield knife tail]
You hold a shady, black hilted knife using your tail.<<<Secret plan

s
o CSW HP:Wounded> ko

The Tomb Entrance
*a Goblin* (one) is standing here.
*an Orc* (esham) is standing here.
Exits: north, [east].

* CSW HP:Wounded> [kill *orc*]
You cut *an Orc*'s left arm hard, rupturing it.<<<TAILS HO!
*an Orc* is stunned, but will probably regain consciousness again.

* CSW HP:Wounded *an Orc*(esham):Dying> 
You thrust forward in a lightning quick stab and skewer *an Orc*.
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* is dead! R.I.P.
You gained 100000 experience points.
You gain some reputation for your abilities in battle!

f
* CSW HP:Wounded> 
You nimbly dodge *a Goblin*'s attempt to stab you.

* CSW HP:Wounded *a Goblin*(one):Fine> You desperately search for an escape route.

* CSW HP:Wounded *a Goblin*(one):Fine> 
PANIC!  You couldn't escape!

* CSW HP:Wounded *a Goblin*(one):Fine> 
PANIC!  You couldn't escape!

* CSW HP:Wounded *a Goblin*(one):Fine> 
You flee in panic.
The Marble Hallway
Exits: east, south, west.

o CSW HP:Wounded> s

The Tomb Entrance
The corpse of *an Orc* is lying here.
*a Goblin* (one) is standing here.
Exits: north, [east].

kk
b
* CSW HP:Wounded> [kill one]
You approach *a Goblin*, trying to stab him.

* CSW HP:Wounded *a Goblin*(one):Fine> You mightily stab *a Goblin*'s left leg, rupturing it.

*a Goblin* tries to stab you, but you parry skillfully.


say YOURE MINE BITCH<<<I couldn't help it.... I felt he had to know
You send *a Goblin* sprawling on the ground.

* CSW HP:Wounded *a Goblin*(one):Hurt> You say, 'YOURE MINE BITCH'

* CSW HP:Wounded *a Goblin*(one):Hurt> 
You powerfully stab *a Goblin*'s right leg, rupturing it.

SAY YOUR SOUL IS MINE<<<Yea... about that one... I went a *bit* overboard
* CSW HP:Wounded *a Goblin*(one):Wounded> You say, 'YOUR SOUL IS MINE'

* CSW HP:Wounded *a Goblin*(one):Wounded> B
Bash someone already bashed? Aren't we funny?

* CSW HP:Wounded *a Goblin*(one):Wounded> 
You cut *a Goblin*'s left leg hard, rupturing it.

B
* CSW HP:Wounded *a Goblin*(one):Bad> 
*a Goblin* recovers his senses.
*a Goblin* panics, and attempts to flee!
*a Goblin* leaves north.

o CSW HP:Wounded> Bash who?

o CSW HP:Wounded> KK
[kill one]
They don't seem to be here.

KK
o CSW HP:Wounded> [kill one]
They don't seem to be here.

KK
o CSW HP:Wounded> [kill one]
They don't seem to be here.
KK

o CSW HP:Wounded> [kill one]
They don't seem to be here.

KK
o CSW HP:Wounded> [kill one]
They don't seem to be here.

N
KK
o CSW HP:Wounded> 
The Marble Hallway
*a Goblin* (one) is standing here.
Exits: east, south, west.

* CSW HP:Wounded> 
*a Goblin* leaves south.

o CSW HP:Wounded> [kill one]
They don't seem to be here.

S
o CSW HP:Wounded> *a Goblin* has arrived from the south.

KK

The Tomb Entrance
The corpse of *an Orc* is lying here.
Exits: north, [east].

o CSW HP:Wounded> [kill one]
They don't seem to be here.

o CSW HP:Wounded> 
*a Goblin* has arrived from the north.

* CSW HP:Wounded> 
*a Goblin* leaves north.

o CSW HP:Wounded> 
*a Goblin* has arrived from the north.

KK
KK
* CSW HP:Wounded> [kill one]
You stab *a Goblin*'s right leg forcefully, rupturing it.

KK
* CSW HP:Wounded *a Goblin*(one):Awful> 
*a Goblin* panics, and attempts to flee!
KK
*a Goblin* leaves north.

o CSW HP:Wounded> [kill one]
They don't seem to be here.


o CSW HP:Wounded> 
*a Goblin* has arrived from the west.

E
* CSW HP:Wounded> 
*a Goblin* leaves south.

o CSW HP:Wounded> 
The Mausoleum
S
A massive, blackened marble sarcophagus is placed here.
An ancient dwarven spectyre hovers over the ground writhing anxiously.
Exits: west.

W
o CSW HP:Wounded> 
Alas, you cannot go that way...

S
o CSW HP:Wounded> An ancient dwarven spectyre powerfully hits your left shoulder, rupturing it.
You wish that your wounds would stop BLEEDING so much!<<<That hurt


An ancient dwarven spectyre nimbly dodges your attempt to stab him.

KK
o CSW HP:Bad An ancient dwarven spectyre:Healthy> No way! You're fighting for your life!

F
o CSW HP:Bad An ancient dwarven spectyre:Healthy> [kill one]
They don't seem to be here.

o CSW HP:Bad An ancient dwarven spectyre:Healthy> You desperately search for an escape route.

o CSW HP:Bad An ancient dwarven spectyre:Healthy> 
You flee in panic.
The Marble Hallway
*a Goblin* (one) is standing here.
Exits: east, south, west.

* CSW HP:Bad> 
*a Goblin* leaves south.

KK
o CSW HP:Bad> 
*a Goblin* has arrived from the south.

* CSW HP:Bad> [kill one]
You cut *a Goblin*'s left foot hard, rupturing it.

* CSW HP:Bad *a Goblin*(one):Awful> 
*a Goblin* panics, and attempts to flee!
*a Goblin* tries to stab you, but you parry skillfully.

S
* CSW HP:Bad *a Goblin*(one):Awful> No way! You're fighting for your life!

* CSW HP:Bad *a Goblin*(one):Awful> 
*a Goblin* panics, and attempts to flee!
*a Goblin* leaves east.

o CSW HP:Bad> 
*a Goblin* has arrived from the east.

KK
KK
* CSW HP:Bad> [kill one]
You thrust forward in a lightning quick stab and skewer *a Goblin*.
Your blood freezes as you hear *a Goblin*'s death cry.
*a Goblin* is dead! R.I.P.
You gained 96712 experience points.<<<Was hoping for 100k again :(
You gain some reputation for your abilities in battle!

o CSW HP:Bad> [kill one]
They don't seem to be here.

o CSW HP:Bad> S

The Tomb Entrance
The corpse of *an Orc* is lying here.
Exits: north, [east].

S
o CSW HP:Wounded> 
Alas, you cannot go that way...
OEX

o CSW HP:Wounded> [open exit]
You start to use all your weight to open the rockwall.

-.SWORD

Ok.

o CSW HP:Wounded> [wield sword]
You stop using a long iron-tipped spear.
You wield a well-tempered longsword.

o CSW HP:Wounded> NARR Esham And grotz rip
You are unable to do that here!

o CSW HP:Wounded> e
e

A Rocky Upland
The corpse of a rock viper is lying here.
Exits: east, ~south~, (west), down.

o CSW HP:Wounded> 
Descending Mountain Valley
Exits: south, west, down.

o CSW HP:Wounded> rem knife
You stop using a shady, black hilted knife.

o CSW HP:Wounded> stat
OB: 142%, DB: 62%, PB: 100%, SB: 16%, Armour: 71%, Wimpy: 0.
Needed: 1737706 xp, Gold: 2906, Wps: 31. Style: balanced.
Affected by:
- noquit
- blessed by the horned rat

o CSW HP:Wounded> narr Hahhahaha
You narrate, 'Hahhahaha'

who
o CSW HP:Wounded> Players
-------
           Skorn Murasame, Nightlord of Clan Eshin
 [   Imp]  Axel the Gutter Runner (idle 63)
 [   Wgt]  Virre could be dating your sister! (idle 27)
 [   Scr]  Hobby Hostes Concitat (idle 16)

4 characters displayed.

o CSW HP:Wounded> narr Both greenskins rip
You narrate, 'Both greenskins rip'


2004/11/09, 08:49, Ridley: 
Ok, first off, every time you see <<< that means I typed a fantastic comment... but apparently this website can't handle my comments (as sexy as they might be) Just imagine a drunk guy commenting on this log as he spam freaks out then realizes the xp/wps are his from the start.

2004/11/13, 13:51, Slaanesh: 
No wonder you can kill 2 orcs when your stats are so much more overpowered then theirs. My level 25 slayer, which in theory Slayers have the best ob in the game, has something like 140 or so ob using a hammer, you at level 28 using a well sword (which has alot less ob) have close to the same. Then add in the ridiculous parry, which I doubt any elf or soldier could get close to that number, and dodge and the 3rd weapon attack, and how could you not kill them. Congrats on finding the most overpowered char in the game and using it for the longest time.

2004/11/13, 17:29, Ridley: 
If you'll also notice how many more hps I'm sure your Slayer has than I do. And of course I had good parry using wtls and ornamented shield. Imagine what I have now with claymore + dragon scale and I rerolled into more defense. >P

2004/11/14, 13:01, Eltharion: 
Ridley, you missed the sentence 'Congrats on finding the most overpowered char in the game and using it for the longest time.' right?
And so you can continue your boasting and eat some nice space in this forum no? But looking at your last 2-3 posts I daresay you are able to understand a thing or two. I bet you are a Breelegender in Mume, one of those that sit in sppi at L1 and narrate if anyone has a spare brd. Now it became ornated no?
Axle, we need some points system pretty soon to flatten this kind of stupid logs.

2004/11/14, 13:27, Rogon: 
Ok don't start the whine/flame post thing please? We don't really need that ;)

2004/11/14, 19:28, Ridley: 
I was actually agreeing with him completely about my whole being overpowered thing. And no, I only play bear on MUME, so I'm like one step above Breelegend
*nodself*
And there werent any comments on it right after I posted, Axel fixed it >D

2004/11/27, 22:39, Grotzgut: 
I really dont understand why I decided to go back to get killed again. IIRC this was before soul burn so basicly I couldnt do any damage.


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